JoeSlaps

JoeSlaps — CS2 Stats

US76561198004192244[U:1:43926516]Steam profile ↗✓ No bans

1,334Tracked matches38%Win rate2020Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating22,015Top 50% of 819 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#4933 of 15003 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGJoeSlapsFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER22,015 · Pink bandcsdb.gg/stats

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Performance scores

Aim78
Positioning41
Utility61

0–100 skill scores via Leetify.

Recent form

COLD42535Last 10042%Win rateLLLLLLLWLL

Last 10 vs previous 10: -40pp win rate · -0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression5.2
Utility6.1
Positioning4.1
Opening Duels1.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.1
Utility6.1
Mechanics7.3
Opening Duels1.3
Win Impact1.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time596ms−26ms
first ⅓ avg 622ms → last ⅓ avg 596ms
Headshot accuracy20.3%+0.9%
first ⅓ avg 19.4% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — cache 13–6
130Biggest win — nuke
5Longest win streak
L7Current streak
48In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 64% over 11infernoWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
cacheB28131546%0.03
infernoD1431121%-0.03
dust2A117464%-0.01
anubisB105550%0.01
mirageC104640%0.01
ancientD93633%-0.00
nukeC83538%-0.01
train3030%-0.01
fachwerk2020%-0.06
overpass220100%0.05
office1010%-0.01
vertigo110100%0.06
warden110100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

647Matches
55%Win rate
1.09Avg K/D
98.7ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
15Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis10%1.1219.0
Inferno1100%1.1820.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
37.2%Accuracy (enemy spotted)
41.6%Spray accuracy
82.8%Counter-strafing
10.6°Preaim
586msReaction time
35.7%T opening success
34.6%CT opening success
0.60Enemies flashed / flash
7.5%Flash assists
10.94HE damage / grenade
10.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.736% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient4–13-0.0115%27 Aug
cache2–130.0123%22 Aug
office3–13-0.016%22 Aug
train5–130.0132%22 Aug
fachwerk1–13-0.1221%22 Aug
cache7–130.0521%22 Aug
inferno4–13-0.0412%22 Aug
dust216–13-0.0229%21 Aug
anubis3–13-0.1016%21 Aug
anubis5–130.0330%21 Aug
nuke4–13-0.045%21 Aug
ancient11–130.0020%21 Aug
inferno11–13-0.0216%21 Aug
inferno16–140.0619%20 Aug
dust213–30.0239%20 Aug
anubis6–130.0220%14 Aug
cache13–80.0117%14 Aug
mirage13–50.0435%14 Aug
anubis13–100.0321%14 Aug
ancient12–120.0212%14 Aug
nuke8–13-0.0340%12 Aug
vertigo13–110.0614%11 Aug
cache13–100.0416%6 Aug
inferno13–40.0417%6 Aug
ancient13–110.0312%3 Aug
cache6–13-0.0118%2 Aug
cache7–130.0526%2 Aug
inferno1–9-0.1332%2 Aug
mirage3–13-0.0717%29 Jul
dust213–6-0.0211%27 Jul
cache10–130.0316%26 Jul
ancient8–13-0.0119%22 Jul
cache7–130.0025%22 Jul
cache13–40.0117%22 Jul
dust22–13-0.107%21 Jul
cache13–60.0720%21 Jul
cache13–4-0.0140%21 Jul
ancient4–13-0.059%20 Jul
anubis15–150.0825%20 Jul
cache13–10.1828%20 Jul
ancient13–8-0.0218%20 Jul
ancient10–13-0.0224%20 Jul
dust213–80.0325%20 Jul
inferno9–13-0.0817%19 Jul
mirage11–130.0719%19 Jul
cache13–4-0.0116%19 Jul
inferno10–130.0318%19 Jul
nuke13–8-0.0525%19 Jul
anubis3–13-0.0613%19 Jul
anubis16–130.0420%18 Jul
dust24–130.0132%18 Jul
mirage2–13-0.0928%18 Jul
cache6–130.0314%18 Jul
mirage7–130.0017%14 Jul
nuke3–13-0.0423%13 Jul
ancient13–90.0429%13 Jul
cache11–13-0.0416%13 Jul
cache5–13-0.0124%13 Jul
cache8–130.0019%13 Jul
mirage13–30.0432%13 Jul
dust25–13-0.0722%13 Jul
inferno4–13-0.0531%12 Jul
dust210–13-0.0714%12 Jul
inferno0–13-0.1218%12 Jul
inferno8–13-0.0542%11 Jul
inferno11–13-0.0613%11 Jul
nuke13–8-0.0410%11 Jul
cache13–4-0.039%11 Jul
cache13–40.0919%11 Jul
nuke13–00.000%11 Jul
mirage13–80.0113%11 Jul
nuke5–130.1626%11 Jul
train3–13-0.0117%11 Jul
cache7–130.0618%11 Jul
fachwerk11–13-0.0042%11 Jul
overpass13–50.0721%11 Jul
cache12–120.0516%11 Jul
dust213–90.0829%9 Jul
inferno13–90.0425%9 Jul
cache4–13-0.0432%9 Jul
cache13–50.0515%9 Jul
anubis5–2-0.0321%9 Jul
cache13–40.0525%8 Jul
warden13–90.0518%7 Jul
inferno12–12-0.0212%7 Jul
train12–12-0.039%7 Jul
cache13–60.1813%7 Jul
cache5–13-0.0216%6 Jul
dust213–30.0023%6 Jul
anubis13–7-0.0213%6 Jul
dust213–11-0.0023%6 Jul
mirage6–13-0.0312%6 Jul
anubis13–70.0815%5 Jul
mirage6–130.0424%5 Jul
overpass6–00.0310%5 Jul
nuke11–13-0.0124%5 Jul
mirage13–80.0426%5 Jul
cache13–60.0834%3 Jul
inferno9–13-0.0113%3 Jul
cache11–13-0.0426%2 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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