.S.I.X.

.S.I.X. — CS2 Stats

76561198003864022[U:1:43598294]Steam profile ↗✓ No bans

1,145Tracked matches64%Win rate2020Tracked since
2,862Hours in CS
CSDB Rating6.1 SolidAll-Rounder
Premier CS Rating15,006Purple band · top ~28.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,006 +6 22 Aug – 30 Sept · 26 days played
13,39515,113peak 15,11322 Aug30 Sept
15,905Peak Premier in tracked matches
32Days played since 2026-08-22

Premier CS Rating

  • 107 below peak (15,113)
  • +122 over 30 days · steady
  • Next: Pink band at 20,000 — 4,994 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-04
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches45——
Win rate51%——
K/D0.96——
Headshot %37%——

Measured 22 Sep 2026 → 1 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches92——
Win rate52%——
K/D0.98——
Headshot %52%——

Measured 2 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate31.9%44.3%46.9%15.0% short
Shot accuracy17.2%11.9%13.0%above
Kill/death ratio1.101.031.08meets
Match win rate36.7%45.2%46.7%10.0% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG.S.I.X.PREMIER15,006 · Purple bandcsdb.gg/stats

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Performance scores

Aim65
Positioning64
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY48–46–6Last 10048%Win rateLWWWLLLWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.7pp headshot accuracy · −38ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 10%
  • Avg reaction 527ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 500ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 519ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.5
Utility4.6
Positioning6.4
Opening Duels5.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.4
Utility4.6
Mechanics4.1
Opening Duels6.0
Win Impact9.8

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time536ms+14ms
first ⅓ avg 522ms → last ⅓ avg 536ms
Headshot accuracy12.4%+2.0%
first ⅓ avg 10.4% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–9 · cache, 26 Aug →
33%Best headshot accuracy · 13–0 · inferno, 20 Sept →
375msFastest reaction time · 5–13 · inferno, 22 Aug →
13–0Biggest win · inferno, 20 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–4In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 59% over 22mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C239–1439%-0.01
infernoA2213–959%0.03
cacheA148–657%0.02
nukeB115–645%0.00
mirageD93–633%-0.03
ancientD93–633%0.02
anubisB84–450%0.02
vertigo—21–150%-0.02
shelter—11–0100%0.14
overpass—11–0100%0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

187,768Lifetime kills
1.10K/D · Top 50% of Purple band
8,923Matches
36.7%Match win rate
31.9%Headshot %
17.2%Shot accuracy · Top 25% of Purple band
13,423MVPs
2,862Hours (in match)
8,249Bombs planted
1,157Bombs defused

Most-used weapons

AWP54,639
SG 55330,837
AUG15,328
P2508,839
AK-476,181
XM10145,947

Lifetime map wins

15,388inferno
13,513dust2
2,559nuke
2,187office
1,852vertigo
1,081cbble
652train
122shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
40%Win rate
1.36Avg K/D
—ADR
28%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
37.7%Accuracy (enemy spotted)
38.0%Spray accuracy
68.7%Counter-strafing
9.3°Preaim
536msReaction time
55.7%T opening success
52.4%CT opening success
0.40Enemies flashed / flash
4.3%Flash assists
11.17HE damage / grenade
7.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6571% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4047 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.013%30 Sept →
nuke16–130.078%30 Sept →
mirage13–7-0.0111%30 Sept →
vertigo13–5-0.0118%29 Sept →
vertigo7–13-0.0311%29 Sept →
ancient13–160.0314%28 Sept →
inferno10–130.0214%28 Sept →
dust216–130.0717%26 Sept →
nuke13–3-0.0311%26 Sept →
ancient11–130.0010%26 Sept →
inferno12–120.0111%26 Sept →
dust213–30.0213%25 Sept →
inferno13–100.0314%25 Sept →
anubis8–13-0.083%25 Sept →
anubis13–110.017%24 Sept →
dust213–70.0720%22 Sept →
cache16–140.0412%20 Sept →
anubis7–130.102%20 Sept →
inferno13–00.0333%20 Sept →
dust213–110.0720%20 Sept →
mirage16–13-0.0011%19 Sept →
dust213–110.007%19 Sept →
cache13–10-0.039%19 Sept →
dust28–13-0.029%18 Sept →
cache9–13-0.0812%18 Sept →
dust212–12-0.026%17 Sept →
dust25–130.0617%17 Sept →
anubis13–9-0.0121%17 Sept →
inferno13–90.0813%17 Sept →
dust216–14-0.047%16 Sept →
dust26–13-0.0719%16 Sept →
dust212–120.0510%16 Sept →
dust213–4-0.0118%15 Sept →
nuke7–130.0316%15 Sept →
inferno13–6-0.015%15 Sept →
mirage13–16-0.0213%14 Sept →
ancient13–70.1016%14 Sept →
inferno9–130.0010%14 Sept →
cache16–130.128%14 Sept →
cache7–130.0216%13 Sept →
inferno13–50.066%13 Sept →
anubis11–13-0.057%13 Sept →
mirage2–13-0.098%13 Sept →
anubis13–40.047%13 Sept →
nuke13–160.0811%13 Sept →
inferno13–80.0913%12 Sept →
inferno13–10-0.016%11 Sept →
inferno13–100.026%7 Sept →
ancient11–130.038%6 Sept →
ancient12–16-0.019%6 Sept →
inferno12–12-0.0115%6 Sept →
inferno13–110.077%5 Sept →
mirage13–5-0.0118%5 Sept →
nuke13–5-0.0010%5 Sept →
inferno5–13-0.0111%5 Sept →
inferno10–130.0110%4 Sept →
shelter13–60.149%4 Sept →
dust28–13-0.0221%4 Sept →
dust25–13-0.0116%1 Sept →
cache9–130.0516%1 Sept →
nuke13–11-0.0412%1 Sept →
mirage9–13-0.0810%31 Aug →
inferno10–130.0411%31 Aug →
mirage9–13-0.0214%31 Aug →
dust22–13-0.099%31 Aug →
nuke2–13-0.050%30 Aug →
dust26–13-0.0114%30 Aug →
cache13–50.0213%30 Aug →
cache13–90.0315%29 Aug →
nuke15–150.0013%29 Aug →
inferno13–70.1023%28 Aug →
ancient13–60.089%27 Aug →
nuke9–13-0.026%27 Aug →
inferno13–90.008%27 Aug →
inferno16–140.0511%27 Aug →
cache6–13-0.0310%26 Aug →
cache13–90.1516%26 Aug →
dust25–13-0.114%26 Aug →
dust27–13-0.0413%25 Aug →
anubis13–110.065%25 Aug →
overpass13–40.135%25 Aug →
ancient13–110.0314%25 Aug →
dust20–13-0.0412%25 Aug →
ancient5–13-0.0611%25 Aug →
cache13–70.029%24 Aug →
dust213–10-0.048%24 Aug →
inferno13–40.0914%24 Aug →
nuke8–130.0110%23 Aug →
cache9–13-0.036%23 Aug →
ancient5–13-0.0614%23 Aug →
mirage15–150.009%22 Aug →
cache6–13-0.0310%22 Aug →
inferno5–13-0.005%22 Aug →
dust27–13-0.0218%22 Aug →
anubis8–130.0810%22 Aug →
dust213–50.064%22 Aug →
nuke13–5-0.035%22 Aug →
dust28–130.019%22 Aug →
cache13–8-0.019%22 Aug →
inferno9–130.0514%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.