tria

tria — CS2 Stats

SE76561198002206841[U:1:41941113]Steam profile ↗VAC banned

1,721Tracked matches53%Win rate2020Tracked since
CSDB Rating7.8 StrongPositional Player
Premier CS Rating27,136Top 5% of 213,399 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5813 of 260007 tracked
FaceitLevel 10 · 2,532 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,721 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,136 +548 4 Mar – 17 Oct · 26 days played
23,10128,536peak 28,5364 Mar17 Oct
Faceit ELO: 2,532 +0 11 Sept – 17 Oct · 2 observations
2,5322,532peak 2,53211 Sept17 Oct
28,536Peak Premier in tracked matches
2,532Highest Faceit ELO seen on CSDB
43Days played since 2026-03-03

Faceit ELO

  • At peak — 2,532
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 468 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-11
  • Level 10 first seen 2026-09-11

Premier CS Rating

  • 1,400 below peak (28,536)
  • -193 over 30 days · steady
  • +2,726 over 90 days
  • Next: Gold band at 30,000 — 2,864 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-17
  • Pink band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGtriaFACEITLevel 10 · 2,532 ELOSTANDINGTop 12.4% of rankedPREMIER27,136 · Red band30 DAYS0 ELOPEAK ELO2,532csdb.gg/stats

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Performance scores

Aim85
Positioning67
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY57–42–1Last 10057%Win rateWLWWWLLWLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −1.4pp headshot accuracy · −83ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 472ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 502ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.5
Utility6.5
Positioning6.7
Opening Duels5.2
Clutch2.8

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

T openings. 70% T opening-duel success — entries that actually open the round.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 70% on T to 53% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.7
Utility6.5
Mechanics7.7
Opening Duels7.8
Win Impact6.1

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.05
first ⅓ avg 0.05 → last ⅓ avg 0.00
Reaction time543ms−78ms
first ⅓ avg 621ms → last ⅓ avg 543ms
Headshot accuracy20.9%−6.1%
first ⅓ avg 27.0% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–10 · overpass, 12 Mar →
75%Best headshot accuracy · 13–4 · inferno, 29 Mar →
375msFastest reaction time · 13–6 · ancient, 13 Jul →
13–0Biggest win · dust2, 18 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
4–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 75% over 16infernoWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
infernoC208–1240%0.02
mirageB199–1047%0.01
nukeS1612–475%0.04
dust2S1510–567%0.01
ancientS1510–567%0.05
cacheC52–340%0.05
anubis—41–325%-0.02
overpass—43–175%0.11
train—22–0100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,514Matches
49%Win rate
1.11Avg K/D
84.0ADR
49%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage17652%1.0816.3
Nuke11554%1.3017.9
Inferno9944%1.1817.2
Ancient7844%1.1616.9
Dust27349%1.1016.0
Overpass7066%1.2218.0
Train4459%1.2416.4
Anubis1844%0.9815.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
38.0%Accuracy (enemy spotted)
41.7%Spray accuracy
84.6%Counter-strafing
9.6°Preaim
535msReaction time
70.1%T opening success
52.5%CT opening success
0.76Enemies flashed / flash
8.1%Flash assists
10.81HE damage / grenade
9.53Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–7-0.077%10 Oct →
ancient7–130.0714%9 Oct →
nuke13–80.0622%9 Oct →
ancient22–190.0519%9 Oct →
ancient13–90.0317%9 Oct →
mirage5–13-0.0514%8 Oct →
mirage9–13-0.0722%8 Oct →
train13–70.0726%8 Oct →
dust210–13-0.0732%8 Oct →
cache4–130.0510%8 Oct →
inferno9–130.0218%5 Oct →
mirage11–13-0.0421%1 Oct →
nuke13–4-0.0539%29 Sept →
cache6–130.0020%27 Sept →
dust28–13-0.0318%27 Sept →
ancient16–120.0416%24 Sept →
dust213–30.0712%24 Sept →
ancient13–40.0715%23 Sept →
dust26–130.0115%22 Sept →
dust213–00.0222%18 Sept →
mirage13–100.0211%17 Sept →
mirage13–30.0722%17 Sept →
ancient5–13-0.0422%17 Sept →
inferno10–13-0.0623%17 Sept →
mirage8–13-0.0520%17 Sept →
ancient13–50.1325%17 Sept →
ancient10–13-0.0120%17 Sept →
dust213–9-0.0425%17 Sept →
inferno13–8-0.0230%17 Sept →
nuke13–4-0.0618%16 Sept →
inferno10–13-0.0427%16 Sept →
mirage0–9-0.0142%16 Sept →
ancient13–90.0125%14 Sept →
dust210–130.0137%14 Sept →
cache13–40.1224%14 Sept →
inferno13–90.0624%14 Sept →
inferno4–13-0.0120%8 Sept →
nuke16–140.0018%7 Sept →
inferno13–60.1237%7 Sept →
dust213–50.0225%7 Sept →
dust213–9-0.0010%7 Sept →
inferno6–13-0.0613%23 Jul →
anubis13–5-0.0225%23 Jul →
mirage15–15-0.0316%23 Jul →
nuke13–80.0625%23 Jul →
mirage5–130.0615%22 Jul →
nuke13–40.0623%22 Jul →
ancient4–13-0.0150%21 Jul →
nuke13–20.1233%21 Jul →
inferno5–13-0.0910%21 Jul →
dust216–14-0.0327%20 Jul →
mirage3–13-0.0531%20 Jul →
inferno12–16-0.0421%20 Jul →
mirage13–80.0629%20 Jul →
dust28–10.0267%17 Jul →
anubis6–13-0.0923%17 Jul →
cache13–3-0.0253%14 Jul →
cache0–130.0835%14 Jul →
ancient13–60.0123%13 Jul →
dust213–2-0.0155%13 Jul →
nuke13–70.1019%12 Jul →
nuke13–70.1921%10 Jul →
nuke13–60.1530%7 Jul →
inferno11–130.0029%7 Jul →
nuke10–130.0015%7 Jul →
inferno7–130.0321%7 Jul →
ancient16–130.0524%3 Jul →
mirage13–20.1728%3 Jul →
inferno10–130.0320%3 Jul →
anubis10–130.0111%1 Jul →
nuke7–130.0129%1 Jul →
inferno13–110.0819%31 Mar →
inferno13–40.0075%29 Mar →
train13–60.0734%25 Mar →
mirage13–10.1456%24 Mar →
dust211–130.0519%24 Mar →
mirage8–13-0.0520%19 Mar →
overpass13–60.0418%18 Mar →
inferno6–130.0323%15 Mar →
nuke12–16-0.0518%15 Mar →
mirage12–16-0.0222%15 Mar →
inferno11–13-0.0158%12 Mar →
nuke13–40.0227%12 Mar →
overpass13–100.2730%12 Mar →
overpass9–130.1630%11 Mar →
nuke16–140.0128%11 Mar →
anubis11–130.0130%11 Mar →
mirage13–80.1142%11 Mar →
mirage13–6-0.0728%11 Mar →
inferno13–100.0431%10 Mar →
ancient13–160.0124%9 Mar →
nuke9–13-0.0318%9 Mar →
mirage13–80.0819%8 Mar →
overpass13–3-0.0312%8 Mar →
mirage13–9-0.0119%8 Mar →
inferno13–90.0923%5 Mar →
dust213–60.1715%4 Mar →
ancient13–30.1029%4 Mar →
ancient13–10.2223%4 Mar →
inferno13–70.1113%3 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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