FreeMoe

FreeMoe — CS2 Stats

NO76561198001338707[U:1:41072979]Steam profile ↗✓ No bans

2,523Tracked matches47%Win rate2020Tracked since
CSDB Rating6.0 SolidSupport
Premier CS Rating20,566Top 50% of 210,584 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#74869 of 257635 tracked
FaceitLevel 8 · 1,972 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,566 +87 16 Jun – 25 Oct · 23 days played
18,80022,017peak 22,01716 Jun25 Oct
22,017Peak Premier in tracked matches
1,972Highest Faceit ELO seen on CSDB
40Days played since 2026-06-16

Faceit ELO

  • At peak — 1,972
  • Next: Level 10 at 2,001 — 29 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 1,451 below peak (22,017)
  • +1,380 over 30 days · improving
  • Next: Red band at 25,000 — 4,434 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFreeMoeFACEITLevel 8 · 1,972 ELOSTANDINGTop 31.2% of rankedPREMIER20,566 · Pink bandPEAK ELO1,972csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning51
Utility59

0–100 skill scores via Leetify.

Recent form

COLD49–47–4Last 10049%Win rateLLLWLWWLLL

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · −4.9pp headshot accuracy · −18ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 617ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 593ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim7.4
Utility5.9
Positioning5.1
Opening Duels2.6
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.1
Utility5.9
Mechanics6.0
Opening Duels4.4
Win Impact3.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time585ms−77ms
first ⅓ avg 662ms → last ⅓ avg 585ms
Headshot accuracy24.2%+1.5%
first ⅓ avg 22.7% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 9–0 · vertigo, 4 Sept →
57%Best headshot accuracy · 4–6 · cache, 13 Oct →
328msFastest reaction time · 6–13 · inferno, 21 Sept →
13–1Biggest win · cache, 13 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
7–10In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 83% over 6mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoD258–1732%0.01
ancientS1711–665%0.02
anubisA1610–663%0.01
dust2C125–742%-0.01
cacheA116–555%0.02
mirageD92–722%-0.01
nukeS65–183%-0.01
overpass—21–150%0.03
vertigo—11–0100%0.36
debris—10–10%-0.16

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

664Matches
49%Win rate
1.19Avg K/D
89.4ADR
50%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage15050%1.1317.1
Ancient12947%1.2518.2
Inferno12558%1.2817.9
Anubis6653%1.1717.4
Dust26639%1.1416.5
Nuke3540%1.0716.2
Overpass3043%1.0215.7
Cache1828%0.9313.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.3%Headshot accuracy
32.7%Accuracy (enemy spotted)
37.9%Spray accuracy
77.1%Counter-strafing
9.9°Preaim
579msReaction time
48.1%T opening success
46.9%CT opening success
0.47Enemies flashed / flash
8.8%Flash assists
5.10HE damage / grenade
19.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4722 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–130.0232%25 Oct →
dust24–130.0128%25 Oct →
mirage4–13-0.0223%25 Oct →
anubis13–80.0327%25 Oct →
mirage10–13-0.0528%25 Oct →
ancient13–100.0115%24 Oct →
dust213–100.0421%24 Oct →
cache11–13-0.0114%24 Oct →
inferno9–130.0224%24 Oct →
anubis8–13-0.0424%23 Oct →
mirage13–40.0321%20 Oct →
mirage11–130.0137%20 Oct →
mirage13–70.0327%20 Oct →
inferno13–100.0131%20 Oct →
nuke13–90.0123%14 Oct →
anubis13–80.1033%14 Oct →
nuke13–6-0.0323%13 Oct →
cache4–60.0457%13 Oct →
ancient7–13-0.0215%13 Oct →
cache13–10.1318%13 Oct →
cache7–13-0.0718%11 Oct →
ancient16–130.0419%11 Oct →
ancient4–13-0.0815%10 Oct →
dust23–13-0.060%10 Oct →
ancient8–10.0721%10 Oct →
dust28–13-0.0245%10 Oct →
ancient13–7-0.0417%10 Oct →
mirage9–13-0.0918%10 Oct →
inferno8–13-0.0330%10 Oct →
dust213–6-0.0433%9 Oct →
cache13–16-0.0022%9 Oct →
dust214–16-0.0519%8 Oct →
anubis16–120.0620%7 Oct →
ancient13–50.1024%7 Oct →
cache13–2-0.0010%7 Oct →
dust213–30.0411%7 Oct →
ancient13–80.0731%7 Oct →
mirage9–130.0224%5 Oct →
dust213–11-0.0419%5 Oct →
inferno13–30.1117%26 Sept →
cache13–80.0322%26 Sept →
anubis13–60.0733%26 Sept →
ancient13–80.0218%26 Sept →
inferno13–60.0637%25 Sept →
ancient13–16-0.0314%24 Sept →
dust25–13-0.0340%23 Sept →
inferno11–13-0.0427%23 Sept →
inferno13–11-0.0324%21 Sept →
ancient13–110.0220%21 Sept →
mirage6–13-0.0620%21 Sept →
inferno6–13-0.0221%21 Sept →
nuke1–9-0.0857%21 Sept →
inferno10–13-0.0424%13 Sept →
ancient4–130.0327%12 Sept →
inferno9–13-0.0811%12 Sept →
vertigo9–00.3623%4 Sept →
anubis8–13-0.0230%4 Sept →
cache4–13-0.0025%29 Aug →
anubis6–13-0.0725%28 Aug →
inferno5–9-0.0928%28 Aug →
cache13–70.0430%22 Aug →
ancient13–8-0.0221%20 Aug →
inferno16–120.0233%13 Aug →
ancient13–60.0234%13 Aug →
nuke13–110.0533%13 Aug →
cache13–40.0217%13 Aug →
inferno8–13-0.058%13 Aug →
dust213–100.0417%8 Aug →
anubis8–13-0.0412%8 Aug →
anubis13–10-0.0416%8 Aug →
cache13–80.0534%8 Aug →
nuke13–2-0.0117%4 Aug →
debris0–9-0.169%4 Aug →
anubis13–90.0525%2 Aug →
inferno13–110.0743%2 Aug →
anubis16–140.0028%1 Aug →
inferno15–15-0.0020%31 Jul →
anubis7–13-0.0536%19 Jul →
inferno13–50.0023%16 Jul →
anubis4–13-0.0113%16 Jul →
anubis13–60.0720%16 Jul →
inferno11–130.0137%10 Jul →
dust213–160.0421%10 Jul →
anubis7–00.1017%10 Jul →
inferno5–13-0.0225%10 Jul →
ancient15–150.0149%10 Jul →
ancient13–80.0918%10 Jul →
inferno7–90.0315%10 Jul →
nuke16–14-0.0117%6 Jul →
ancient10–130.0629%4 Jul →
inferno11–130.0118%3 Jul →
inferno13–40.0824%3 Jul →
overpass14–160.0125%3 Jul →
inferno15–150.0024%3 Jul →
inferno8–80.1425%29 Jun →
overpass13–80.0523%29 Jun →
dust214–160.0014%27 Jun →
mirage8–130.0116%23 Jun →
inferno8–13-0.0023%23 Jun →
anubis11–6-0.0116%16 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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