Naz

Naz — CS2 Stats

CA76561198001091863[U:1:40826135]Steam profile ↗✓ No bans

658Tracked matches66%Win rate2025Tracked since
CSDB Rating7.5 StrongOpening Duellist
Premier CS Rating24,694Top 25% of 185,711 CSDB-tracked playersPink band · top ~3.3% of ranked players (population est.)
CSDB Leaderboard#23879 of 233200 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 21 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,694 +5,199 21 Mar14 Sept · 25 days played
18,61325,845peak 25,84521 Mar14 Sept
25,845Peak Premier in tracked matches
39Days played since 2026-03-21

Premier CS Rating

  • 1,151 below peak (25,845)
  • +3,282 over 30 days · improving
  • Next: Red band at 25,000 306 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGNazPREMIER24,694 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning62
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY60364Last 10060%Win rateLLWLLWWLWL

Last 10 vs previous 10: −50pp win rate · −0.00 avg rating · −1.9pp headshot accuracy · −26ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 467ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 488ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 501ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+0.9 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.8
Utility3.8
Positioning6.2
Opening Duels6.4

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.2
Utility3.8
Mechanics9.2
Opening Duels5.3
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time523ms−95ms
first ⅓ avg 618ms → last ⅓ avg 523ms
Headshot accuracy18.9%−7.4%
first ⅓ avg 26.4% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · dust2, 22 Mar
46%Best headshot accuracy · 13–6 · anubis, 24 Jul
391msFastest reaction time · 6–13 · ancient, 14 Sept
13–1Biggest win · dust2, 4 Apr

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
87In matches decided by ≤2 rounds
8Overtime games

Map breakdown

wardenBest map · 100% over 5nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B23111248%0.05
trainA169756%0.02
ancientS1411379%0.01
nukeC104640%-0.00
mirageB105550%-0.01
infernoS96367%0.04
cacheS86275%0.01
wardenS550100%0.03
anubis43175%0.01
overpass1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
41.9%Accuracy (enemy spotted)
40.6%Spray accuracy
91.4%Counter-strafing
11.0°Preaim
528msReaction time
36.6%T opening success
66.2%CT opening success
0.43Enemies flashed / flash
7.9%Flash assists
9.36HE damage / grenade
3.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4316 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.5644% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0511%14 Sept
ancient7–13-0.0813%13 Sept
dust213–110.0626%13 Sept
dust211–130.0118%13 Sept
inferno1–130.0019%13 Sept
anubis13–110.0712%8 Sept
ancient16–120.0420%6 Sept
nuke6–130.0115%5 Sept
nuke13–60.0720%5 Sept
mirage9–13-0.0111%5 Sept
dust213–6-0.0216%2 Sept
ancient13–40.0714%31 Aug
dust213–20.0630%30 Aug
cache13–80.0113%30 Aug
ancient16–13-0.0122%30 Aug
inferno13–11-0.0416%29 Aug
cache13–90.0117%24 Aug
cache13–110.0227%23 Aug
nuke11–130.0714%23 Aug
cache13–50.0014%23 Aug
ancient13–80.0031%23 Aug
dust213–70.0617%23 Aug
mirage13–5-0.0419%23 Aug
mirage4–13-0.0611%23 Aug
train7–13-0.0125%23 Aug
mirage16–120.0421%16 Aug
nuke13–100.0221%16 Aug
cache15–150.0417%16 Aug
dust213–160.0420%15 Aug
ancient13–60.1021%15 Aug
dust28–130.1228%15 Aug
dust211–130.0020%15 Aug
dust24–70.0422%14 Aug
inferno13–50.0417%12 Aug
ancient13–11-0.0413%10 Aug
inferno13–70.1621%10 Aug
ancient13–60.0519%9 Aug
ancient13–70.0629%9 Aug
cache16–120.0733%9 Aug
dust213–70.0426%8 Aug
mirage13–110.0211%6 Aug
dust211–130.0720%2 Aug
nuke4–13-0.0333%2 Aug
dust210–13-0.0314%2 Aug
nuke2–13-0.0913%2 Aug
inferno13–10-0.0218%2 Aug
dust211–13-0.0318%2 Aug
ancient13–30.0713%1 Aug
mirage6–13-0.0921%1 Aug
nuke7–13-0.1023%1 Aug
anubis5–10-0.0815%30 Jul
cache5–13-0.084%30 Jul
train6–130.0724%30 Jul
mirage13–9-0.0333%27 Jul
train13–110.0125%27 Jul
inferno11–130.0630%26 Jul
inferno8–130.0522%26 Jul
dust213–110.1524%26 Jul
nuke2–13-0.0731%26 Jul
inferno16–130.0829%26 Jul
cache13–60.0424%25 Jul
inferno13–30.0829%25 Jul
mirage16–120.0519%25 Jul
anubis13–100.0720%25 Jul
anubis13–6-0.0246%24 Jul
mirage7–13-0.0222%24 Jul
ancient9–13-0.0320%13 Jul
mirage2–130.0224%13 Jul
dust213–50.0124%13 Jul
train12–120.0518%15 May
nuke13–90.0428%19 Apr
train5–1-0.0235%19 Apr
train6–13-0.0326%12 Apr
ancient13–7-0.0913%11 Apr
warden6–100.0033%10 Apr
dust211–130.0923%6 Apr
train2–11-0.040%6 Apr
train13–20.0724%6 Apr
dust210–130.0931%6 Apr
dust213–100.0629%6 Apr
train13–90.0737%4 Apr
nuke13–70.0230%4 Apr
warden13–6-0.0321%4 Apr
dust212–120.0327%4 Apr
train13–70.0630%4 Apr
warden13–90.0933%4 Apr
dust213–10.0433%4 Apr
train13–100.0317%3 Apr
dust213–10.1042%3 Apr
warden13–90.0620%27 Mar
warden13–80.0525%26 Mar
train6–13-0.0619%22 Mar
train13–10-0.0228%22 Mar
dust213–50.2045%22 Mar
train12–120.0728%22 Mar
train13–60.0729%22 Mar
train13–20.0733%22 Mar
overpass4–13-0.0220%21 Mar
ancient13–60.0425%21 Mar
dust26–130.0420%21 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →