Caze — CS2 Stats
76561197996395797[U:1:36130069]Steam profile ↗
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median | vs Level 10 |
|---|---|---|---|
| Headshot rate | 47.1% | 52.8% | 5.7% short |
| Shot accuracy | 11.6% | 13.7% | 2.1% short |
| Kill/death ratio | 1.14 | 1.08 | above |
| Match win rate | 46.7% | 49.2% | 2.5% short |
This profile matches the typical Level 10 player on 1 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Support — Utility contribution leads the profile while opening activity stays low.
Strong CT-side openerHigh utility contribution
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 82% playstyle similarity
Most alike: utility contribution, opening-fight frequency.
Where you differ: lower positioning profile; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Utility. Utility score of 76 — grenade impact well above the norm.
Areas to improve
Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.
T-side openings. Opening success drops from 37% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLWLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 28 | 71% | 1.49 | 16.2 |
| Dust2 | 17 | 59% | 1.14 | 14.9 |
| Inferno | 11 | 36% | 0.99 | 14.6 |
| Nuke | 7 | 57% | 1.49 | 21.9 |
| Anubis | 6 | 50% | 1.04 | 14.7 |
| Ancient | 5 | 60% | 0.91 | 15.2 |
| Overpass | 3 | 100% | 1.25 | 15.0 |
| Train | 3 | 33% | 1.29 | 17.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 15.905% — below the 40% mark we flag