Juvi

Juvi — CS2 Stats

76561197994304213[U:1:34038485]Steam profile ↗✓ No bans

978Tracked matches45%Win rate2020Tracked since
CSDB Rating4.4 DevelopingSupport
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (62 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 978 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,055 +479 9 Oct – 7 Jan · 21 days played
10,46815,277peak 15,2779 Oct7 Jan
15,638Peak Premier in tracked matches
29Days played since 2025-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJuviFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim38
Positioning55
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateWWLWLLLLLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +7.1pp headshot accuracy · −61ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 602ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 588ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 619ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim3.8
Utility6.3
Positioning5.5
Opening Duels4.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 62% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning5.5
Utility6.3
Mechanics3.3
Opening Duels3.5
Win Impact3.3

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time626ms−41ms
first ⅓ avg 667ms → last ⅓ avg 626ms
Headshot accuracy19.3%−2.6%
first ⅓ avg 21.9% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–0 · mirage, 30 Dec →
40%Best headshot accuracy · 13–6 · mirage, 13 Oct →
453msFastest reaction time · 5–13 · inferno, 16 Nov →
13–0Biggest win · mirage, 30 Dec →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
7–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 58% over 12infernoWeakest map · 23% over 22
MapGradePlayedRecordWin rateAvg rating
mirageA2514–1156%-0.01
infernoD225–1723%-0.03
nukeB189–950%-0.01
ancientA127–558%0.00
dust2D93–633%-0.03
overpassC52–340%-0.01
train—42–250%-0.02
cache—21–150%0.02
vertigo—22–0100%0.03
golden—10–10%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

63Matches
56%Win rate
0.80Avg K/D
—ADR
37%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
30.4%Accuracy (enemy spotted)
29.6%Spray accuracy
64.8%Counter-strafing
11.9°Preaim
614msReaction time
38.3%T opening success
49.5%CT opening success
0.73Enemies flashed / flash
12.8%Flash assists
10.87HE damage / grenade
7.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2556% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
train13–7-0.0322%2 Aug →
mirage13–110.0018%2 Aug →
inferno7–13-0.0726%2 Aug →
dust213–80.0229%2 Aug →
cache11–130.0417%2 Aug →
nuke5–13-0.0430%2 Aug →
mirage9–130.0427%27 Jul →
inferno10–13-0.0315%27 Jul →
nuke14–16-0.0412%27 Jul →
dust213–7-0.0416%27 Jul →
ancient13–4-0.0112%27 Jul →
dust24–13-0.098%27 Jul →
vertigo9–30.0814%27 Jul →
inferno3–9-0.0620%27 Jul →
vertigo9–5-0.0217%24 Jul →
nuke13–9-0.0413%24 Jul →
cache13–110.0117%24 Jul →
inferno5–13-0.0613%24 Jul →
ancient13–7-0.0312%24 Apr →
nuke12–16-0.0115%29 Jan →
inferno10–130.0228%29 Jan →
mirage11–13-0.0132%29 Jan →
ancient13–110.0124%7 Jan →
nuke13–7-0.0818%7 Jan →
mirage13–11-0.0414%7 Jan →
inferno13–3-0.0138%7 Jan →
ancient10–13-0.0211%7 Jan →
train10–13-0.0320%6 Jan →
overpass13–70.0420%6 Jan →
inferno9–40.0218%6 Jan →
train4–130.0125%5 Jan →
nuke10–13-0.0516%5 Jan →
golden11–13-0.0222%5 Jan →
overpass6–9-0.0414%5 Jan →
inferno8–8-0.0519%5 Jan →
dust215–15-0.0120%4 Jan →
mirage13–3-0.0113%4 Jan →
inferno6–9-0.0519%4 Jan →
inferno9–70.0519%4 Jan →
ancient13–11-0.0314%1 Jan →
mirage16–12-0.0620%1 Jan →
nuke16–130.0514%30 Dec →
mirage13–00.1512%30 Dec →
inferno9–13-0.0031%30 Dec →
ancient13–10.1016%30 Dec →
ancient11–130.0128%28 Dec →
mirage13–7-0.0526%28 Dec →
inferno3–13-0.1117%22 Dec →
dust212–120.0116%22 Dec →
ancient16–120.0114%21 Dec →
dust22–13-0.0426%18 Dec →
train10–5-0.0226%18 Dec →
inferno7–13-0.069%18 Dec →
mirage11–130.0225%18 Dec →
nuke9–130.0420%18 Dec →
dust25–13-0.0829%23 Nov →
nuke0–3-0.020%23 Nov →
mirage10–13-0.0424%23 Nov →
inferno9–130.0018%23 Nov →
inferno5–13-0.0412%16 Nov →
mirage3–13-0.0916%16 Nov →
nuke9–13-0.0313%8 Nov →
inferno8–13-0.0917%8 Nov →
inferno16–120.0221%5 Nov →
nuke13–70.0018%5 Nov →
mirage13–16-0.0419%5 Nov →
inferno7–13-0.0824%3 Nov →
nuke13–20.0532%3 Nov →
mirage5–13-0.0222%3 Nov →
nuke9–3-0.0619%3 Nov →
inferno15–150.0033%25 Oct →
mirage13–2-0.0229%25 Oct →
ancient11–13-0.0020%25 Oct →
nuke10–130.0219%25 Oct →
mirage13–90.0733%25 Oct →
mirage5–13-0.0418%18 Oct →
nuke9–13-0.0926%18 Oct →
overpass13–7-0.0217%18 Oct →
mirage13–60.0317%17 Oct →
nuke16–14-0.0314%17 Oct →
ancient9–130.0222%16 Oct →
inferno16–13-0.0119%16 Oct →
mirage13–10-0.0015%14 Oct →
inferno15–150.0133%13 Oct →
mirage13–6-0.0140%13 Oct →
dust210–13-0.0517%13 Oct →
ancient13–5-0.0512%13 Oct →
mirage13–80.0129%13 Oct →
overpass11–13-0.0337%13 Oct →
mirage5–13-0.0421%12 Oct →
mirage13–8-0.0118%12 Oct →
overpass13–16-0.0120%12 Oct →
mirage13–3-0.0511%12 Oct →
ancient7–130.0416%12 Oct →
mirage8–13-0.0821%9 Oct →
nuke13–70.0817%9 Oct →
inferno10–13-0.0626%9 Oct →
mirage8–13-0.0120%23 Sept →
nuke13–60.0915%23 Sept →
dust213–100.0415%23 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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