oNER

oNER — CS2 Stats

FI76561197993996964[U:1:33731236]Steam profile ↗✓ No bans

1,577Tracked matches37%Win rate2020Tracked since
3,732Hours in CS121Hrs last 2 wks
CSDB Rating4.3 DevelopingSupport
Premier CS Rating13,368Blue band · top ~37% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,368 +3,121 13 Sept – 6 Oct · 18 days played
10,24714,618peak 14,61813 Sept6 Oct
14,931Peak Premier in tracked matches
27Days played since 2026-09-13

Premier CS Rating

  • 1,250 below peak (14,618)
  • +3,121 over 30 days · improving
  • Next: Purple band at 15,000 — 1,632 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches244——
Win rate50%——
K/D0.65——
Headshot %43%——

Measured 10 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,879), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate40.6%44.8%45.7%5.2% short
Shot accuracy10.1%12.4%12.7%2.7% short
Kill/death ratio0.661.031.050.39 short
Match win rate40.9%45.2%45.7%4.8% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGoNERFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER13,368 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning51
Utility87

0–100 skill scores via Leetify.

Recent form

COLD44–55–1Last 10044%Win rateLLLLWLLWLL

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · −2.0pp headshot accuracy · −91ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 530ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 561ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+4.3 against its own average).

Aim3.9
Utility8.7
Positioning5.1
Opening Duels1.1
Clutch2.6

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 50% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 87 — grenade impact well above the norm.

Areas to improve

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning5.1
Utility8.7
Mechanics4.8
Opening Duels2.0
Win Impact0.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.03
Reaction time601ms−58ms
first ⅓ avg 659ms → last ⅓ avg 601ms
Headshot accuracy16.2%+2.5%
first ⅓ avg 13.7% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · ancient, 8 Oct →
50%Best headshot accuracy · 2–13 · inferno, 6 Oct →
344msFastest reaction time · 2–13 · anubis, 26 Sept →
13–2Biggest win · nuke, 25 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
7–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 59% over 17vertigoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
ancientC249–1538%-0.03
mirageB2312–1152%-0.04
nukeA1710–759%-0.04
infernoC167–944%-0.03
dust2D72–529%-0.02
vertigoD50–50%-0.07
anubis—42–250%-0.03
cache—42–250%-0.06

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

62,557Lifetime kills
0.66K/D
4,624Matches
40.9%Match win rate
40.6%Headshot %
10.1%Shot accuracy
7,548MVPs
1,982Hours (in match)
7,296Bombs planted
1,046Bombs defused

Most-used weapons

AK-4716,737
AWP6,013
Tec-92,122
HE Grenade2,023
MAC-101,998
FAMAS1,872

Lifetime map wins

8,965dust2
8,230inferno
5,620nuke
3,017train
1,315vertigo
623cbble
174aztec
56dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

620Matches
50%Win rate
0.75Avg K/D
68.2ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke11365%0.8413.1
Mirage10043%0.6810.5
Anubis9450%0.7812.7
Inferno6751%0.6911.4
Ancient6653%0.7911.5
Dust25939%0.8012.1
Vertigo4351%0.7811.9
Overpass617%0.599.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
27.8%Accuracy (enemy spotted)
31.6%Spray accuracy
71.8%Counter-strafing
11.7°Preaim
594msReaction time
44.7%T opening success
31.2%CT opening success
0.83Enemies flashed / flash
12.2%Flash assists
14.28HE damage / grenade
19.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.1652% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.1012%11 Oct →
dust25–13-0.0315%11 Oct →
vertigo8–13-0.075%11 Oct →
ancient6–13-0.0221%10 Oct →
dust213–50.019%9 Oct →
nuke7–13-0.0214%9 Oct →
inferno9–130.0017%8 Oct →
ancient13–50.1124%8 Oct →
ancient11–130.0310%8 Oct →
nuke3–13-0.0729%8 Oct →
ancient13–70.0313%8 Oct →
inferno2–13-0.0850%6 Oct →
anubis13–11-0.0215%5 Oct →
mirage13–4-0.077%5 Oct →
inferno13–6-0.0021%5 Oct →
ancient7–13-0.0313%4 Oct →
vertigo9–13-0.1511%4 Oct →
mirage9–130.0316%4 Oct →
mirage13–6-0.0512%2 Oct →
mirage10–13-0.0518%2 Oct →
mirage9–130.0219%2 Oct →
ancient13–9-0.0714%2 Oct →
nuke8–13-0.086%2 Oct →
inferno10–13-0.0410%1 Oct →
mirage9–13-0.0626%1 Oct →
mirage7–13-0.1020%1 Oct →
vertigo11–13-0.0713%30 Sept →
mirage13–40.0021%30 Sept →
nuke13–10-0.0118%30 Sept →
inferno13–10-0.0322%30 Sept →
inferno13–6-0.0015%30 Sept →
ancient14–16-0.047%29 Sept →
inferno9–13-0.0510%29 Sept →
mirage13–5-0.0411%29 Sept →
mirage16–14-0.0714%29 Sept →
ancient13–11-0.0217%28 Sept →
nuke13–6-0.0210%28 Sept →
inferno5–13-0.0212%27 Sept →
ancient4–13-0.0323%27 Sept →
vertigo9–13-0.0219%27 Sept →
anubis2–13-0.029%26 Sept →
nuke3–13-0.0422%26 Sept →
cache13–9-0.0517%26 Sept →
dust29–13-0.0015%26 Sept →
nuke13–8-0.048%26 Sept →
dust26–130.0217%25 Sept →
nuke13–6-0.0211%25 Sept →
vertigo5–13-0.0128%25 Sept →
nuke13–2-0.0610%25 Sept →
mirage13–11-0.0120%25 Sept →
inferno3–13-0.0520%24 Sept →
cache13–8-0.017%24 Sept →
ancient13–6-0.1018%24 Sept →
dust28–13-0.0514%24 Sept →
ancient8–13-0.026%24 Sept →
mirage16–130.0619%24 Sept →
anubis7–13-0.0423%23 Sept →
inferno1–13-0.110%23 Sept →
inferno3–13-0.0620%23 Sept →
ancient16–14-0.0520%23 Sept →
nuke3–13-0.080%23 Sept →
inferno13–50.0214%22 Sept →
mirage3–13-0.0419%22 Sept →
mirage13–5-0.0319%22 Sept →
mirage1–13-0.069%22 Sept →
mirage9–13-0.0718%21 Sept →
dust23–13-0.020%21 Sept →
nuke6–13-0.0614%21 Sept →
ancient13–30.045%21 Sept →
ancient4–13-0.0319%21 Sept →
nuke13–80.0013%21 Sept →
cache5–13-0.0713%20 Sept →
ancient5–13-0.076%20 Sept →
ancient6–13-0.0214%19 Sept →
ancient13–6-0.0216%19 Sept →
anubis13–8-0.0331%19 Sept →
ancient15–15-0.0814%18 Sept →
ancient11–13-0.0516%18 Sept →
mirage5–13-0.0413%18 Sept →
nuke13–10-0.0615%18 Sept →
mirage10–13-0.093%17 Sept →
ancient9–13-0.0726%17 Sept →
mirage13–8-0.075%17 Sept →
inferno13–11-0.0410%17 Sept →
nuke13–8-0.0411%17 Sept →
ancient13–9-0.0617%17 Sept →
ancient3–13-0.0723%16 Sept →
inferno13–5-0.120%16 Sept →
mirage13–11-0.0411%16 Sept →
ancient11–13-0.0215%16 Sept →
nuke13–70.0322%15 Sept →
inferno13–40.078%15 Sept →
dust213–6-0.0613%14 Sept →
mirage13–8-0.0919%14 Sept →
nuke13–5-0.0423%14 Sept →
nuke5–13-0.0518%14 Sept →
cache10–13-0.096%13 Sept →
inferno4–13-0.038%13 Sept →
mirage13–9-0.0514%13 Sept →
mirage2–13-0.1014%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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