Gomp

Gomp — CS2 Stats

NO76561197993073279[U:1:32807551]Steam profile ↗✓ No bans

790Tracked matches63%Win rate2020Tracked since
1,877Hours in CS
CSDB Rating5.8 SolidPositional Player
WingmanLegendary Eagle
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 14 Oct 2024. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,840 +742 30 Nov24 Jan · 2 days played
16,09816,840peak 16,84030 Nov24 Jan
16,840Peak Premier in tracked matches
32Days played since 2024-10-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim71
Positioning51
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateLLWWWWWWWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −2.6pp headshot accuracy · −28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 591ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 638ms

Last 20

  • 155 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 652ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim7.1
Utility3.0
Positioning5.1
Opening Duels2.9
Clutch1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.1
Utility3.0
Mechanics6.7
Opening Duels2.6
Win Impact9.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.05
first ⅓ avg -0.03 → last ⅓ avg 0.02
Reaction time631ms+7ms
first ⅓ avg 625ms → last ⅓ avg 631ms
Headshot accuracy24.8%−3.5%
first ⅓ avg 28.4% → last ⅓ avg 24.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–1 · inferno, 29 Nov
55%Best headshot accuracy · 4–9 · nuke, 4 Oct
406msFastest reaction time · 7–9 · inferno, 20 Nov
13–2Biggest win · anubis, 19 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
78In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 60% over 20mirageWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2012860%0.02
nukeB157847%-0.04
anubisC146843%-0.01
dust2A148657%0.00
ancientB147750%-0.01
vertigoC94544%-0.05
mirageC52340%0.03
palais32167%0.09
whistle21150%-0.01
assembly21150%-0.06
overpass110100%0.03
train110100%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

101,970Lifetime kills
1.21K/D · Top 25% of tracked players
3,548Matches
49.8%Match win rate · Top 25% of tracked players
53.5%Headshot % · Top 25% of tracked players
19.0%Shot accuracy · Top 10% of tracked players
11,828MVPs
1,877Hours (in match)
4,029Bombs planted
1,653Bombs defused

Most-used weapons

AK-4739,051
AWP10,626
FAMAS2,033
P2501,713
Knife1,537
AUG1,361

Lifetime map wins

10,216inferno
8,063dust2
3,845nuke
2,457train
1,588cbble
1,059vertigo
255lake
72aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

869Matches
51%Win rate
1.22Avg K/D
68.1ADR
48%Headshot %

Clutches & streaks

27%1v1 clutch win
16%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient3653%0.9814.0
Anubis3247%0.9114.6
Dust22335%0.9913.8
Mirage1932%0.8713.2
Inferno1650%0.8413.2
Nuke1457%0.9413.2
Vertigo944%0.8313.7
Train580%1.1214.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
35.1%Accuracy (enemy spotted)
39.0%Spray accuracy
80.1%Counter-strafing
11.2°Preaim
638msReaction time
41.6%T opening success
39.0%CT opening success
0.63Enemies flashed / flash
4.3%Flash assists
8.45HE damage / grenade
7.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.954% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0714%20 Jun
dust29–130.0333%19 Jun
dust213–40.0625%19 Jun
anubis13–20.1129%19 Jun
ancient13–80.0327%20 May
ancient13–80.0525%4 Oct
dust216–130.0128%4 Oct
mirage13–70.1429%4 Oct
overpass13–90.0320%4 Oct
mirage10–13-0.0028%4 Oct
inferno13–8-0.0136%4 Oct
mirage8–13-0.0238%4 Oct
nuke4–9-0.0455%4 Oct
vertigo9–10.1920%3 Oct
inferno9–50.0220%3 Oct
anubis13–11-0.0136%10 Jul
inferno13–80.0921%9 Mar
ancient13–11-0.0116%2 Mar
dust213–80.0327%2 Mar
anubis13–110.0316%2 Mar
anubis8–13-0.0819%2 Mar
ancient11–13-0.0117%2 Mar
ancient14–160.0221%1 Mar
dust216–140.0131%1 Mar
ancient13–70.0519%1 Mar
inferno13–7-0.0122%1 Mar
nuke13–5-0.0517%1 Mar
anubis8–130.0125%28 Feb
ancient13–8-0.0118%28 Feb
mirage11–130.0116%28 Feb
dust24–13-0.0432%28 Feb
nuke13–60.0224%28 Feb
anubis5–13-0.0816%28 Feb
ancient7–13-0.0614%28 Feb
dust213–40.0437%28 Feb
inferno13–8-0.0026%28 Feb
inferno13–20.0425%27 Feb
palais9–20.1337%25 Feb
inferno6–9-0.0719%25 Feb
ancient13–50.0021%23 Feb
nuke15–150.0417%22 Feb
anubis13–40.0526%22 Feb
inferno7–130.0428%22 Feb
dust213–9-0.0638%22 Feb
ancient7–13-0.1039%21 Feb
inferno9–50.0517%21 Feb
nuke9–20.1214%21 Feb
mirage13–70.0326%21 Feb
ancient11–130.0227%20 Feb
anubis12–120.0127%20 Feb
anubis16–14-0.0320%4 Feb
nuke19–16-0.0015%4 Feb
dust27–13-0.0232%4 Feb
inferno13–110.0935%24 Jan
vertigo10–13-0.0723%31 Dec
ancient13–11-0.0416%30 Dec
vertigo13–8-0.0318%29 Dec
inferno8–13-0.0217%29 Dec
anubis8–13-0.0121%28 Dec
ancient10–130.0331%28 Dec
dust27–13-0.0131%28 Dec
anubis10–13-0.0518%28 Dec
dust29–130.0339%27 Dec
nuke13–6-0.0116%27 Dec
anubis13–5-0.0120%27 Dec
ancient3–13-0.0527%27 Dec
inferno13–6-0.0610%23 Dec
vertigo16–130.0024%22 Dec
train13–20.0544%22 Dec
dust213–30.0139%22 Dec
nuke13–100.0324%1 Dec
anubis9–13-0.0321%30 Nov
dust213–9-0.0134%30 Nov
dust29–13-0.0426%30 Nov
nuke9–5-0.0337%30 Nov
inferno1–9-0.2125%30 Nov
inferno8–80.0347%30 Nov
nuke8–8-0.0130%30 Nov
palais5–9-0.0523%30 Nov
vertigo3–9-0.1912%30 Nov
inferno11–13-0.0033%30 Nov
inferno9–60.0623%29 Nov
vertigo9–6-0.0343%29 Nov
inferno4–9-0.0054%29 Nov
nuke7–9-0.0643%29 Nov
whistle9–40.1019%29 Nov
palais9–50.1721%29 Nov
nuke7–9-0.1118%29 Nov
nuke5–9-0.1031%29 Nov
vertigo5–9-0.1241%29 Nov
vertigo5–80.0233%29 Nov
nuke8–8-0.1930%29 Nov
whistle5–9-0.1212%29 Nov
inferno9–10.2417%29 Nov
inferno7–9-0.0825%20 Nov
vertigo1–9-0.210%7 Nov
inferno9–20.1227%7 Nov
nuke1–9-0.2525%7 Nov
assembly9–40.0338%1 Nov
assembly3–9-0.1519%14 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →