durkadurka

durkadurka — CS2 Stats

BF76561197992971237[U:1:32705509]Steam profile ↗✓ No bans

851Tracked matches53%Win rate2020Tracked since
CSDB Rating6.2 SolidAll-Rounder
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 851 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,500 -1,403 21 Oct – 1 Nov · 12 days played
21,18424,884peak 24,88421 Oct1 Nov
Faceit ELO: 2,245 +0 16 Sept – 21 Sept · 2 observations
2,2452,245peak 2,24516 Sept21 Sept
24,884Peak Premier in tracked matches
2,245Highest Faceit ELO seen on CSDB
17Days played since 2025-10-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGdurkadurkaFACEITLevel 10STANDINGTop 12.4% of rankedPEAK ELO2,245csdb.gg/stats

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Performance scores

Aim68
Positioning61
Utility65

0–100 skill scores via Leetify.

Recent form

HOT49–49–2Last 10049%Win rateLLWWLWWWWW

Last 10 vs previous 10: +50pp win rate · −0.00 avg rating · −1.3pp headshot accuracy · −30ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 573ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 563ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.8
Utility6.5
Positioning6.1
Opening Duels4.7
Clutch6.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.1
Utility6.5
Mechanics6.4
Opening Duels3.6
Win Impact6.1

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time592ms+33ms
first ⅓ avg 560ms → last ⅓ avg 592ms
Headshot accuracy23.8%+3.8%
first ⅓ avg 20.0% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · vertigo, 26 Oct →
50%Best headshot accuracy · 13–0 · overpass, 29 Oct →
406msFastest reaction time · 13–8 · nuke, 23 Oct →
13–0Biggest win · overpass, 29 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 62% over 13dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB2010–1050%0.02
ancientC177–1041%-0.02
overpassC167–944%0.01
nukeA138–562%0.00
mirageB137–654%0.00
dust2D103–730%-0.01
train—43–175%0.00
anubis—31–233%-0.01
cache_b—21–150%-0.03
vertigo—22–0100%0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,632Matches
53%Win rate
1.13Avg K/D
75.8ADR
42%Headshot %

Clutches & streaks

52%1v1 clutch win
21%1v2 clutch win
19Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis4243%1.0616.2
Ancient3563%1.1417.1
Nuke3067%1.2717.3
Overpass2471%1.2516.0
Inferno1958%1.3616.7
Mirage1540%0.9313.5
Dust2743%1.0015.3
Vertigo250%0.9612.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
29.0%Accuracy (enemy spotted)
27.6%Spray accuracy
78.6%Counter-strafing
7.7°Preaim
586msReaction time
35.6%T opening success
52.9%CT opening success
0.68Enemies flashed / flash
8.4%Flash assists
8.10HE damage / grenade
9.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6279% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass8–13-0.0022%22 Jun →
nuke10–13-0.0724%23 Mar →
inferno16–140.0026%22 Mar →
ancient13–70.0119%22 Mar →
anubis8–130.0225%21 Mar →
nuke13–80.0836%21 Mar →
ancient13–4-0.0625%21 Mar →
train13–10.0211%11 Nov →
dust213–11-0.0218%11 Nov →
train13–2-0.059%11 Nov →
inferno13–10.1219%1 Nov →
nuke11–130.0525%1 Nov →
inferno4–13-0.0319%1 Nov →
mirage10–13-0.0225%1 Nov →
inferno13–80.0328%1 Nov →
dust21–13-0.1625%1 Nov →
overpass7–130.0127%31 Oct →
ancient6–13-0.0019%31 Oct →
dust210–13-0.0518%31 Oct →
mirage5–13-0.0223%31 Oct →
mirage13–80.0734%31 Oct →
inferno13–8-0.0430%30 Oct →
nuke13–100.0115%30 Oct →
ancient13–7-0.1026%30 Oct →
inferno13–70.0537%30 Oct →
inferno8–130.0321%29 Oct →
ancient7–130.0323%29 Oct →
overpass10–130.0318%29 Oct →
inferno13–60.0825%29 Oct →
overpass13–0-0.0450%29 Oct →
dust26–130.0118%29 Oct →
nuke6–13-0.0916%28 Oct →
inferno13–6-0.0130%28 Oct →
overpass13–2-0.0313%28 Oct →
mirage13–6-0.0421%28 Oct →
overpass13–50.0434%28 Oct →
ancient13–11-0.0120%28 Oct →
ancient13–40.0626%28 Oct →
ancient8–13-0.0520%28 Oct →
nuke13–70.0213%28 Oct →
inferno13–110.0426%28 Oct →
overpass10–130.0722%27 Oct →
ancient13–60.0433%27 Oct →
inferno13–100.0129%27 Oct →
overpass15–150.0118%27 Oct →
inferno11–130.0117%27 Oct →
mirage6–130.0222%27 Oct →
mirage13–50.0324%27 Oct →
overpass8–130.0018%27 Oct →
ancient9–130.0111%27 Oct →
inferno8–13-0.0113%27 Oct →
inferno3–13-0.0015%26 Oct →
cache_b13–8-0.0216%26 Oct →
vertigo13–90.1317%26 Oct →
overpass10–13-0.0217%26 Oct →
inferno4–13-0.0119%26 Oct →
anubis7–13-0.0017%26 Oct →
ancient11–13-0.0722%26 Oct →
ancient13–100.0319%26 Oct →
mirage7–13-0.0619%25 Oct →
ancient14–16-0.0316%25 Oct →
overpass13–90.0117%25 Oct →
ancient15–15-0.057%25 Oct →
nuke7–00.0120%25 Oct →
overpass7–13-0.0022%25 Oct →
dust213–90.0217%25 Oct →
dust24–130.0423%25 Oct →
ancient4–13-0.0716%25 Oct →
inferno10–130.0323%24 Oct →
dust27–13-0.0317%24 Oct →
overpass13–90.0527%24 Oct →
cache_b4–13-0.0524%24 Oct →
ancient10–13-0.0410%24 Oct →
train13–100.0523%24 Oct →
nuke6–13-0.0415%24 Oct →
anubis13–11-0.0418%24 Oct →
mirage13–10-0.0114%24 Oct →
mirage9–130.0127%24 Oct →
mirage1–80.0317%24 Oct →
nuke9–13-0.0525%24 Oct →
ancient2–13-0.0427%24 Oct →
nuke16–120.0723%24 Oct →
dust23–120.0413%24 Oct →
overpass13–100.0036%23 Oct →
inferno10–130.0220%23 Oct →
inferno13–00.0212%23 Oct →
inferno7–13-0.0218%23 Oct →
nuke13–90.0330%23 Oct →
nuke13–8-0.0315%23 Oct →
mirage13–40.0121%23 Oct →
overpass9–130.0213%23 Oct →
mirage13–9-0.0217%23 Oct →
dust213–10-0.0218%23 Oct →
vertigo13–5-0.0119%22 Oct →
overpass13–70.0121%22 Oct →
nuke13–80.0425%22 Oct →
train11–130.0021%22 Oct →
dust210–130.0719%22 Oct →
inferno4–13-0.0013%22 Oct →
mirage13–80.0627%21 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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