raat0w0w — CS2 Stats
76561197991655273[U:1:31389545]
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median |
|---|---|---|
| Headshot rate | 52.0% | 52.8% |
| Shot accuracy | 14.2% | 13.7% |
| Kill/death ratio | 1.42 | 1.08 |
| Match win rate | 38.2% | 49.2% |
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Support — Utility contribution leads the profile while opening activity stays low.
Sharp aimerEffective flashesHigh utility contribution
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 85% playstyle similarity
Most alike: aim profile, positioning profile.
Where you differ: higher utility contribution; lower opening-fight frequency.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 86 — the mechanical foundation is a clear strength.
Utility. Utility score of 81 — grenade impact well above the norm.
Areas to improve
Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.
Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLWLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Nuke | 366 | 63% | 1.21 | 17.0 |
| Ancient | 334 | 54% | 1.13 | 16.8 |
| Anubis | 298 | 54% | 1.13 | 16.2 |
| Inferno | 247 | 47% | 1.13 | 17.1 |
| Dust2 | 123 | 45% | 1.08 | 16.0 |
| Train | 106 | 60% | 1.15 | 15.8 |
| Mirage | 98 | 35% | 1.06 | 15.6 |
| Overpass | 57 | 53% | 1.22 | 17.2 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 25.3265% — below the 40% mark we flag