Schmang

Schmang — CS2 Stats

US76561197991396736[U:1:31131008]Steam profile ↗✓ No bans

559Tracked matches50%Win rate2023Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating20,724Top 50% of 205,709 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#71066 of 252742 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,724 +7,429 10 Apr – 10 Oct · 32 days played
12,86721,285peak 21,28510 Apr10 Oct
21,567Peak Premier in tracked matches
37Days played since 2026-04-10

Premier CS Rating

  • 561 below peak (21,285)
  • +477 over 30 days · improving
  • +4,814 over 90 days
  • Next: Red band at 25,000 — 4,276 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-13
  • Purple band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSchmangPREMIER20,724 · Pink bandcsdb.gg/stats

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Performance scores

Aim68
Positioning46
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateLWWWLTLLLW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −3.3pp headshot accuracy · +14ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 7%
  • Avg reaction 664ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 574ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim6.8
Utility6.5
Positioning4.6
Opening Duels0.7

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 49% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.6
Utility6.5
Mechanics7.7
Opening Duels2.4
Win Impact5.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time568ms−38ms
first ⅓ avg 606ms → last ⅓ avg 568ms
Headshot accuracy10.6%−1.5%
first ⅓ avg 12.1% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · mirage, 8 Jun →
29%Best headshot accuracy · 5–13 · mirage, 6 Jun →
383msFastest reaction time · 4–13 · inferno, 24 Sept →
13–2Biggest win · anubis, 10 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 63% over 16nukeWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA1911–858%0.01
nukeC187–1139%-0.01
infernoA1610–663%-0.01
dust2B157–847%-0.03
ancientB147–750%-0.01
anubisB105–550%-0.01
cacheA85–363%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

15Matches
53%Win rate
0.93Avg K/D
—ADR
31%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.6412.5
Anubis10%0.466.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
32.9%Accuracy (enemy spotted)
34.9%Spray accuracy
84.6%Counter-strafing
8.2°Preaim
553msReaction time
49.0%T opening success
29.5%CT opening success
0.77Enemies flashed / flash
3.5%Flash assists
8.59HE damage / grenade
9.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7927% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.4694% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.075%10 Oct →
anubis13–20.013%10 Oct →
cache13–9-0.0313%10 Oct →
inferno13–6-0.044%5 Oct →
dust210–13-0.0713%5 Oct →
anubis15–15-0.023%3 Oct →
dust26–13-0.0313%24 Sept →
inferno4–13-0.0812%24 Sept →
ancient7–13-0.0510%24 Sept →
anubis13–5-0.015%24 Sept →
inferno15–15-0.0112%24 Sept →
mirage6–130.028%23 Sept →
mirage16–140.0213%23 Sept →
mirage13–90.0216%21 Sept →
anubis13–7-0.074%21 Sept →
nuke6–100.049%21 Sept →
dust213–11-0.026%19 Sept →
inferno13–11-0.0413%13 Sept →
nuke5–13-0.0811%13 Sept →
dust25–130.0119%13 Sept →
cache10–13-0.0414%13 Sept →
anubis13–50.0318%13 Sept →
mirage4–13-0.0513%13 Sept →
nuke8–13-0.0415%6 Sept →
mirage5–13-0.0414%6 Sept →
inferno13–7-0.0114%31 Aug →
inferno13–30.0210%5 Aug →
ancient13–80.0316%5 Aug →
cache13–11-0.019%5 Aug →
dust22–13-0.0710%5 Aug →
cache13–8-0.009%5 Aug →
mirage13–8-0.0111%4 Aug →
cache5–13-0.085%4 Aug →
inferno13–6-0.0015%1 Aug →
nuke13–90.0326%1 Aug →
ancient13–11-0.0610%1 Aug →
cache5–13-0.0316%30 Jul →
inferno13–50.1111%30 Jul →
ancient13–7-0.0111%29 Jul →
nuke13–100.0510%29 Jul →
mirage13–11-0.039%28 Jul →
cache13–70.0420%27 Jul →
cache13–100.0318%25 Jul →
mirage13–6-0.018%25 Jul →
nuke9–13-0.0812%25 Jul →
ancient11–130.016%25 Jul →
dust210–13-0.0113%6 Jul →
mirage13–30.0415%6 Jul →
dust213–8-0.0810%6 Jul →
anubis5–130.0615%3 Jul →
inferno13–70.1013%3 Jul →
dust213–7-0.0217%3 Jul →
dust210–130.0216%28 Jun →
nuke8–13-0.053%28 Jun →
anubis10–13-0.078%28 Jun →
ancient13–8-0.0313%28 Jun →
nuke9–13-0.008%19 Jun →
inferno9–13-0.029%19 Jun →
ancient7–13-0.015%19 Jun →
mirage1–13-0.0427%19 Jun →
nuke13–6-0.070%19 Jun →
nuke9–13-0.0611%19 Jun →
dust214–16-0.0512%19 Jun →
ancient13–5-0.039%16 Jun →
mirage13–90.0513%15 Jun →
ancient7–13-0.0410%15 Jun →
dust213–9-0.019%14 Jun →
nuke7–13-0.048%14 Jun →
mirage11–130.0319%14 Jun →
nuke3–13-0.1113%13 Jun →
nuke13–7-0.0213%12 Jun →
anubis9–13-0.029%11 Jun →
ancient13–70.046%10 Jun →
mirage13–60.0523%10 Jun →
dust216–14-0.0111%8 Jun →
mirage13–90.129%8 Jun →
inferno13–11-0.0118%8 Jun →
inferno8–13-0.049%8 Jun →
ancient14–16-0.038%8 Jun →
mirage5–13-0.0529%6 Jun →
inferno13–90.049%6 Jun →
dust213–9-0.0214%6 Jun →
nuke8–13-0.0114%6 Jun →
anubis5–13-0.030%6 Jun →
ancient13–30.0720%6 Jun →
nuke13–50.0512%1 Jun →
anubis13–6-0.027%1 Jun →
mirage13–160.0317%1 Jun →
mirage13–16-0.0210%1 Jun →
dust210–13-0.0612%16 May →
inferno7–13-0.019%16 May →
nuke13–8-0.018%13 May →
inferno16–13-0.046%9 May →
mirage13–90.0220%9 May →
dust213–11-0.025%9 May →
mirage16–120.0215%7 May →
ancient5–13-0.0514%7 May →
nuke13–80.0812%7 May →
ancient7–130.0514%10 Apr →
nuke7–130.099%10 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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