JEBULIS95

JEBULIS95 — CS2 Stats

FI76561197990676318[U:1:30410590]Steam profile ↗✓ No bans

654Tracked matches41%Win rate2020Tracked since
CSDB Rating4.5 DevelopingSupport
Premier CS Rating11,393Blue band · top ~47.5% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,393 +3,803 29 Apr – 1 Nov · 30 days played
7,59012,692peak 12,69229 Apr1 Nov
12,692Peak Premier in tracked matches
43Days played since 2026-04-29

Premier CS Rating

  • 1,299 below peak (12,692)
  • +625 over 30 days · improving
  • Next: Purple band at 15,000 — 3,607 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJEBULIS95PREMIER11,393 · Blue bandcsdb.gg/stats

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Performance scores

Aim54
Positioning51
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY48–45–7Last 10048%Win rateTWWLLWLWLL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +1.0pp headshot accuracy · +69ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 658ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 649ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim5.4
Utility5.5
Positioning5.1
Opening Duels3.1
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.1
Utility5.5
Mechanics4.6
Opening Duels4.2
Win Impact1.9

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time610ms−62ms
first ⅓ avg 673ms → last ⅓ avg 610ms
Headshot accuracy13.9%−0.5%
first ⅓ avg 14.3% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 10–2 · nuke, 14 May →
33%Best headshot accuracy · 4–0 · nuke, 27 May →
414msFastest reaction time · 3–7 · cache, 4 May →
13–0Biggest win · overpass, 27 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–8In matches decided by ≤2 rounds
19Overtime games

Map breakdown

overpassBest map · 67% over 6anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA2514–1156%-0.00
cacheB158–753%-0.03
mirageB147–750%-0.00
infernoC146–843%-0.02
ancientD113–827%-0.03
dust2A95–456%-0.02
overpassS64–267%0.03
anubisD61–517%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

54Matches
48%Win rate
0.82Avg K/D
61.1ADR
31%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient650%0.679.2
Nuke450%0.8512.3
Mirage450%0.7410.5
Inferno250%0.426.0
Anubis2100%1.3612.5
Cache10%0.509.0
Overpass1100%2.0018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
33.2%Accuracy (enemy spotted)
38.7%Spray accuracy
70.5%Counter-strafing
10.0°Preaim
606msReaction time
54.2%T opening success
39.5%CT opening success
0.50Enemies flashed / flash
5.4%Flash assists
10.06HE damage / grenade
9.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.937% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.5089% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust215–150.008%1 Nov →
cache13–10-0.0715%18 Oct →
dust213–6-0.0322%15 Oct →
nuke8–13-0.0619%15 Oct →
mirage8–13-0.0612%5 Oct →
mirage13–5-0.0310%5 Oct →
inferno9–13-0.085%5 Oct →
overpass13–50.0617%2 Oct →
cache7–130.0217%2 Oct →
nuke6–13-0.0721%21 Sept →
anubis8–130.0113%21 Sept →
nuke5–13-0.0419%20 Sept →
anubis10–13-0.0622%19 Sept →
inferno16–14-0.088%19 Sept →
nuke15–150.0115%19 Sept →
inferno8–130.0411%7 Sept →
nuke11–13-0.048%7 Sept →
cache16–13-0.0610%6 Sept →
ancient7–13-0.0419%6 Sept →
mirage13–50.0911%6 Sept →
ancient11–13-0.0215%5 Sept →
inferno9–130.0517%31 Aug →
cache7–13-0.0916%31 Aug →
nuke13–10-0.016%30 Aug →
ancient13–10-0.0417%30 Aug →
mirage13–10.0921%30 Aug →
cache11–13-0.059%30 Aug →
anubis15–15-0.0310%2 Aug →
mirage13–110.0322%28 Jul →
mirage14–160.0014%27 Jul →
nuke9–130.023%22 Jul →
mirage9–13-0.0311%22 Jul →
nuke13–70.0013%21 Jul →
inferno16–140.0113%20 Jul →
cache13–3-0.019%18 Jul →
nuke13–80.0815%15 Jul →
cache15–15-0.0514%13 Jul →
ancient15–15-0.058%6 Jul →
cache13–90.012%6 Jul →
cache13–10-0.0313%6 Jul →
dust215–15-0.0414%29 Jun →
dust213–8-0.039%29 Jun →
ancient5–13-0.0513%29 Jun →
dust29–13-0.0210%26 Jun →
nuke8–13-0.0220%18 Jun →
mirage11–13-0.0130%15 Jun →
inferno16–12-0.0210%15 Jun →
inferno4–9-0.0810%15 Jun →
nuke13–9-0.014%14 Jun →
ancient14–16-0.009%4 Jun →
overpass11–130.016%3 Jun →
mirage8–13-0.078%3 Jun →
nuke16–14-0.029%3 Jun →
inferno6–9-0.045%3 Jun →
nuke9–3-0.038%3 Jun →
mirage16–130.0117%3 Jun →
nuke7–13-0.0213%3 Jun →
anubis11–13-0.0319%29 May →
nuke12–7-0.050%28 May →
nuke13–70.0110%28 May →
anubis13–50.066%27 May →
overpass13–00.1018%27 May →
overpass8–130.028%27 May →
ancient4–13-0.0820%27 May →
nuke4–00.0833%27 May →
cache13–11-0.0310%27 May →
inferno7–13-0.0418%17 May →
nuke16–120.0614%17 May →
cache9–13-0.0513%14 May →
anubis6–13-0.077%14 May →
ancient13–20.0812%14 May →
nuke9–13-0.0716%14 May →
nuke15–15-0.0417%14 May →
ancient6–13-0.068%14 May →
inferno4–13-0.0613%14 May →
nuke16–130.0014%14 May →
nuke10–20.1013%14 May →
inferno13–10.0114%6 May →
ancient12–16-0.0217%6 May →
overpass13–11-0.0417%5 May →
inferno13–4-0.027%5 May →
ancient13–10-0.0610%5 May →
cache10–13-0.0713%5 May →
nuke16–140.0411%4 May →
cache3–7-0.0125%4 May →
inferno13–5-0.0113%4 May →
dust213–9-0.0218%4 May →
inferno8–13-0.0214%4 May →
dust24–13-0.0813%3 May →
nuke4–130.0113%3 May →
overpass13–90.0112%3 May →
mirage7–13-0.0411%2 May →
mirage13–80.0117%2 May →
dust213–80.0418%1 May →
dust213–60.038%30 Apr →
mirage13–100.0517%30 Apr →
nuke13–1-0.0117%29 Apr →
mirage6–13-0.0823%29 Apr →
cache13–6-0.0116%29 Apr →
cache13–5-0.0022%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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