ERDY

ERDY — CS2 Stats

76561197990296890[U:1:30031162]Steam profile ↗✓ No bans

536Tracked matches41%Win rate2020Tracked since
1,134Hours in CS4Hrs last 2 wks
CSDB Rating4.0 DevelopingSupport
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

+6Tracked matches · now 536
−2.0ppWin rate · 43.3% → 41.4%

Rating over time

Premier CS Rating: 9,386 -383 28 Feb – 12 Apr · 17 days played
7,83411,835peak 11,83528 Feb12 Apr
12,122Peak Premier in tracked matches
23Days played since 2026-02-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim36
Positioning47
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY45–52–3Last 10045%Win rateWLTLLWLLWW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −2.5pp headshot accuracy · −50ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 728ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 722ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 747ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim3.6
Utility5.4
Positioning4.7
Opening Duels2.1

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 738ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.7
Utility5.4
Mechanics5.4
Opening Duels1.5
Win Impact2.1

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.03
first ⅓ avg -0.02 → last ⅓ avg -0.05
Reaction time736ms−20ms
first ⅓ avg 756ms → last ⅓ avg 736ms
Headshot accuracy15.2%+2.7%
first ⅓ avg 12.4% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–6 · vertigo, 8 Mar →
29%Best headshot accuracy · 5–13 · dust2, 20 Sept →
523msFastest reaction time · 9–13 · inferno, 9 Oct →
13–2Biggest win · mirage, 8 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
13–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

vertigoBest map · 60% over 5ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2913–1645%-0.06
nukeB178–947%-0.02
dust2C166–1038%-0.06
overpassB137–654%-0.03
ancientD82–625%-0.05
infernoC73–443%-0.05
vertigoA53–260%0.00
anubis—32–167%-0.04
cache—11–0100%0.07
sanctum—10–10%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,648Lifetime kills
0.81K/D
2,493Matches
33.7%Match win rate
33.5%Headshot %
17.3%Shot accuracy · Top 25% of tracked players
2,420MVPs
705Hours (in match)
1,713Bombs planted
207Bombs defused

Most-used weapons

AK-476,661
AWP3,352
SG 5531,892
MP91,366
SSG 081,299
AUG1,169

Lifetime map wins

3,020nuke
2,202dust2
1,940vertigo
1,438inferno
1,125train
289lake
192safehouse
141ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
32.0%Accuracy (enemy spotted)
32.7%Spray accuracy
74.2%Counter-strafing
11.0°Preaim
738msReaction time
34.9%T opening success
36.8%CT opening success
0.76Enemies flashed / flash
5.2%Flash assists
7.43HE damage / grenade
5.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9396% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 738.4643ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8703% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–5-0.0510%9 Oct →
mirage9–13-0.0414%9 Oct →
mirage15–15-0.0416%9 Oct →
inferno9–13-0.088%9 Oct →
dust28–13-0.0720%9 Oct →
mirage13–9-0.093%9 Oct →
nuke11–13-0.018%20 Sept →
dust25–13-0.0629%20 Sept →
mirage13–8-0.069%20 Sept →
cache13–40.0722%20 Sept →
nuke13–4-0.0322%31 Jul →
nuke10–13-0.0518%31 Jul →
overpass13–6-0.058%12 Apr →
mirage13–5-0.109%10 Apr →
dust210–13-0.0719%10 Apr →
nuke7–13-0.0318%10 Apr →
inferno13–6-0.0423%10 Apr →
ancient5–13-0.0621%10 Apr →
nuke13–8-0.038%10 Apr →
mirage16–14-0.0717%7 Apr →
nuke13–11-0.018%7 Apr →
ancient4–13-0.0615%7 Apr →
ancient6–13-0.0411%7 Apr →
inferno2–13-0.088%7 Apr →
mirage1–13-0.0812%7 Apr →
nuke6–13-0.0623%7 Apr →
dust213–10-0.0118%7 Apr →
inferno7–13-0.0425%3 Apr →
mirage6–13-0.0921%3 Apr →
nuke10–13-0.0810%2 Apr →
dust213–11-0.0715%2 Apr →
mirage13–6-0.0320%2 Apr →
overpass10–13-0.0715%2 Apr →
dust211–13-0.087%2 Apr →
mirage13–8-0.0710%30 Mar →
mirage2–13-0.0417%30 Mar →
vertigo2–9-0.1113%30 Mar →
sanctum7–9-0.0623%30 Mar →
mirage14–16-0.049%28 Mar →
overpass13–11-0.069%28 Mar →
overpass8–13-0.0611%28 Mar →
anubis7–13-0.0320%28 Mar →
dust29–13-0.0821%28 Mar →
overpass6–13-0.0611%28 Mar →
overpass9–13-0.0918%20 Mar →
mirage6–13-0.087%20 Mar →
dust22–13-0.0610%14 Mar →
mirage13–11-0.1012%14 Mar →
nuke14–16-0.069%13 Mar →
inferno7–13-0.0617%13 Mar →
nuke9–13-0.0217%11 Mar →
inferno16–14-0.0820%11 Mar →
dust215–15-0.0611%10 Mar →
mirage13–6-0.063%10 Mar →
nuke13–110.0316%10 Mar →
dust213–8-0.0415%9 Mar →
mirage6–13-0.0213%9 Mar →
mirage11–13-0.087%9 Mar →
vertigo13–5-0.006%8 Mar →
anubis13–6-0.057%8 Mar →
overpass6–90.0124%8 Mar →
nuke7–13-0.064%8 Mar →
mirage13–30.0126%8 Mar →
nuke13–8-0.0024%8 Mar →
dust28–13-0.0711%8 Mar →
mirage7–13-0.0710%8 Mar →
ancient11–13-0.0319%8 Mar →
mirage13–20.0422%8 Mar →
mirage10–13-0.1312%8 Mar →
mirage7–13-0.0512%8 Mar →
dust213–6-0.0516%8 Mar →
ancient4–13-0.0810%8 Mar →
overpass9–5-0.0520%8 Mar →
inferno9–4-0.0117%8 Mar →
vertigo9–60.1310%8 Mar →
nuke9–60.0511%6 Mar →
vertigo9–30.0113%6 Mar →
overpass16–140.0014%6 Mar →
mirage10–13-0.0911%6 Mar →
overpass13–70.0118%6 Mar →
overpass11–13-0.036%1 Mar →
mirage13–11-0.0416%1 Mar →
ancient16–14-0.059%1 Mar →
dust213–6-0.028%1 Mar →
anubis13–11-0.053%1 Mar →
mirage11–13-0.0619%28 Feb →
ancient11–13-0.0214%28 Feb →
overpass13–20.0513%28 Feb →
dust213–5-0.0122%28 Feb →
mirage8–13-0.0316%22 Feb →
nuke16–14-0.0313%22 Feb →
mirage15–15-0.0010%21 Feb →
nuke8–13-0.0012%21 Feb →
dust25–13-0.105%21 Feb →
overpass13–9-0.047%21 Feb →
vertigo6–9-0.0211%20 Feb →
nuke9–3-0.019%20 Feb →
mirage13–5-0.094%20 Feb →
mirage13–11-0.0312%20 Feb →
dust27–13-0.0218%20 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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