Jafist

Jafist — CS2 Stats

76561197990084702[U:1:29818974]Steam profile ↗✓ No bans

256Tracked matches43%Win rate2021Tracked since
CSDB Rating4.4 DevelopingSupport
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 256 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 28 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,000 +1 28 May6 Jul · 16 days played
14,99918,585peak 18,58528 May6 Jul
18,585Peak Premier in tracked matches
27Days played since 2026-05-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJafistFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning50
Utility52

0–100 skill scores via Leetify.

Recent form

COLD48502Last 10048%Win rateWTLLLWLLLL

Last 10 vs previous 10: −20pp win rate · −0.05 avg rating · −3.6pp headshot accuracy · −101ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 533ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 541ms

Last 20

  • 6122 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.1 against its own average).

Aim4.6
Utility5.2
Positioning5.0
Opening Duels2.4
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.0
Utility5.2
Mechanics4.8
Opening Duels2.7
Win Impact2.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time580ms+23ms
first ⅓ avg 558ms → last ⅓ avg 580ms
Headshot accuracy14.2%−1.1%
first ⅓ avg 15.3% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · inferno, 22 Jun
36%Best headshot accuracy · 13–8 · dust2, 5 Jun
359msFastest reaction time · 9–13 · mirage, 30 Jul
13–0Biggest win · nuke, 11 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
97In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 63% over 8nukeWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
dust2B26141254%0.00
nukeC2281436%0.02
ancientC156940%0.00
infernoA138562%0.04
mirageC94544%-0.00
cacheA85363%0.01
overpass43175%-0.01
anubis3030%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

63Matches
60%Win rate
1.25Avg K/D
75.3ADR
35%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke967%1.0712.9
Dust2967%1.2115.8
Mirage862%1.8715.9
Inferno540%1.2414.4
Ancient425%0.9215.8
Overpass250%0.639.0
Cache2100%1.8422.0
Anubis250%0.6610.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
31.3%Accuracy (enemy spotted)
40.3%Spray accuracy
71.4%Counter-strafing
12.8°Preaim
577msReaction time
24.6%T opening success
51.3%CT opening success
0.42Enemies flashed / flash
3.0%Flash assists
6.85HE damage / grenade
11.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7827° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8312% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4239 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–5-0.0912%3 Aug
nuke15–150.0211%3 Aug
ancient7–13-0.078%2 Aug
inferno2–13-0.0221%2 Aug
ancient2–12-0.0518%2 Aug
dust213–20.0113%1 Aug
mirage9–130.0215%30 Jul
mirage8–13-0.0311%30 Jul
ancient13–16-0.038%27 Jul
inferno3–13-0.057%27 Jul
nuke13–20.0719%27 Jul
cache13–4-0.0024%27 Jul
dust215–150.0520%27 Jul
nuke8–130.0014%23 Jul
dust213–16-0.0215%23 Jul
nuke3–13-0.033%23 Jul
ancient13–20.1126%22 Jul
cache8–130.0114%19 Jul
dust213–9-0.0216%14 Jul
cache13–160.0510%14 Jul
cache3–13-0.0726%14 Jul
nuke11–13-0.0018%14 Jul
nuke13–90.0212%14 Jul
dust21–13-0.085%9 Jul
cache8–10.038%9 Jul
cache13–20.0619%9 Jul
cache13–60.109%8 Jul
nuke13–90.009%8 Jul
dust213–80.0115%8 Jul
nuke7–130.0616%6 Jul
ancient11–130.0018%6 Jul
inferno13–60.0811%6 Jul
nuke13–70.0521%30 Jun
mirage8–130.0013%30 Jun
dust24–13-0.0415%30 Jun
inferno13–30.1316%30 Jun
dust211–130.0115%28 Jun
nuke5–130.0519%28 Jun
anubis3–13-0.0611%28 Jun
ancient4–7-0.056%22 Jun
mirage13–9-0.0215%22 Jun
dust213–110.0510%22 Jun
nuke3–9-0.0630%22 Jun
dust24–13-0.0721%22 Jun
inferno13–60.1517%22 Jun
nuke8–13-0.0118%22 Jun
dust21–13-0.0622%21 Jun
dust213–110.0520%21 Jun
inferno10–130.069%21 Jun
ancient5–130.0115%21 Jun
inferno9–130.0220%21 Jun
mirage8–130.0025%21 Jun
ancient13–110.0212%20 Jun
dust213–60.1118%20 Jun
dust214–160.0214%19 Jun
ancient13–5-0.0322%19 Jun
inferno11–130.0428%14 Jun
nuke13–60.1212%14 Jun
dust26–13-0.0420%14 Jun
overpass13–30.0318%14 Jun
nuke5–13-0.0223%13 Jun
mirage13–110.039%13 Jun
nuke13–70.0318%13 Jun
overpass4–13-0.0514%12 Jun
inferno13–110.0113%12 Jun
anubis8–130.0012%12 Jun
ancient8–13-0.037%12 Jun
dust27–13-0.0323%12 Jun
mirage13–16-0.0215%12 Jun
dust213–110.0518%11 Jun
ancient13–90.0213%11 Jun
nuke13–60.047%11 Jun
ancient13–110.0214%11 Jun
nuke13–00.0824%11 Jun
anubis4–13-0.0027%11 Jun
dust21–13-0.022%11 Jun
nuke10–130.0016%11 Jun
dust213–20.1119%9 Jun
nuke11–13-0.016%9 Jun
ancient0–13-0.017%9 Jun
inferno13–90.0615%9 Jun
mirage13–90.0112%9 Jun
dust213–8-0.0421%9 Jun
dust216–130.0515%6 Jun
nuke9–130.0515%6 Jun
inferno13–30.0215%6 Jun
dust25–13-0.0925%6 Jun
overpass13–70.0115%6 Jun
ancient13–110.009%6 Jun
inferno13–10-0.0110%5 Jun
dust213–90.0110%5 Jun
nuke11–13-0.079%5 Jun
dust213–80.1336%5 Jun
mirage13–6-0.0213%5 Jun
ancient13–160.1322%5 Jun
nuke9–13-0.0416%4 Jun
inferno13–5-0.0320%4 Jun
dust213–100.0016%4 Jun
dust213–11-0.0413%28 May
overpass16–13-0.038%28 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →