mexn¯\_(ツ)_/¯

mexn¯\_(ツ)_/¯ — CS2 Stats

DE76561197989872292[U:1:29606564]Steam profile ↗✓ No bans

1,617Tracked matches57%Win rate2020Tracked since
4,186Hours in CS13Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
FaceitLevel 8 · 2,021 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 24 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,622 -7,377 3 Oct5 Jul · 27 days played
17,62226,760peak 26,7603 Oct5 Jul
26,760Peak Premier in tracked matches
2,021Highest Faceit ELO seen on CSDB
52Days played since 2025-09-24

Faceit ELO

  • At peak — 2,021
  • Next: 2,500 ELO at 2,500 479 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches8
Win rate63%
K/D1.07
Headshot %45%

Measured 14 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate39.8%46.8%48.3%8.5% short
Shot accuracy19.0%13.0%13.2%above
Kill/death ratio1.111.061.07above
Match win rate47.4%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmexn¯\_(ツ)_/¯FACEITLevel 8 · 2,021 ELOSTANDINGTop 31.2% of rankedPEAK ELO2,021csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning59
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateWLWLWWWWLL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +2.9pp headshot accuracy · −64ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 558ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 548ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim5.4
Utility5.3
Positioning5.9
Opening Duels4.5
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 74% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.9
Utility5.3
Mechanics5.7
Opening Duels2.6
Win Impact7.2

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time603ms+23ms
first ⅓ avg 581ms → last ⅓ avg 603ms
Headshot accuracy18.7%−0.5%
first ⅓ avg 19.2% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 6–0 · inferno, 30 Aug
37%Best headshot accuracy · 13–6 · nuke, 22 Dec
344msFastest reaction time · 9–1 · inferno, 25 Oct
13–1Biggest win · dust2, 10 Jan

Across the last 100 tracked matches.

Highlights

6Longest win streak
69In matches decided by ≤2 rounds
14Overtime games

Map breakdown

trainBest map · 100% over 5ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B21111052%-0.00
infernoS1812667%0.02
nukeC1881044%-0.03
overpassB179853%-0.00
anubisD62433%-0.03
ancientD61517%-0.02
mirageD62433%0.01
trainS550100%0.00
cache32167%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

128,220Lifetime kills
1.11K/D · Top 50% of Level 8 players
5,012Matches
47.4%Match win rate · Top 50% of Level 8 players
39.8%Headshot %
19.0%Shot accuracy · Top 10% of Level 8 players
11,769MVPs
2,698Hours (in match)
5,482Bombs planted
1,463Bombs defused

Most-used weapons

AK-4733,271
AWP28,439
P2503,695
Knife1,766
Tec-91,523

Lifetime map wins

8,684inferno
5,918dust2
4,462nuke
3,640train
2,851cbble
2,752vertigo
61lake
21office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,751Matches
51%Win rate
1.07Avg K/D
72.7ADR
37%Headshot %

Clutches & streaks

35%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke12849%0.9312.6
Anubis11750%0.9113.5
Inferno9253%1.0315.5
Ancient6749%1.0014.5
Dust26745%1.1217.1
Overpass6050%1.0115.9
Vertigo5345%0.9613.3
Train4166%1.0015.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
29.6%Accuracy (enemy spotted)
31.3%Spray accuracy
75.5%Counter-strafing
9.5°Preaim
605msReaction time
29.8%T opening success
50.7%CT opening success
0.40Enemies flashed / flash
6.4%Flash assists
10.03HE damage / grenade
9.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3984 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7891% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0019%13 Sept
anubis10–130.0014%5 Sept
dust213–40.0620%5 Sept
dust26–9-0.0222%5 Sept
inferno13–70.0221%30 Aug
inferno6–00.1233%30 Aug
nuke16–14-0.0512%7 Aug
cache13–5-0.0617%17 Jul
cache18–22-0.0019%17 Jul
ancient10–13-0.0223%13 Jul
inferno2–130.0025%5 Jul
mirage13–40.0113%4 Jul
mirage13–20.0512%6 Jun
anubis13–6-0.0427%6 Jun
anubis13–9-0.0213%16 May
nuke11–13-0.1019%16 May
nuke11–13-0.0612%15 May
dust211–13-0.0019%13 May
overpass13–20.009%8 May
cache13–6-0.0421%8 May
nuke19–17-0.0418%6 Apr
inferno13–80.0620%6 Apr
anubis12–16-0.0617%5 Apr
anubis14–16-0.0420%15 Mar
nuke11–13-0.0426%13 Mar
nuke6–13-0.0830%13 Mar
overpass13–60.0118%13 Mar
ancient6–13-0.0416%27 Feb
overpass13–100.0020%27 Feb
dust213–7-0.059%24 Feb
overpass5–130.0015%22 Feb
dust24–13-0.0724%14 Feb
ancient6–13-0.0616%14 Feb
dust213–70.0618%7 Feb
inferno13–70.0415%31 Jan
anubis5–13-0.0519%24 Jan
inferno3–130.0124%24 Jan
dust213–40.009%24 Jan
overpass10–130.1120%11 Jan
dust213–10.0916%10 Jan
nuke4–13-0.0415%2 Jan
dust213–110.0412%2 Jan
nuke5–13-0.019%1 Jan
ancient6–13-0.0215%28 Dec
ancient10–00.0522%28 Dec
dust215–15-0.0127%28 Dec
mirage0–20.000%26 Dec
inferno10–13-0.0721%26 Dec
inferno10–130.0226%24 Dec
overpass13–9-0.0214%23 Dec
train13–1-0.0216%22 Dec
nuke13–60.0837%22 Dec
inferno6–130.0225%21 Dec
overpass13–16-0.0215%18 Dec
overpass6–13-0.0220%18 Dec
overpass7–13-0.0221%15 Dec
train16–13-0.0212%15 Dec
mirage9–130.0417%7 Dec
dust29–13-0.0028%7 Dec
nuke13–80.0326%7 Dec
nuke13–7-0.0410%6 Dec
overpass13–8-0.0221%30 Nov
inferno13–100.0127%29 Nov
overpass3–13-0.0325%29 Nov
inferno16–14-0.017%29 Nov
dust216–13-0.0121%29 Nov
dust23–13-0.0232%29 Nov
dust213–40.0621%22 Nov
inferno13–110.0424%22 Nov
overpass13–50.0621%22 Nov
dust213–11-0.1011%22 Nov
overpass13–40.0216%16 Nov
dust27–130.0022%1 Nov
nuke15–150.0322%31 Oct
nuke6–13-0.0711%31 Oct
train13–9-0.0510%25 Oct
mirage15–15-0.0519%25 Oct
inferno13–80.0332%25 Oct
inferno13–60.0624%25 Oct
inferno9–10.0322%25 Oct
dust27–13-0.0123%25 Oct
nuke13–10-0.0115%19 Oct
nuke13–10.0819%19 Oct
inferno13–30.0829%19 Oct
dust213–90.0511%19 Oct
overpass14–160.0114%19 Oct
overpass9–13-0.0815%5 Oct
mirage9–13-0.0135%5 Oct
nuke2–13-0.0920%5 Oct
inferno5–13-0.0711%5 Oct
dust25–13-0.0621%4 Oct
dust211–13-0.0316%4 Oct
inferno13–40.0216%3 Oct
overpass13–6-0.0022%29 Sept
train13–90.0520%29 Sept
train13–70.0336%29 Sept
overpass16–12-0.0416%26 Sept
nuke13–3-0.0311%26 Sept
nuke11–13-0.0310%24 Sept
ancient8–13-0.0418%24 Sept

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →