cyb3rb3m0n

cyb3rb3m0n — CS2 Stats

FI76561197989791350[U:1:29525622]Steam profile ↗✓ No bans

1,986Tracked matches52%Win rate2020Tracked since
7,207Hours in CS35Hrs last 2 wks
CSDB Rating7.0 StrongSupport
Premier CS Rating26,272Top 10% of 192,959 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#10604 of 240785 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 6 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,272 +287 6 May22 Sept · 22 days played
24,01727,351peak 27,3516 May22 Sept
27,351Peak Premier in tracked matches
28Days played since 2026-05-06

Premier CS Rating

  • 1,079 below peak (27,351)
  • +1,378 over 30 days · improving
  • +2,255 over 90 days
  • Next: Gold band at 30,000 3,728 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate57.6%46.8%48.3%above
Shot accuracy20.4%13.0%13.2%above
Kill/death ratio1.231.061.07above
Match win rate44.3%46.3%46.9%2.6% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcyb3rb3m0nFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER26,272 · Red bandcsdb.gg/stats

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Performance scores

Aim86
Positioning53
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY48484Last 10048%Win rateTWWWTLWLTL

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · +6.1pp headshot accuracy · +84ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 302 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 705ms

Last 10

  • 433 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 691ms

Last 20

  • 7103 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.6
Utility5.5
Positioning5.3
Opening Duels1.5
Clutch4.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 48% on T to 32% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.3
Utility5.5
Mechanics9.0
Opening Duels2.5
Win Impact5.6

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time649ms−45ms
first ⅓ avg 695ms → last ⅓ avg 649ms
Headshot accuracy22.7%+2.6%
first ⅓ avg 20.1% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · mirage, 19 Sept
67%Best headshot accuracy · 5–2 · inferno, 6 Sept
469msFastest reaction time · 13–5 · nuke, 25 Aug
13–2Biggest win · nuke, 13 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
78In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 75% over 12ancientWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB2091145%0.00
nukeB1910953%0.01
ancientD1651131%0.02
dust2C156940%0.00
cacheS129375%0.02
infernoB126650%-0.01
overpass31233%0.05
anubis32167%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

364,650Lifetime kills
1.23K/D · Top 25% of Level 8 players
8,496Matches
44.3%Match win rate
57.6%Headshot % · Top 25% of Level 8 players
20.4%Shot accuracy · Top 5% of Level 8 players
23,002MVPs
6,097Hours (in match)
9,755Bombs planted
3,395Bombs defused

Most-used weapons

AK-47162,563
AWP58,913
P2508,091
FAMAS4,479
SG 5534,412

Lifetime map wins

18,742inferno
13,643dust2
4,824nuke
4,012cbble
3,517train
2,076vertigo
701office
470dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,200Matches
50%Win rate
1.12Avg K/D
74.2ADR
42%Headshot %

Clutches & streaks

41%1v1 clutch win
27%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3253%1.0414.7
Ancient1656%1.2817.8
Vertigo1553%0.9013.1
Dust21354%0.8613.3
Anubis1145%0.9315.2
Inferno1030%0.8513.9
Overpass850%1.2614.3
Nuke667%1.4316.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
42.3%Accuracy (enemy spotted)
42.0%Spray accuracy
90.4%Counter-strafing
10.2°Preaim
648msReaction time
47.8%T opening success
31.9%CT opening success
0.63Enemies flashed / flash
3.1%Flash assists
6.84HE damage / grenade
9.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.8836% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass12–120.0820%23 Sept
nuke13–70.0633%23 Sept
mirage13–70.0029%23 Sept
dust213–60.0417%23 Sept
ancient12–120.0716%23 Sept
dust23–13-0.0421%23 Sept
cache13–60.0134%23 Sept
dust29–130.0134%23 Sept
mirage12–120.0012%23 Sept
mirage9–130.0327%22 Sept
dust213–11-0.0426%22 Sept
nuke4–130.0119%22 Sept
anubis13–40.0428%22 Sept
inferno13–8-0.0218%22 Sept
mirage10–13-0.0716%22 Sept
nuke2–9-0.0014%21 Sept
nuke10–13-0.0312%21 Sept
dust26–13-0.0722%21 Sept
ancient11–130.049%20 Sept
nuke2–13-0.0918%20 Sept
inferno13–8-0.0236%19 Sept
mirage13–160.0115%19 Sept
mirage13–30.1522%19 Sept
ancient13–100.0226%18 Sept
inferno6–130.0423%18 Sept
cache13–60.0223%18 Sept
nuke13–80.0141%18 Sept
anubis13–10-0.0914%18 Sept
ancient8–13-0.0325%17 Sept
dust213–60.1324%17 Sept
mirage13–7-0.0040%17 Sept
nuke7–130.0217%17 Sept
nuke13–10-0.0115%16 Sept
cache13–5-0.0124%16 Sept
mirage8–13-0.0033%16 Sept
dust24–13-0.0347%11 Sept
cache13–40.0534%11 Sept
mirage15–150.0419%6 Sept
inferno5–13-0.0215%6 Sept
inferno5–2-0.0167%6 Sept
ancient14–16-0.0621%6 Sept
dust210–130.0221%29 Aug
cache10–13-0.0127%29 Aug
nuke13–40.0310%29 Aug
mirage13–110.0120%29 Aug
ancient13–160.0222%27 Aug
ancient13–50.1034%27 Aug
nuke11–13-0.0223%27 Aug
ancient13–80.0417%27 Aug
inferno11–13-0.0218%27 Aug
nuke13–3-0.0339%27 Aug
dust211–13-0.0525%26 Aug
cache16–13-0.0120%26 Aug
inferno11–13-0.0224%26 Aug
cache8–130.0120%26 Aug
mirage13–80.0621%25 Aug
nuke13–5-0.0027%25 Aug
nuke9–130.1233%25 Aug
dust25–130.0230%25 Aug
nuke7–13-0.0121%21 Aug
cache13–50.1219%21 Aug
mirage9–13-0.0223%21 Aug
nuke13–70.0318%21 Aug
ancient13–70.1132%20 Aug
cache7–13-0.0229%20 Aug
cache13–70.0621%20 Aug
dust210–130.0525%19 Aug
mirage13–8-0.0124%4 Aug
ancient8–130.0110%4 Aug
inferno13–8-0.0117%4 Aug
dust213–11-0.0416%4 Aug
mirage13–60.0013%4 Aug
dust213–90.0038%2 Aug
nuke13–100.0310%2 Aug
ancient11–130.0118%2 Aug
cache13–11-0.0219%19 Jul
ancient2–130.0124%19 Jul
nuke13–90.0222%19 Jul
mirage3–13-0.097%2 Jul
mirage6–13-0.0519%30 Jun
ancient9–13-0.0221%30 Jun
inferno6–13-0.0024%30 Jun
ancient16–140.0411%29 Jun
mirage13–60.0629%29 Jun
inferno13–70.0023%29 Jun
ancient4–130.0316%27 Jun
overpass13–110.0719%27 Jun
dust213–100.0233%27 Jun
dust27–13-0.0015%13 Jun
inferno13–11-0.0021%13 Jun
nuke13–20.0433%13 Jun
anubis8–13-0.0517%13 Jun
mirage3–13-0.0525%13 Jun
mirage11–13-0.0411%31 May
nuke8–130.0624%31 May
ancient5–130.0226%31 May
overpass13–160.0017%31 May
mirage13–30.0118%23 May
cache13–80.0536%23 May
inferno8–13-0.0310%6 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →