One-T Cool-T

One-T Cool-T — CS2 Stats

DK76561197988068644[U:1:27802916]Steam profile ↗✓ No bans

1,953Tracked matches50%Win rate2020Tracked since
CSDB Rating5.8 SolidPositional Player
Premier CS Rating17,905Purple band · top ~16.8% of ranked players (population est.)
FaceitLevel 8 · 1,573 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 5 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,905 -2,040 5 May21 Sept · 34 days played
15,54221,274peak 21,2745 May21 Sept
21,635Peak Premier in tracked matches
1,573Highest Faceit ELO seen on CSDB
43Days played since 2026-05-05

Faceit ELO

  • At peak — 1,573
  • Next: Level 9 at 1,751 178 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 3,369 below peak (21,274)
  • +2,363 over 30 days · improving
  • -1,243 over 90 days
  • Next: Pink band at 20,000 2,095 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGOne-T Cool-TFACEITLevel 8 · 1,573 ELOSTANDINGTop 31.2% of rankedPREMIER17,905 · Purple bandPEAK ELO1,573csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLWWWLLWWLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −6.1pp headshot accuracy · +59ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 631ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 631ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim6.7
Utility4.6
Positioning5.9
Opening Duels4.1
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.9
Utility4.6
Mechanics6.6
Opening Duels4.7
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time626ms−57ms
first ⅓ avg 684ms → last ⅓ avg 626ms
Headshot accuracy14.1%−2.9%
first ⅓ avg 17.0% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · overpass, 26 May
38%Best headshot accuracy · 13–3 · cache, 10 Aug
453msFastest reaction time · 6–0 · ancient, 12 May
13–1Biggest win · anubis, 11 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
56In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 67% over 18cacheWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
ancientB26131350%-0.01
infernoB21111052%0.01
nukeS1812667%0.01
cacheD124833%-0.01
anubisC104640%0.00
overpassS64267%0.03
dust24040%-0.04
vertigo1010%-0.01
poseidon1010%0.06
sanctum110100%0.14

Across the last 100 tracked matches.

Faceit stats

Combat

1,592Matches
51%Win rate
1.05Avg K/D
84.0ADR
38%Headshot %

Clutches & streaks

42%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke3967%1.1617.3
Ancient3549%0.9514.3
Anubis3145%0.9015.8
Vertigo2152%1.2518.1
Inferno1233%1.0216.7
Train933%1.0014.3
Mirage540%0.9316.4
Overpass560%1.1416.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
36.7%Accuracy (enemy spotted)
38.4%Spray accuracy
79.8%Counter-strafing
9.2°Preaim
627msReaction time
46.6%T opening success
51.2%CT opening success
0.45Enemies flashed / flash
4.6%Flash assists
8.22HE damage / grenade
5.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9528% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4519 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno12–16-0.0415%21 Sept
anubis13–100.0611%21 Sept
cache13–10-0.024%20 Sept
inferno13–9-0.029%19 Sept
anubis9–13-0.0110%19 Sept
anubis6–130.037%18 Sept
ancient13–6-0.0911%18 Sept
nuke13–80.049%18 Sept
nuke8–13-0.0218%18 Sept
cache6–13-0.0317%14 Sept
dust24–13-0.1028%13 Sept
nuke16–140.0316%12 Sept
ancient13–80.0214%12 Sept
ancient13–80.034%9 Sept
cache4–13-0.0113%9 Sept
cache13–40.0320%9 Sept
cache2–13-0.0622%8 Sept
nuke13–10-0.0018%8 Sept
inferno8–13-0.0514%7 Sept
anubis13–9-0.0122%7 Sept
inferno13–50.0826%7 Sept
cache7–13-0.0414%2 Sept
inferno9–13-0.0411%2 Sept
dust28–13-0.104%2 Sept
anubis5–13-0.109%30 Aug
ancient13–90.0122%30 Aug
cache11–13-0.0412%30 Aug
ancient7–13-0.0511%29 Aug
inferno13–30.0222%29 Aug
nuke13–7-0.0014%29 Aug
inferno13–60.0313%27 Aug
inferno13–110.0713%27 Aug
cache15–15-0.0413%27 Aug
inferno10–130.0122%26 Aug
cache3–13-0.0713%26 Aug
ancient13–70.0118%26 Aug
nuke13–30.0518%25 Aug
ancient13–40.0222%25 Aug
nuke16–14-0.0314%24 Aug
inferno13–9-0.0115%24 Aug
nuke9–13-0.0112%24 Aug
ancient13–100.009%20 Aug
dust211–13-0.0019%20 Aug
cache13–60.0132%17 Aug
nuke8–130.0217%17 Aug
ancient2–00.0225%17 Aug
nuke16–13-0.0215%14 Aug
anubis16–120.0312%14 Aug
dust28–130.0420%12 Aug
anubis8–13-0.0517%11 Aug
ancient13–70.0320%11 Aug
inferno13–80.0517%10 Aug
cache13–30.1138%10 Aug
nuke3–13-0.0224%10 Aug
vertigo8–8-0.0118%10 Aug
inferno9–130.0222%7 Aug
ancient15–150.0317%27 Jul
poseidon6–90.0623%27 Jul
cache8–130.0316%16 Jul
anubis6–13-0.0315%16 Jul
inferno9–130.0210%3 Jul
overpass13–90.0414%3 Jul
inferno11–130.0113%29 Jun
ancient10–13-0.0414%29 Jun
ancient13–16-0.0410%18 Jun
nuke13–100.0511%18 Jun
overpass8–13-0.0312%17 Jun
inferno8–13-0.0521%10 Jun
ancient13–9-0.0211%10 Jun
inferno10–13-0.0121%9 Jun
ancient11–13-0.0124%9 Jun
overpass13–80.0020%9 Jun
nuke6–13-0.0414%8 Jun
nuke10–13-0.0218%8 Jun
anubis15–15-0.0316%7 Jun
ancient5–13-0.0323%6 Jun
ancient10–130.0114%27 May
nuke13–80.0415%27 May
overpass13–30.1521%26 May
inferno13–100.0212%26 May
ancient11–13-0.0118%26 May
ancient13–16-0.0311%20 May
nuke13–60.0723%20 May
sanctum9–20.1424%20 May
ancient3–13-0.0722%12 May
ancient6–00.0114%12 May
nuke13–10-0.0213%12 May
inferno13–9-0.0112%12 May
ancient5–13-0.090%11 May
anubis13–10.1115%11 May
nuke13–60.0521%10 May
overpass6–13-0.0213%10 May
ancient5–130.0117%10 May
inferno13–40.0826%10 May
ancient13–90.0115%6 May
inferno14–160.0317%6 May
overpass13–70.0517%6 May
inferno16–14-0.0124%5 May
ancient13–40.0320%5 May
ancient10–13-0.087%5 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →