Bugfy

Bugfy — CS2 Stats

76561197987814542[U:1:27548814]Steam profile ↗✓ No bans

1,268Tracked matches69%Win rate2020Tracked since
CSDB Rating5.8 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (57 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,605 → 1,605
+74Tracked matches · now 1,268
+2.3ppWin rate · 66.7% → 69.0%

Rating over time

Faceit ELO: 1,605 +0 28 Aug – 1 Sept · 2 observations
1,6051,605peak 1,60528 Aug1 Sept
1,605Highest Faceit ELO seen on CSDB
41Days played since 2026-07-27

Faceit ELO

  • At peak — 1,605
  • Next: Level 9 at 1,751 — 146 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-28
  • Level 7 first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGBugfyPEAK ELO1,605csdb.gg/stats

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Performance scores

Aim56
Positioning56
Utility72

0–100 skill scores via Leetify.

Recent form

STEADY57–42–1Last 10057%Win rateLWTWLWWWWL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −3.5pp headshot accuracy · +10ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 589ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 600ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.6
Utility7.2
Positioning5.6
Opening Duels2.8
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 64% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.6
Utility7.2
Mechanics5.3
Opening Duels4.8
Win Impact10.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time594ms+6ms
first ⅓ avg 588ms → last ⅓ avg 594ms
Headshot accuracy11.2%−2.0%
first ⅓ avg 13.2% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 12–1 · anubis, 23 Aug →
25%Best headshot accuracy · 9–13 · mirage, 1 Sept →
344msFastest reaction time · 13–11 · inferno, 29 Jul →
13–2Biggest win · nuke, 2 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
11–16In matches decided by ≤2 rounds
17Overtime games

Map breakdown

overpassBest map · 64% over 11vertigoWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
cacheB189–950%0.01
anubisA148–657%-0.01
ancientA138–562%0.01
mirageA127–558%-0.01
vertigoB115–645%-0.01
overpassA117–464%0.04
nukeA95–456%0.03
infernoB84–450%-0.01
dust2—44–0100%0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

618Matches
51%Win rate
1.02Avg K/D
82.3ADR
37%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient10050%1.0815.5
Anubis9361%1.0915.7
Inferno6343%1.0215.2
Mirage5739%0.8614.3
Vertigo5054%1.1515.2
Nuke4146%0.9814.7
Dust22650%1.0714.7
Train2361%1.1717.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
34.9%Accuracy (enemy spotted)
35.3%Spray accuracy
74.0%Counter-strafing
9.7°Preaim
595msReaction time
63.6%T opening success
34.7%CT opening success
0.69Enemies flashed / flash
3.8%Flash assists
11.36HE damage / grenade
15.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4778% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.6663% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo5–13-0.0611%27 Oct →
anubis13–11-0.0315%27 Oct →
anubis15–15-0.0113%27 Oct →
overpass13–100.089%26 Oct →
anubis5–13-0.083%24 Oct →
dust213–9-0.0012%23 Oct →
cache13–6-0.0312%22 Oct →
anubis13–6-0.048%22 Oct →
mirage13–110.039%20 Oct →
ancient7–13-0.060%19 Oct →
ancient16–13-0.0011%19 Oct →
cache13–6-0.0311%19 Oct →
vertigo13–10-0.0111%19 Oct →
inferno13–60.0313%19 Oct →
mirage13–60.0117%14 Oct →
ancient13–6-0.0210%13 Oct →
dust216–140.0613%12 Oct →
nuke11–130.0616%12 Oct →
overpass20–220.0012%6 Oct →
cache7–2-0.0314%5 Oct →
mirage10–13-0.0116%5 Oct →
anubis13–11-0.0415%5 Oct →
ancient11–13-0.015%29 Sept →
vertigo13–10-0.036%29 Sept →
inferno5–13-0.1114%29 Sept →
nuke13–10-0.015%29 Sept →
inferno1–7-0.000%29 Sept →
cache16–12-0.0022%28 Sept →
overpass13–50.0916%28 Sept →
vertigo16–140.0113%26 Sept →
anubis13–90.0813%26 Sept →
overpass13–90.0510%25 Sept →
cache5–13-0.0313%25 Sept →
vertigo5–13-0.0215%25 Sept →
overpass11–130.0813%25 Sept →
inferno7–13-0.0313%23 Sept →
cache14–160.027%23 Sept →
anubis20–22-0.019%23 Sept →
ancient10–10.0817%23 Sept →
vertigo6–13-0.0513%23 Sept →
nuke13–60.0312%22 Sept →
cache13–50.1016%22 Sept →
inferno11–130.0222%22 Sept →
vertigo10–130.0114%22 Sept →
vertigo10–13-0.017%21 Sept →
nuke3–13-0.0613%21 Sept →
ancient13–50.0412%21 Sept →
anubis8–130.029%21 Sept →
cache13–100.0916%21 Sept →
ancient13–50.097%20 Sept →
vertigo16–13-0.0315%20 Sept →
cache10–13-0.0411%20 Sept →
mirage13–10-0.0014%16 Sept →
mirage13–100.0113%16 Sept →
cache3–13-0.0211%15 Sept →
overpass13–90.0310%15 Sept →
overpass14–16-0.009%14 Sept →
overpass6–13-0.0312%11 Sept →
ancient6–13-0.0414%11 Sept →
nuke3–13-0.0316%10 Sept →
cache16–14-0.029%8 Sept →
mirage0–13-0.0420%8 Sept →
ancient13–80.0420%8 Sept →
nuke11–130.0714%8 Sept →
mirage19–15-0.0513%2 Sept →
mirage14–16-0.0119%2 Sept →
nuke13–20.1018%2 Sept →
mirage9–13-0.0425%1 Sept →
anubis2–13-0.0812%1 Sept →
vertigo19–15-0.0113%23 Aug →
anubis12–10.128%23 Aug →
cache11–130.0511%21 Aug →
inferno13–10-0.0421%21 Aug →
anubis13–8-0.0610%21 Aug →
mirage13–110.0912%21 Aug →
nuke13–60.0112%21 Aug →
mirage13–110.004%21 Aug →
cache13–50.0318%18 Aug →
dust216–130.0310%12 Aug →
cache11–130.0316%10 Aug →
ancient9–13-0.0114%10 Aug →
vertigo11–130.0510%10 Aug →
overpass10–30.089%10 Aug →
mirage6–13-0.079%8 Aug →
overpass16–12-0.0013%5 Aug →
anubis13–90.0018%4 Aug →
nuke13–80.0815%3 Aug →
anubis7–13-0.0216%3 Aug →
overpass13–60.0110%3 Aug →
cache11–130.0412%3 Aug →
ancient13–90.0416%31 Jul →
dust213–11-0.0621%31 Jul →
inferno13–80.0915%31 Jul →
ancient14–160.0417%29 Jul →
inferno13–11-0.0713%29 Jul →
cache11–130.0118%28 Jul →
cache13–20.002%27 Jul →
cache9–13-0.0116%27 Jul →
anubis13–110.0511%27 Jul →
ancient13–4-0.007%27 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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