Headshot

Headshot — CS2 Stats

DE76561197987294201[U:1:27028473]Steam profile ↗✓ No bans

2,927Tracked matches55%Win rate2020Tracked since
CSDB Rating5.6 SolidSupport
Premier CS Rating19,842Top 50% of 175,286 CSDB-tracked playersPurple band · top ~9.1% of ranked players (population est.)
CSDB Leaderboard#77585 of 222425 tracked
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

−265Premier CS Rating · 20,107 → 19,842
+8Tracked matches · now 2,927
0.0ppWin rate · 55.2% → 55.2%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 2 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,107 +0 2 Sept4 Sept · 2 observations
20,10720,107peak 20,1072 Sept4 Sept
20,107Peak Premier on CSDB
2Days observed since 2026-09-02

Premier CS Rating

  • 265 below peak (20,107)
  • Next: Pink band at 20,000 158 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGHeadshotPREMIER19,842 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning49
Utility74

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3.9 against its own average).

Aim6.1
Utility7.4
Positioning4.9
Opening Duels1.9
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.9
Utility7.4
Mechanics5.3
Opening Duels1.7
Win Impact6.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

9Matches
33%Win rate
1.21Avg K/D
90.0ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.8011.5
Anubis20%1.0415.5
Inferno1100%2.2518.0
Nuke1100%1.3818.0
Dust21100%1.9121.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
34.7%Accuracy (enemy spotted)
38.1%Spray accuracy
73.9%Counter-strafing
10.2°Preaim
609msReaction time
34.3%T opening success
39.2%CT opening success
0.68Enemies flashed / flash
6.4%Flash assists
12.96HE damage / grenade
13.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.334% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →