t

t — CS2 Stats

NO76561197986987790[U:1:26722062]Steam profile ↗✓ No bans

2,401Tracked matches55%Win rate2020Tracked since
6,424Hours in CS
CSDB Rating6.1 SolidPositional Player
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 2,401 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 8 Jun 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

33Days played since 2025-06-08

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim80
Positioning58
Utility37

0–100 skill scores via Leetify.

Recent form

HOT59365Last 10059%Win rateLWWWLWWWWW

Last 10 vs previous 10: +40pp win rate · +0.07 avg rating · +4.5pp headshot accuracy · −11ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 34%
  • Avg reaction 656ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 32%
  • Avg reaction 666ms

Last 20

  • 1262 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 671ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim8.0
Utility3.7
Positioning5.8
Opening Duels3.0
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.8
Utility3.7
Mechanics7.5
Opening Duels2.0
Win Impact6.7

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time661ms−6ms
first ⅓ avg 667ms → last ⅓ avg 661ms
Headshot accuracy31.1%+0.5%
first ⅓ avg 30.6% → last ⅓ avg 31.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–1 · sanctum, 27 Jun
53%Best headshot accuracy · 9–1 · nuke, 8 Jul
406msFastest reaction time · 5–13 · anubis, 25 Jun
13–2Biggest win · nuke, 8 Jun

Across the last 100 tracked matches.

Highlights

8Longest win streak
910In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 75% over 20trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoS2819968%0.00
nukeS2015575%0.01
dust2B157847%0.01
anubisA95456%-0.02
ancientA85363%0.00
sanctumC52340%0.07
trainD51420%0.01
overpass42250%0.02
poseidon32167%0.01
vertigo2020%-0.09
mirage110100%-0.02

Across the last 100 tracked matches.

Lifetime stats

418,006Lifetime kills
1.10K/D · Top 50% of tracked players
8,708Matches
44.9%Match win rate
64.1%Headshot % · Top 5% of tracked players
22.7%Shot accuracy · Top 1% of tracked players
26,880MVPs
6,424Hours (in match)
9,091Bombs planted
3,604Bombs defused

Most-used weapons

AK-47202,079
AWP16,448
Glock-1813,393
P2505,819
FAMAS3,858
Knife3,383

Lifetime map wins

19,631inferno
10,371dust2
5,192nuke
4,238vertigo
3,170train
2,101cbble
49lake
34dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,890Matches
52%Win rate
1.28Avg K/D
76.1ADR
57%Headshot %

Clutches & streaks

41%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient11051%1.1315.7
Inferno10855%1.1116.2
Nuke10559%1.1416.9
Anubis8945%1.0415.9
Dust25848%1.2516.7
Mirage3259%1.1914.6
Overpass2934%0.9115.2
Train2035%1.0216.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.9%Headshot accuracy
36.7%Accuracy (enemy spotted)
39.0%Spray accuracy
83.9%Counter-strafing
11.1°Preaim
633msReaction time
38.1%T opening success
38.2%CT opening success
0.43Enemies flashed / flash
6.6%Flash assists
6.61HE damage / grenade
8.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.429 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0667% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0242%8 Jul
ancient13–5-0.0226%8 Jul
anubis13–8-0.0124%8 Jul
nuke13–4-0.0529%8 Jul
sanctum2–90.0550%8 Jul
inferno9–7-0.0020%8 Jul
nuke9–40.1037%8 Jul
poseidon9–50.0617%8 Jul
sanctum9–10.2338%8 Jul
inferno9–30.0435%8 Jul
inferno4–9-0.1138%8 Jul
nuke9–10.0753%8 Jul
inferno9–30.0314%8 Jul
inferno9–7-0.0821%8 Jul
inferno8–8-0.1211%8 Jul
sanctum7–9-0.0436%8 Jul
inferno3–9-0.0419%8 Jul
nuke5–9-0.0415%8 Jul
anubis13–100.0331%29 Jun
nuke15–150.0334%29 Jun
vertigo8–8-0.1516%29 Jun
overpass16–13-0.0132%28 Jun
ancient13–50.0439%28 Jun
inferno10–130.0136%28 Jun
inferno8–80.0142%27 Jun
inferno9–30.0553%27 Jun
inferno9–2-0.0233%27 Jun
nuke9–60.0635%27 Jun
inferno9–60.0425%27 Jun
poseidon9–7-0.0841%27 Jun
sanctum9–10.2740%27 Jun
anubis5–13-0.0526%25 Jun
vertigo7–9-0.0316%25 Jun
nuke9–6-0.0833%22 Jun
inferno9–10.1217%22 Jun
inferno9–60.1036%22 Jun
inferno9–30.1326%22 Jun
inferno9–2-0.0533%22 Jun
sanctum5–9-0.1525%22 Jun
poseidon8–80.0626%22 Jun
overpass10–130.0628%19 Jul
overpass3–13-0.1229%17 Jul
overpass13–30.1325%17 Jul
ancient6–130.0030%15 Jul
nuke11–13-0.0133%15 Jul
train10–13-0.0227%15 Jul
nuke11–13-0.0620%11 Jul
nuke9–13-0.0030%10 Jul
nuke16–130.0336%8 Jul
inferno22–25-0.0121%8 Jul
nuke13–90.0120%8 Jul
anubis13–7-0.0826%7 Jul
dust29–13-0.0617%7 Jul
dust213–40.0629%6 Jul
inferno13–9-0.0319%6 Jul
anubis9–13-0.0422%6 Jul
nuke13–100.0037%6 Jul
inferno13–5-0.0113%5 Jul
dust213–60.0738%5 Jul
anubis13–70.0015%5 Jul
ancient13–11-0.0522%5 Jul
dust213–160.0427%4 Jul
inferno13–70.0530%3 Jul
mirage13–11-0.0221%3 Jul
train9–13-0.0423%2 Jul
anubis16–130.0123%2 Jul
train13–60.0536%1 Jul
ancient13–16-0.0126%1 Jul
anubis12–16-0.0230%1 Jul
nuke13–6-0.0830%30 Jun
inferno10–13-0.0319%29 Jun
inferno13–11-0.0623%28 Jun
nuke13–10-0.0435%22 Jun
inferno13–8-0.0434%21 Jun
dust21–130.0250%21 Jun
nuke13–110.1237%21 Jun
train11–13-0.0025%21 Jun
inferno19–170.0335%21 Jun
dust211–13-0.0217%20 Jun
ancient14–160.0128%20 Jun
dust219–150.0424%20 Jun
dust213–11-0.0323%17 Jun
ancient13–50.0230%17 Jun
inferno20–22-0.0028%14 Jun
train17–190.0634%13 Jun
dust27–13-0.0219%12 Jun
dust22–13-0.0128%11 Jun
nuke13–8-0.0426%11 Jun
inferno13–10-0.0133%11 Jun
inferno5–13-0.0248%11 Jun
dust210–130.0330%10 Jun
dust213–40.0232%9 Jun
nuke13–40.0633%9 Jun
ancient13–70.0224%9 Jun
nuke13–20.1141%8 Jun
dust213–70.0131%8 Jun
nuke13–100.0131%8 Jun
dust213–9-0.0233%8 Jun
inferno13–40.0440%8 Jun
dust29–13-0.0130%8 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →