Cero

Cero — CS2 Stats

76561197986044213[U:1:25778485]Steam profile ↗✓ No bans

3,141Tracked matches55%Win rate2020Tracked since
CSDB Rating7.1 StrongSupport
Premier CS Rating16,554Purple band · top ~22.2% of ranked players (population est.)
FaceitLevel 7 · 1,353 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 16,554 → 16,554
0Faceit ELO · 1,353 → 1,353
+3Tracked matches · now 3,141
0.0ppWin rate · 55.2% → 55.2%

Rating over time

Premier CS Rating: 16,554 +1,447 13 Sept – 8 Oct · 7 days played
15,10717,068peak 17,06813 Sept8 Oct
Faceit ELO: 1,353 +0 13 Sept – 8 Oct · 3 observations
1,3531,353peak 1,35313 Sept8 Oct
17,068Peak Premier in tracked matches
1,353Highest Faceit ELO seen on CSDB
17Days played since 2026-09-13

Faceit ELO

  • At peak — 1,353
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 178 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-13
  • Level 6 first seen 2026-09-13

Premier CS Rating

  • 514 below peak (17,068)
  • +1,447 over 30 days · improving
  • Next: Pink band at 20,000 — 3,446 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGCeroFACEITLevel 7 · 1,353 ELOSTANDINGTop 42.3% of rankedPREMIER16,554 · Purple band30 DAYS0 ELOPEAK ELO1,353csdb.gg/stats

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Performance scores

Aim74
Positioning64
Utility84

0–100 skill scores via Leetify.

Recent form

COLD43–54–3Last 10043%Win rateLWLLLLTLWW

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +4.3pp headshot accuracy · +87ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 627ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 653ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim7.4
Utility8.4
Positioning6.4
Opening Duels4.7
Clutch3.2

Strong CT-side openerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 84 — grenade impact well above the norm.

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.4
Utility8.4
Mechanics7.2
Opening Duels6.3
Win Impact6.7

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time595ms−36ms
first ⅓ avg 631ms → last ⅓ avg 595ms
Headshot accuracy18.4%−0.4%
first ⅓ avg 18.8% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · ancient, 1 Oct →
45%Best headshot accuracy · 2–13 · dust2, 2 Oct →
391msFastest reaction time · 13–11 · anubis, 3 Oct →
13–3Biggest win · cache, 2 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 67% over 12mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC177–1041%0.00
ancientB147–750%-0.01
mirageD144–1029%-0.00
dust2D134–931%-0.01
cacheB126–650%-0.01
anubisS128–467%-0.02
nukeC73–443%-0.03
vertigoD62–433%-0.00
train—31–233%-0.03
overpass—11–0100%0.08
fachwerk—10–10%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

460Matches
48%Win rate
0.92Avg K/D
80.7ADR
38%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient5758%1.0016.4
Inferno4858%1.0015.4
Mirage4540%0.8513.7
Anubis4457%0.9614.6
Dust24028%0.9615.2
Nuke3444%0.9213.7
Cache1267%1.0217.5
Train875%1.2617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
35.2%Accuracy (enemy spotted)
38.2%Spray accuracy
82.3%Counter-strafing
8.7°Preaim
602msReaction time
48.1%T opening success
62.1%CT opening success
0.80Enemies flashed / flash
15.3%Flash assists
10.50HE damage / grenade
15.54Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient12–16-0.0012%11 Oct →
cache13–100.0328%11 Oct →
inferno11–13-0.0217%11 Oct →
mirage14–160.0516%7 Oct →
cache10–13-0.0122%6 Oct →
cache7–13-0.0426%6 Oct →
mirage15–15-0.0326%5 Oct →
cache9–130.0420%5 Oct →
anubis13–40.0217%5 Oct →
mirage13–90.0216%5 Oct →
dust25–13-0.0326%4 Oct →
nuke13–10-0.0121%4 Oct →
inferno13–70.0215%4 Oct →
inferno13–9-0.0419%3 Oct →
anubis3–13-0.087%3 Oct →
nuke13–9-0.0111%3 Oct →
train13–11-0.012%3 Oct →
inferno6–130.0024%3 Oct →
vertigo13–7-0.0219%3 Oct →
mirage5–13-0.0516%3 Oct →
dust213–8-0.0217%3 Oct →
ancient13–8-0.007%3 Oct →
dust213–10-0.0020%3 Oct →
anubis13–110.0032%3 Oct →
mirage11–13-0.0519%2 Oct →
inferno4–13-0.0121%2 Oct →
ancient7–13-0.0313%2 Oct →
mirage13–50.0314%2 Oct →
anubis13–10-0.0010%2 Oct →
cache13–70.0319%2 Oct →
inferno11–13-0.0220%2 Oct →
overpass13–70.0811%2 Oct →
fachwerk11–13-0.0645%2 Oct →
dust22–13-0.0445%2 Oct →
cache13–3-0.0116%2 Oct →
train9–13-0.0318%1 Oct →
ancient13–40.1317%1 Oct →
cache13–110.0115%1 Oct →
vertigo9–13-0.0017%1 Oct →
dust21–13-0.0318%1 Oct →
mirage12–120.0324%1 Oct →
ancient13–100.0420%1 Oct →
anubis5–13-0.096%1 Oct →
vertigo9–13-0.0117%27 Sept →
dust213–9-0.0112%27 Sept →
cache8–13-0.0420%27 Sept →
ancient5–13-0.099%27 Sept →
inferno13–7-0.0417%27 Sept →
anubis16–14-0.0212%27 Sept →
inferno19–160.0621%26 Sept →
anubis13–110.0021%26 Sept →
inferno11–13-0.0311%26 Sept →
train11–13-0.076%25 Sept →
vertigo11–13-0.0317%25 Sept →
vertigo9–00.047%25 Sept →
anubis16–14-0.0113%25 Sept →
inferno13–50.0523%25 Sept →
dust22–13-0.0128%25 Sept →
ancient13–70.0213%25 Sept →
mirage13–40.1029%25 Sept →
ancient11–13-0.0712%25 Sept →
dust29–13-0.0423%24 Sept →
anubis9–13-0.0610%24 Sept →
vertigo9–130.0011%24 Sept →
mirage8–13-0.0118%24 Sept →
mirage16–130.048%24 Sept →
cache5–13-0.0433%24 Sept →
nuke6–13-0.0415%24 Sept →
anubis16–140.0031%24 Sept →
inferno11–130.0116%24 Sept →
anubis3–13-0.0517%22 Sept →
mirage6–130.0017%22 Sept →
anubis13–90.0726%22 Sept →
inferno7–13-0.0215%22 Sept →
cache8–13-0.0226%22 Sept →
nuke8–13-0.0922%22 Sept →
inferno12–160.0228%22 Sept →
inferno9–130.0417%22 Sept →
nuke3–13-0.0616%22 Sept →
dust213–100.0419%22 Sept →
ancient8–13-0.0416%22 Sept →
mirage7–13-0.099%22 Sept →
dust24–130.0121%21 Sept →
inferno13–80.0016%21 Sept →
mirage15–15-0.0112%21 Sept →
inferno13–100.0522%21 Sept →
dust211–130.0323%21 Sept →
cache16–14-0.0316%21 Sept →
ancient3–13-0.0620%21 Sept →
inferno9–13-0.0526%21 Sept →
nuke9–130.0010%20 Sept →
nuke13–70.0219%20 Sept →
ancient13–110.0110%20 Sept →
ancient16–130.0117%20 Sept →
mirage1–13-0.0730%19 Sept →
dust210–130.0125%19 Sept →
cache13–90.0220%19 Sept →
ancient7–13-0.0114%19 Sept →
dust24–13-0.0317%18 Sept →
ancient13–11-0.0213%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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