muelleR

muelleR — CS2 Stats

DE76561197985586346[U:1:25320618]Steam profile ↗✓ No bans

1,301Tracked matches67%Win rate2020Tracked since
CSDB Rating7.3 StrongOpening Duellist
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Share this profile

CSDB.GGmuelleRFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning70
Utility27

0–100 skill scores via Leetify.

Recent form

COLD573310Last 10057%Win rateLTLLLLWWTW

Last 10 vs previous 10: −50pp win rate · −0.04 avg rating · +1.9pp headshot accuracy · +7ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 664ms

Last 10

  • 352 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 607ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.9 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.6
Utility2.7
Positioning7.0
Opening Duels7.7
Clutch6.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 68% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.0
Utility2.7
Mechanics8.0
Opening Duels6.7
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time632ms−51ms
first ⅓ avg 683ms → last ⅓ avg 632ms
Headshot accuracy27.2%−0.0%
first ⅓ avg 27.3% → last ⅓ avg 27.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–2 · overpass, 16 Mar
73%Best headshot accuracy · 9–1 · grail, 13 May
422msFastest reaction time · 9–2 · overpass, 16 Mar
13–0Biggest win · palacio, 23 Oct

Across the last 100 tracked matches.

Highlights

10Longest win streak
91In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 77% over 13dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
palacioS1914574%0.06
infernoS1310377%0.03
nukeC104640%0.03
grailA106460%0.03
overpassS96367%0.05
ancientS75271%0.03
cacheD62433%-0.01
dust2D51420%0.04
trainC52340%0.08
anubisC52340%0.02
golden31233%0.04
mirage32167%0.08
sanctum110100%0.14
agency1010%-0.03
italy1010%0.04
brewery1010%-0.27
jura110100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,265Matches
53%Win rate
1.15Avg K/D
65.8ADR
53%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient80%0.7411.6
Anubis580%1.0413.6
Inferno2100%1.2816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.5%Headshot accuracy
38.6%Accuracy (enemy spotted)
42.6%Spray accuracy
85.8%Counter-strafing
9.9°Preaim
639msReaction time
45.6%T opening success
68.0%CT opening success
0.35Enemies flashed / flash
3.8%Flash assists
7.92HE damage / grenade
4.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3466 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–130.0437%12 Jun
train12–120.1035%26 May
cache7–130.0133%26 May
cache5–13-0.0815%19 May
cache2–13-0.0226%19 May
cache1–13-0.0437%13 May
cache13–90.0022%13 May
cache13–50.0833%30 Apr
nuke12–12-0.1023%7 Apr
overpass9–20.2521%16 Mar
sanctum4–00.1425%16 Mar
inferno13–90.1323%5 Mar
palacio13–40.1138%27 Oct
palacio9–130.0020%26 Oct
palacio13–50.1125%24 Oct
palacio13–00.0725%23 Oct
palacio13–20.0330%23 Oct
palacio13–9-0.0021%21 Oct
palacio13–50.0925%18 Oct
palacio9–13-0.0430%18 Oct
palacio12–120.0733%18 Oct
palacio1–13-0.0527%18 Oct
palacio4–00.1244%18 Oct
palacio3–130.0040%16 Oct
palacio2–00.0850%16 Oct
palacio13–70.1022%14 Oct
palacio13–40.0522%14 Oct
palacio13–20.2126%14 Oct
palacio13–40.1229%3 Oct
golden13–60.0823%3 Oct
palacio13–110.0210%3 Oct
palacio13–100.0715%3 Oct
golden12–12-0.0114%2 Oct
golden4–130.0324%2 Oct
ancient7–130.0333%1 Oct
overpass6–130.0333%28 Sept
nuke13–40.0333%27 Sept
anubis13–70.0522%20 Sept
inferno5–13-0.0011%19 Sept
overpass1–13-0.0621%19 Sept
train13–70.0832%19 Sept
inferno1–130.0026%19 Sept
inferno13–40.0126%16 Sept
dust27–13-0.0122%16 Sept
train13–70.0622%5 Sept
inferno13–90.0725%5 Sept
ancient13–110.0920%4 Sept
overpass13–6-0.0221%4 Sept
inferno13–70.0229%2 Sept
anubis13–90.0116%2 Sept
inferno13–11-0.0034%5 Aug
nuke13–110.0325%5 Aug
overpass13–30.0833%4 Aug
overpass13–50.0330%4 Aug
anubis2–13-0.0717%28 Jul
train12–120.0739%28 Jul
inferno13–90.0830%28 Jul
overpass13–60.0624%28 Jul
dust28–130.0431%15 Jul
ancient13–80.0724%15 Jul
mirage6–130.0020%14 Jul
inferno2–13-0.0323%14 Jul
ancient6–13-0.0525%14 Jul
ancient13–8-0.0126%14 Jul
inferno13–5-0.0011%14 Jul
nuke13–80.0420%11 Jul
ancient13–110.0223%11 Jul
inferno13–30.0328%11 Jul
mirage13–50.0722%11 Jul
nuke8–80.0820%8 Jul
overpass8–130.0016%2 Jul
dust29–130.0427%2 Jul
anubis12–120.0621%23 Jun
nuke1–130.0319%23 Jun
mirage13–50.1638%23 Jun
train11–130.0727%20 Jun
agency7–13-0.0322%20 Jun
inferno13–90.0425%20 Jun
overpass13–110.0727%20 Jun
nuke9–130.0421%17 Jun
anubis12–120.0426%15 Jun
nuke3–13-0.0018%15 Jun
dust213–60.0941%14 Jun
inferno13–8-0.0022%13 Jun
nuke4–13-0.0314%13 Jun
ancient13–90.0735%13 Jun
grail5–130.0344%26 May
grail5–13-0.0230%26 May
grail12–12-0.0218%22 May
grail13–90.0225%21 May
italy5–130.0418%21 May
grail7–20.0441%21 May
brewery0–9-0.270%21 May
nuke9–70.1740%21 May
grail13–100.0839%15 May
grail12–120.0421%15 May
grail13–50.1333%15 May
jura13–100.0223%13 May
grail9–10.0673%13 May
grail13–11-0.0426%13 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →