✪ Udyr3t

✪ Udyr3t — CS2 Stats

NO76561197984062628[U:1:23796900]Steam profile ↗✓ No bans

181Tracked matches40%Win rate2025Tracked since
CSDB Rating5.8 SolidPositional Player
Premier CS Rating12,812Blue band · top ~40% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,812 +708 7 Jun – 23 Sept · 17 days played
11,02413,752peak 13,7527 Jun23 Sept
14,007Peak Premier in tracked matches
39Days played since 2026-06-07

Premier CS Rating

  • 940 below peak (13,752)
  • +1,485 over 30 days · improving
  • +729 over 90 days
  • Next: Purple band at 15,000 — 2,188 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG✪ Udyr3tPREMIER12,812 · Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning73
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY39–54–7Last 10039%Win rateWWLWWLWWLL

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +1.0pp headshot accuracy · −30ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 550ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 596ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.3
Utility4.4
Positioning7.3
Opening Duels6.7

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning7.3
Utility4.4
Mechanics5.7
Opening Duels7.5
Win Impact1.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time625ms−49ms
first ⅓ avg 674ms → last ⅓ avg 625ms
Headshot accuracy19.3%+4.8%
first ⅓ avg 14.5% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 10–1 · cache, 6 Aug →
47%Best headshot accuracy · 13–6 · dust2, 13 Jul →
453msFastest reaction time · 13–3 · dust2, 23 Sept →
13–0Biggest win · mirage, 21 Jun →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
6–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 56% over 16mirageWeakest map · 30% over 27
MapGradePlayedRecordWin rateAvg rating
dust2C2811–1739%-0.01
mirageD278–1930%-0.01
infernoA169–756%0.01
cacheD134–931%-0.01
ancientB105–550%-0.01
nuke—42–250%-0.01
anubis—20–20%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 27). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

428Matches
50%Win rate
1.39Avg K/D
—ADR
31%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
38.1%Accuracy (enemy spotted)
43.3%Spray accuracy
75.9%Counter-strafing
10.1°Preaim
630msReaction time
62.6%T opening success
57.0%CT opening success
0.81Enemies flashed / flash
4.3%Flash assists
6.68HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4055 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–110.0414%23 Sept →
dust213–3-0.0614%23 Sept →
ancient4–13-0.0713%17 Sept →
dust213–110.0118%14 Sept →
ancient13–7-0.0627%14 Sept →
mirage11–130.0213%8 Sept →
dust213–50.0619%8 Sept →
inferno13–3-0.0126%8 Sept →
mirage8–13-0.0134%8 Sept →
mirage10–13-0.0126%4 Sept →
dust213–8-0.0113%4 Sept →
mirage14–160.0318%1 Sept →
ancient2–130.0221%1 Sept →
dust213–70.0833%1 Sept →
dust28–130.0421%25 Aug →
mirage13–8-0.0216%25 Aug →
dust24–13-0.0725%12 Aug →
dust28–13-0.0214%12 Aug →
cache8–130.0312%12 Aug →
mirage5–13-0.0122%10 Aug →
dust28–13-0.0219%10 Aug →
mirage6–13-0.0521%6 Aug →
nuke6–13-0.0321%6 Aug →
mirage2–13-0.0421%6 Aug →
cache10–10.1525%6 Aug →
mirage13–16-0.0318%5 Aug →
inferno16–14-0.0015%29 Jul →
mirage8–130.0325%29 Jul →
inferno13–80.1112%29 Jul →
anubis7–130.0110%29 Jul →
ancient16–130.0119%28 Jul →
mirage13–110.1122%28 Jul →
nuke16–12-0.036%28 Jul →
cache10–13-0.0211%23 Jul →
mirage9–130.0015%23 Jul →
inferno9–130.0418%22 Jul →
anubis14–160.0611%22 Jul →
dust213–80.0215%21 Jul →
mirage13–10.0913%21 Jul →
ancient3–130.0432%21 Jul →
ancient16–130.0218%19 Jul →
mirage8–13-0.0230%18 Jul →
dust213–70.0323%18 Jul →
cache10–130.0214%18 Jul →
mirage15–15-0.0120%16 Jul →
dust26–13-0.0212%16 Jul →
mirage11–13-0.0415%15 Jul →
dust29–13-0.0239%15 Jul →
dust210–13-0.0420%15 Jul →
cache16–14-0.0113%13 Jul →
dust213–60.1047%13 Jul →
cache10–13-0.106%13 Jul →
ancient13–80.0615%13 Jul →
mirage13–60.0325%13 Jul →
ancient12–12-0.029%7 Jul →
inferno13–8-0.0617%7 Jul →
mirage12–12-0.0112%6 Jul →
cache8–13-0.057%6 Jul →
inferno13–40.0526%6 Jul →
dust211–13-0.0915%5 Jul →
cache7–13-0.0325%5 Jul →
mirage7–13-0.058%3 Jul →
inferno10–13-0.0111%3 Jul →
ancient13–8-0.039%3 Jul →
nuke10–13-0.0024%3 Jul →
inferno9–130.0517%2 Jul →
dust23–13-0.0724%2 Jul →
cache13–4-0.027%2 Jul →
nuke13–80.0110%1 Jul →
dust25–13-0.0713%1 Jul →
cache10–13-0.0525%1 Jul →
cache6–13-0.035%30 Jun →
dust213–9-0.0616%30 Jun →
dust25–13-0.0711%29 Jun →
mirage13–60.0612%29 Jun →
inferno12–120.0419%29 Jun →
cache11–13-0.048%28 Jun →
inferno13–9-0.009%28 Jun →
mirage4–13-0.0727%28 Jun →
dust213–110.046%24 Jun →
inferno7–130.0715%22 Jun →
mirage8–130.0314%22 Jun →
cache13–7-0.0216%22 Jun →
mirage3–13-0.1320%21 Jun →
mirage13–00.0340%21 Jun →
inferno4–13-0.0418%21 Jun →
mirage5–0-0.060%21 Jun →
dust29–13-0.0512%21 Jun →
dust213–70.0614%20 Jun →
inferno13–8-0.0310%20 Jun →
inferno6–13-0.0310%20 Jun →
inferno13–10-0.038%18 Jun →
dust212–12-0.0021%16 Jun →
dust212–120.0413%16 Jun →
dust212–12-0.0217%15 Jun →
dust26–130.0033%15 Jun →
ancient6–13-0.0911%10 Jun →
dust26–13-0.0413%10 Jun →
mirage13–7-0.0214%10 Jun →
mirage10–13-0.0413%7 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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