Dutch_Ducks

Dutch_Ducks — CS2 Stats

NL76561197981339611[U:1:21073883]Steam profile ↗✓ No bans

1,153Tracked matches61%Win rate2020Tracked since
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating17,604Purple band · top ~18% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 17,604 → 17,604
+5Tracked matches · now 1,153
−3.6ppWin rate · 64.3% → 60.7%

Rating over time

Premier CS Rating: 17,604 -63 27 Jun – 17 Sept · 10 days played
16,72319,237peak 19,23727 Jun17 Sept
19,337Peak Premier in tracked matches
35Days played since 2026-06-21

Premier CS Rating

  • 1,633 below peak (19,237)
  • -271 over 30 days · steady
  • -63 over 90 days
  • Next: Pink band at 20,000 — 2,396 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-16
  • Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDutch_DucksFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,604 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning46
Utility27

0–100 skill scores via Leetify.

Recent form

COLD49–43–8Last 10049%Win rateWLTLWLWLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −2.0pp headshot accuracy · +26ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 631ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 652ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.0
Utility2.7
Positioning4.6
Opening Duels3.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.6
Utility2.7
Mechanics4.4
Opening Duels3.5
Win Impact8.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time636ms−69ms
first ⅓ avg 705ms → last ⅓ avg 636ms
Headshot accuracy20.7%+0.4%
first ⅓ avg 20.3% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · mirage, 6 Aug →
100%Best headshot accuracy · 5–1 · mirage, 27 Aug →
414msFastest reaction time · 13–3 · mirage, 7 Sept →
13–0Biggest win · mirage, 6 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 67% over 12dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB5325–2847%0.00
cacheS128–467%0.01
dust2D103–730%0.01
anubisB63–350%-0.01
nukeC52–340%-0.01
infernoC52–340%0.00
ancientA53–260%-0.04
shelter—22–0100%0.03
vertigo—10–10%-0.03
boulder—11–0100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

144Matches
53%Win rate
1.43Avg K/D
—ADR
28%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4100%1.6518.8
Anubis250%0.8212.0
Dust220%0.689.0
Ancient250%0.5810.5
Overpass1100%1.2211.0
Inferno10%0.365.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
39.3%Accuracy (enemy spotted)
40.3%Spray accuracy
69.9%Counter-strafing
9.8°Preaim
624msReaction time
46.4%T opening success
41.9%CT opening success
0.42Enemies flashed / flash
4.0%Flash assists
6.06HE damage / grenade
1.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4249 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–20.0630%30 Sept →
mirage10–13-0.0219%28 Sept →
mirage12–12-0.0729%23 Sept →
mirage0–13-0.1113%23 Sept →
mirage13–50.0610%18 Sept →
mirage9–13-0.0616%17 Sept →
mirage13–80.0624%10 Sept →
mirage5–13-0.0324%10 Sept →
mirage0–8-0.088%10 Sept →
cache5–13-0.0310%8 Sept →
mirage13–9-0.0616%8 Sept →
cache6–13-0.0317%8 Sept →
mirage12–12-0.0313%8 Sept →
cache13–90.0814%7 Sept →
mirage13–3-0.0712%7 Sept →
mirage13–7-0.0021%7 Sept →
mirage4–13-0.0317%7 Sept →
mirage13–30.0036%7 Sept →
mirage2–13-0.0117%27 Aug →
mirage13–70.0539%27 Aug →
mirage13–90.0426%27 Aug →
mirage5–10.02100%27 Aug →
mirage13–11-0.044%12 Aug →
anubis16–14-0.0213%12 Aug →
cache13–40.0612%12 Aug →
cache13–40.1427%6 Aug →
mirage13–00.140%6 Aug →
nuke8–13-0.0516%6 Aug →
inferno13–8-0.0116%4 Aug →
mirage7–130.0237%4 Aug →
vertigo9–13-0.0317%3 Aug →
dust213–80.0214%3 Aug →
mirage12–120.0319%3 Aug →
cache13–70.0238%3 Aug →
nuke13–7-0.0023%2 Aug →
mirage4–130.0333%2 Aug →
mirage13–90.0116%2 Aug →
nuke12–120.0023%1 Aug →
mirage13–70.0531%1 Aug →
ancient13–8-0.0118%1 Aug →
mirage13–2-0.059%30 Jul →
mirage10–13-0.0113%30 Jul →
nuke6–13-0.0416%30 Jul →
shelter13–80.0315%29 Jul →
mirage13–50.1223%29 Jul →
cache13–80.007%29 Jul →
anubis4–130.0715%29 Jul →
shelter13–60.0322%27 Jul →
mirage12–12-0.0313%27 Jul →
mirage9–130.0016%27 Jul →
cache8–13-0.1317%26 Jul →
mirage13–9-0.0530%26 Jul →
cache13–90.0429%26 Jul →
inferno10–10.0530%25 Jul →
cache13–70.1224%25 Jul →
mirage10–130.0731%24 Jul →
dust22–13-0.0236%24 Jul →
mirage6–13-0.0221%24 Jul →
mirage7–13-0.0525%24 Jul →
dust29–130.0421%23 Jul →
anubis13–100.0425%23 Jul →
inferno11–130.0213%23 Jul →
nuke13–100.0422%23 Jul →
mirage10–130.0311%22 Jul →
dust27–130.0311%22 Jul →
inferno12–120.0012%22 Jul →
boulder13–70.0514%21 Jul →
mirage9–13-0.0425%21 Jul →
mirage7–13-0.027%21 Jul →
cache6–13-0.0518%21 Jul →
mirage13–20.0510%15 Jul →
dust21–13-0.0827%15 Jul →
mirage13–90.0617%15 Jul →
mirage13–110.0114%14 Jul →
dust26–130.0123%14 Jul →
cache13–0-0.070%14 Jul →
dust24–130.0222%14 Jul →
mirage9–13-0.0122%3 Jul →
anubis0–13-0.0810%3 Jul →
ancient13–11-0.0213%3 Jul →
mirage13–11-0.0417%3 Jul →
mirage12–12-0.0231%2 Jul →
dust211–13-0.0422%2 Jul →
mirage13–80.0321%1 Jul →
inferno8–13-0.0422%1 Jul →
ancient15–15-0.0512%28 Jun →
mirage1–13-0.0825%28 Jun →
mirage13–100.0426%28 Jun →
ancient13–9-0.0327%28 Jun →
dust213–90.0520%27 Jun →
anubis13–70.0020%27 Jun →
dust213–100.0440%27 Jun →
mirage13–10.0718%24 Jun →
mirage4–60.017%23 Jun →
anubis9–13-0.0914%23 Jun →
mirage5–13-0.0238%23 Jun →
ancient8–13-0.0623%22 Jun →
mirage11–13-0.0423%22 Jun →
mirage10–130.0324%21 Jun →
mirage13–40.0936%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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