SUPREMACY

SUPREMACY — CS2 Stats

NO76561197980723233[U:1:20457505]Steam profile ↗VAC banned

546Tracked matches36%Win rate2020Tracked since
1,372Hours in CS
CSDB Rating5.2 DevelopingSupport
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 546 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 30 Nov 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,942 -3,601 30 Nov – 8 Jun · 15 days played
16,59121,508peak 21,50830 Nov8 Jun
21,621Peak Premier in tracked matches
29Days played since 2025-11-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 31 Aug 2026 and 26 Sep 2026.

Measured 31 Aug 2026 → 26 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,933), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate66.5%41.9%42.7%above
Shot accuracy19.1%12.2%11.3%above
Kill/death ratio1.000.980.99meets
Match win rate45.8%43.3%43.9%above

Across every metric we can compare, this profile already matches the typical Level 4 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGSUPREMACYFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning36
Utility48

0–100 skill scores via Leetify.

Recent form

COLD41–53–6Last 10041%Win rateLLWLLTLLLL

Last 10 vs previous 10: −40pp win rate · +0.02 avg rating · +1.3pp headshot accuracy · +83ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 36%
  • Avg reaction 733ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 34%
  • Avg reaction 716ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 33%
  • Avg reaction 674ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim8.2
Utility4.8
Positioning3.6
Opening Duels0.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 47 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 685ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning3.6
Utility4.8
Mechanics8.4
Opening Duels0.5
Win Impact0.2

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time670ms+43ms
first ⅓ avg 627ms → last ⅓ avg 670ms
Headshot accuracy34.4%+4.4%
first ⅓ avg 30.1% → last ⅓ avg 34.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 10–13 · inferno, 11 Feb →
86%Best headshot accuracy · 13–9 · overpass, 1 Dec →
422msFastest reaction time · 9–13 · inferno, 8 Feb →
13–3Biggest win · inferno, 26 Feb →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
7–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 75% over 12cacheWeakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C2712–1544%-0.03
infernoB2411–1346%-0.02
cacheD142–1214%-0.01
mirageD133–1023%-0.04
overpassS129–375%-0.02
nukeC52–340%-0.02
anubis—20–20%0.00
ancient—11–0100%-0.00
cache_b—11–0100%-0.02
sanctum—10–10%-0.01

Across the last 100 tracked matches.

Lifetime stats

62,529Lifetime kills
1.00K/D · Top 50% of Level 3 players
2,630Matches
45.8%Match win rate · Top 50% of Level 3 players
66.5%Headshot % · Top 1% of Level 3 players
19.1%Shot accuracy · Top 10% of Level 3 players
6,506MVPs
1,372Hours (in match)
3,964Bombs planted
755Bombs defused

Most-used weapons

AK-4718,567
AWP5,829
P2501,833
HE Grenade652

Lifetime map wins

10,456dust2
4,178inferno
2,550nuke
670train
275cbble
68office
26aztec
23ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

21Matches
67%Win rate
0.93Avg K/D
63.2ADR
69%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage771%0.9313.0
Nuke450%0.8619.0
Inferno4100%0.9211.0
Anubis250%0.9913.0
Overpass1100%1.6715.0
Ancient10%0.8612.0
Dust21100%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.8%Headshot accuracy
34.3%Accuracy (enemy spotted)
36.4%Spray accuracy
87.6%Counter-strafing
10.3°Preaim
685msReaction time
25.2%T opening success
33.9%CT opening success
0.46Enemies flashed / flash
2.2%Flash assists
11.81HE damage / grenade
7.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.463 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1822% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache9–130.0442%28 Jun →
cache6–130.0723%28 Jun →
cache13–80.0654%28 Jun →
nuke9–13-0.0438%27 Jun →
inferno8–13-0.0924%27 Jun →
cache12–12-0.0030%27 Jun →
cache8–13-0.0725%27 Jun →
dust26–13-0.0217%26 Jun →
cache5–13-0.0942%26 Jun →
dust27–13-0.0443%8 Jun →
nuke13–60.0349%8 Jun →
nuke13–40.0237%8 Jun →
dust29–13-0.0516%8 Jun →
cache13–11-0.0517%8 Jun →
cache10–13-0.0531%8 Jun →
mirage7–13-0.1417%7 Jun →
dust213–5-0.0653%7 Jun →
cache10–13-0.0131%7 Jun →
inferno16–13-0.0124%7 Jun →
cache8–13-0.0350%25 May →
cache12–120.0235%25 May →
cache3–130.0144%25 May →
cache11–130.0653%23 May →
cache9–13-0.0533%23 May →
inferno13–8-0.0835%25 Apr →
dust213–70.0145%25 Apr →
overpass13–9-0.0128%25 Apr →
dust213–9-0.0427%25 Apr →
overpass11–13-0.0524%25 Apr →
overpass9–13-0.0641%16 Apr →
dust27–13-0.0764%16 Apr →
ancient13–9-0.0019%15 Apr →
nuke6–13-0.0826%15 Apr →
dust28–13-0.0144%15 Apr →
inferno4–13-0.0714%14 Apr →
overpass19–16-0.0220%14 Apr →
dust29–13-0.0535%14 Apr →
nuke8–8-0.0423%14 Apr →
inferno13–7-0.0146%11 Apr →
anubis9–130.0114%29 Mar →
inferno12–16-0.0119%29 Mar →
mirage5–13-0.0737%29 Mar →
inferno11–130.0120%28 Mar →
dust213–10-0.0221%28 Mar →
cache_b13–9-0.0233%28 Mar →
inferno9–13-0.0227%28 Mar →
dust214–160.0333%28 Mar →
anubis6–13-0.0031%11 Mar →
dust28–13-0.0726%11 Mar →
inferno12–12-0.0219%11 Mar →
overpass13–10-0.0021%11 Mar →
dust213–4-0.0233%11 Mar →
mirage13–8-0.0041%28 Feb →
inferno13–10-0.0211%28 Feb →
mirage7–13-0.0835%28 Feb →
dust213–10-0.0527%28 Feb →
mirage9–13-0.0435%28 Feb →
overpass13–5-0.0217%28 Feb →
mirage4–13-0.0138%28 Feb →
inferno13–30.0154%26 Feb →
mirage13–6-0.0614%26 Feb →
mirage9–13-0.0127%26 Feb →
inferno13–5-0.0535%26 Feb →
inferno13–11-0.0043%16 Feb →
dust213–8-0.0425%16 Feb →
mirage3–13-0.0335%16 Feb →
dust25–13-0.0724%16 Feb →
inferno10–130.0739%11 Feb →
dust27–13-0.0527%9 Feb →
inferno13–9-0.0217%9 Feb →
overpass13–80.0118%9 Feb →
inferno6–9-0.0722%8 Feb →
sanctum8–8-0.0133%8 Feb →
inferno13–60.0314%8 Feb →
dust213–4-0.0038%8 Feb →
inferno9–13-0.0428%8 Feb →
mirage13–16-0.0228%8 Feb →
mirage10–13-0.0338%8 Feb →
inferno15–15-0.0331%8 Feb →
dust210–13-0.0524%8 Feb →
dust29–13-0.0122%7 Feb →
inferno13–110.0224%7 Feb →
dust213–11-0.0334%7 Feb →
overpass11–13-0.0023%13 Jan →
inferno8–13-0.0733%13 Jan →
dust214–16-0.0626%13 Jan →
dust216–14-0.0522%8 Dec →
mirage11–13-0.0524%7 Dec →
overpass13–8-0.0450%7 Dec →
inferno13–80.0027%7 Dec →
overpass16–140.0124%6 Dec →
dust29–13-0.0128%6 Dec →
inferno13–16-0.0126%6 Dec →
dust213–8-0.0233%5 Dec →
inferno12–16-0.0041%5 Dec →
overpass13–9-0.0286%1 Dec →
overpass13–10-0.0635%1 Dec →
dust216–12-0.0321%30 Nov →
dust24–13-0.0518%30 Nov →
mirage13–110.0239%30 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →