j0nesi

j0nesi — CS2 Stats

FI76561197980352031[U:1:20086303]Steam profile ↗✓ No bans

1,357Tracked matches41%Win rate2020Tracked since
CSDB Rating4.8 DevelopingSupport
Premier CS Rating18,906Top 50% of 204,219 CSDB-tracked playersPurple band · top ~12.9% of ranked players (population est.)
CSDB Leaderboard#96605 of 251369 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,906 -6,463 29 Mar – 10 Oct · 34 days played
18,53125,369peak 25,36929 Mar10 Oct
Faceit ELO: 1,840 +0 1 Sept – 24 Sept · 4 observations
1,8401,840peak 1,8401 Sept24 Sept
25,704Peak Premier in tracked matches
1,840Highest Faceit ELO seen on CSDB
40Days played since 2026-03-29

Premier CS Rating

  • 6,463 below peak (25,369)
  • -478 over 30 days · declining
  • -3,394 over 90 days
  • Next: Pink band at 20,000 — 1,094 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGj0nesiFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER18,906 · Purple bandPEAK ELO1,840csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning38
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY40–59–1Last 10040%Win rateWWWLLLWLLL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +10.1pp headshot accuracy · −35ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 538ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 548ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.3 against its own average).

Aim6.4
Utility6.8
Positioning3.8
Opening Duels0.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 33% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning3.8
Utility6.8
Mechanics5.5
Opening Duels0.4
Win Impact2.1

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time566ms−48ms
first ⅓ avg 614ms → last ⅓ avg 566ms
Headshot accuracy21.6%+1.3%
first ⅓ avg 20.2% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · cache, 29 Apr →
44%Best headshot accuracy · 13–4 · nuke, 2 Aug →
422msFastest reaction time · 13–9 · mirage, 10 Oct →
13–1Biggest win · overpass, 7 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
8–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 63% over 19infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
ancientC208–1240%-0.02
nukeA1912–763%-0.00
anubisD184–1422%-0.02
cacheA127–558%0.02
infernoD102–820%-0.04
mirageD72–529%-0.02
overpassD72–529%0.00
dust2—41–325%-0.05
office—32–167%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

561Matches
53%Win rate
1.17Avg K/D
73.2ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke3560%1.4215.7
Anubis2255%1.1214.4
Ancient2148%1.2217.4
Inferno2070%1.4216.9
Train1457%1.2215.4
Overpass1136%1.0312.0
Vertigo540%1.0717.8
Dust210%0.6813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
31.0%Accuracy (enemy spotted)
36.2%Spray accuracy
74.7%Counter-strafing
10.2°Preaim
566msReaction time
15.8%T opening success
33.3%CT opening success
0.52Enemies flashed / flash
6.4%Flash assists
10.82HE damage / grenade
14.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.7643% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.0137%10 Oct →
mirage13–9-0.0329%10 Oct →
dust213–7-0.0124%10 Oct →
cache9–13-0.0319%10 Oct →
cache7–13-0.0329%10 Oct →
inferno3–13-0.0919%30 Sept →
mirage13–60.0424%30 Sept →
nuke11–13-0.0416%30 Sept →
mirage3–13-0.0438%26 Sept →
dust26–13-0.0515%26 Sept →
nuke13–160.0119%12 Sept →
cache11–130.0215%26 Aug →
ancient5–13-0.0518%26 Aug →
cache15–15-0.0013%24 Aug →
nuke13–40.0123%24 Aug →
inferno13–11-0.0420%23 Aug →
anubis16–140.0314%23 Aug →
anubis6–13-0.0417%19 Aug →
anubis10–13-0.0511%19 Aug →
anubis5–13-0.100%14 Aug →
ancient4–13-0.0413%14 Aug →
anubis13–7-0.0130%14 Aug →
ancient8–13-0.0317%6 Aug →
nuke5–130.0624%6 Aug →
nuke13–4-0.0131%6 Aug →
cache8–13-0.0317%4 Aug →
office13–90.0529%3 Aug →
nuke13–40.0244%2 Aug →
anubis11–130.0117%2 Aug →
cache13–8-0.0221%1 Aug →
inferno9–13-0.0021%1 Aug →
anubis9–13-0.0825%1 Aug →
office9–130.0325%1 Aug →
office9–60.0929%1 Aug →
mirage9–13-0.0432%1 Aug →
dust25–13-0.0717%23 Jul →
nuke13–110.0327%23 Jul →
inferno13–40.0422%18 Jul →
cache13–30.1119%18 Jul →
cache13–50.0515%18 Jul →
mirage6–130.0332%18 Jul →
inferno10–13-0.0521%17 Jul →
cache13–80.0121%17 Jul →
ancient13–7-0.0132%17 Jul →
dust23–13-0.0716%10 Jul →
ancient8–130.0119%5 Jul →
nuke13–4-0.0522%5 Jul →
nuke3–13-0.0718%5 Jul →
nuke2–13-0.0610%3 Jul →
ancient10–13-0.0126%3 Jul →
inferno4–13-0.0927%3 Jul →
ancient13–100.0225%29 Jun →
anubis3–13-0.0338%29 Jun →
nuke13–11-0.0221%27 Jun →
cache13–20.0312%27 Jun →
ancient13–9-0.0413%3 Jun →
anubis8–13-0.0129%3 Jun →
ancient13–60.0025%28 May →
anubis16–130.0125%28 May →
overpass8–13-0.0510%15 May →
mirage7–13-0.0519%15 May →
nuke13–8-0.0318%15 May →
ancient3–13-0.0521%8 May →
anubis13–80.0211%8 May →
anubis8–130.0827%7 May →
nuke13–50.0113%7 May →
overpass13–10.0430%7 May →
ancient2–13-0.0325%6 May →
nuke9–130.0728%6 May →
ancient10–130.0418%4 May →
nuke13–70.0213%4 May →
ancient8–13-0.0416%4 May →
anubis9–13-0.0510%3 May →
nuke13–110.0120%3 May →
inferno11–13-0.0615%2 May →
ancient11–13-0.0315%2 May →
cache13–90.1629%29 Apr →
overpass13–60.0115%29 Apr →
anubis3–13-0.0311%29 Apr →
inferno2–130.0428%19 Apr →
overpass9–130.0619%19 Apr →
ancient13–4-0.0226%19 Apr →
ancient13–110.0628%18 Apr →
inferno8–13-0.0720%18 Apr →
nuke13–30.0028%18 Apr →
overpass7–13-0.0513%17 Apr →
anubis14–160.0513%17 Apr →
anubis6–13-0.0221%17 Apr →
nuke6–13-0.0729%16 Apr →
ancient13–110.0022%16 Apr →
ancient13–9-0.0223%16 Apr →
overpass14–16-0.0327%11 Apr →
overpass9–130.0216%11 Apr →
mirage8–13-0.0717%7 Apr →
anubis8–13-0.049%7 Apr →
inferno2–13-0.0612%7 Apr →
ancient7–13-0.0422%6 Apr →
nuke16–140.0325%6 Apr →
anubis14–16-0.0426%29 Mar →
ancient9–13-0.0331%29 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.