OnlySand

OnlySand — CS2 Stats

76561197977954213[U:1:17688485]Steam profile ↗✓ No bans

738Tracked matches46%Win rate2021Tracked since
CSDB Rating4.4 DevelopingPositional Player
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 6,524 -2,338 17 Oct – 1 Jun · 12 days played
6,5248,862peak 8,86217 Oct1 Jun
8,862Peak Premier in tracked matches
57Days played since 2025-10-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGOnlySandFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim51
Positioning59
Utility39

0–100 skill scores via Leetify.

Recent form

COLD43–54–3Last 10043%Win rateTLTLLWLWLL

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · +0.5pp headshot accuracy · +85ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 628ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 629ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim5.1
Utility3.9
Positioning5.9
Opening Duels4.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.9
Utility3.9
Mechanics2.7
Opening Duels3.3
Win Impact3.8

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time580ms−47ms
first ⅓ avg 627ms → last ⅓ avg 580ms
Headshot accuracy12.3%−1.4%
first ⅓ avg 13.7% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · anubis, 26 May →
38%Best headshot accuracy · 10–1 · inferno, 25 Feb →
438msFastest reaction time · 3–13 · anubis, 16 Dec →
13–1Biggest win · ancient, 19 Dec →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 55% over 22mirageWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA2212–1055%0.01
anubisC177–1041%0.01
mirageD154–1127%-0.00
nukeB136–746%-0.01
ancientB126–650%0.01
overpassC114–736%0.00
dust2D62–433%-0.02
cache_b—21–150%-0.03
vertigo—10–10%-0.08
train—11–0100%0.14

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

245Matches
43%Win rate
0.83Avg K/D
—ADR
34%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
35.3%Accuracy (enemy spotted)
36.6%Spray accuracy
62.2%Counter-strafing
9.2°Preaim
586msReaction time
39.9%T opening success
46.3%CT opening success
0.41Enemies flashed / flash
7.4%Flash assists
8.67HE damage / grenade
2.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3956% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4064 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9049% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–120.0111%10 Oct →
dust27–130.015%25 Sept →
inferno12–120.0215%25 Sept →
mirage11–13-0.0312%17 Aug →
anubis6–13-0.0417%1 Jun →
mirage13–70.0913%29 May →
ancient3–130.0012%26 May →
anubis13–20.1721%26 May →
nuke14–160.0010%26 May →
cache_b5–13-0.0313%25 Apr →
mirage13–50.0612%24 Apr →
cache_b13–5-0.0312%24 Apr →
nuke13–110.0115%24 Apr →
inferno8–13-0.0227%23 Apr →
overpass14–16-0.0110%23 Apr →
mirage13–5-0.013%23 Apr →
inferno8–13-0.0121%17 Apr →
nuke8–13-0.022%17 Apr →
overpass13–60.0310%16 Apr →
inferno13–90.0813%14 Apr →
nuke5–13-0.018%14 Apr →
inferno13–110.0118%13 Apr →
inferno13–8-0.017%10 Apr →
nuke13–60.0014%10 Apr →
dust213–9-0.0219%10 Apr →
ancient9–130.096%10 Apr →
anubis13–80.0413%4 Apr →
mirage2–130.019%4 Apr →
ancient9–13-0.0614%2 Apr →
inferno10–130.0112%2 Apr →
inferno13–110.0713%1 Apr →
ancient13–7-0.006%1 Apr →
anubis8–13-0.0115%31 Mar →
nuke2–13-0.027%31 Mar →
nuke13–7-0.0112%18 Mar →
ancient13–50.008%11 Mar →
inferno2–13-0.0611%10 Mar →
nuke13–10-0.0713%9 Mar →
mirage8–130.0111%28 Feb →
anubis13–60.056%28 Feb →
inferno16–130.069%28 Feb →
nuke7–130.0314%27 Feb →
anubis13–100.0911%27 Feb →
overpass16–140.089%25 Feb →
inferno10–10.0338%25 Feb →
anubis11–130.0210%25 Feb →
nuke6–13-0.0713%25 Feb →
anubis3–13-0.0119%24 Feb →
overpass10–130.016%24 Feb →
anubis9–13-0.045%12 Feb →
mirage13–90.018%12 Feb →
inferno16–130.0510%12 Feb →
ancient11–130.0013%11 Feb →
mirage3–13-0.037%6 Feb →
anubis9–13-0.058%6 Feb →
anubis5–13-0.0811%31 Jan →
inferno13–90.0610%30 Jan →
overpass2–13-0.0315%30 Jan →
inferno3–130.020%25 Jan →
ancient13–70.050%25 Jan →
anubis10–130.060%23 Jan →
anubis13–10-0.010%23 Jan →
mirage10–130.020%23 Jan →
overpass10–13-0.030%23 Jan →
inferno13–100.0122%19 Jan →
dust24–13-0.093%16 Jan →
overpass19–16-0.0211%14 Jan →
dust212–160.0212%9 Jan →
inferno16–13-0.0514%4 Jan →
mirage12–16-0.0015%4 Jan →
mirage11–13-0.0022%3 Jan →
anubis13–80.0311%2 Jan →
dust213–4-0.0315%2 Jan →
inferno5–130.0310%25 Dec →
ancient13–10.1010%19 Dec →
mirage5–13-0.084%18 Dec →
mirage1–13-0.032%17 Dec →
anubis9–13-0.058%17 Dec →
inferno13–11-0.0013%16 Dec →
anubis3–13-0.025%16 Dec →
dust27–130.0214%9 Dec →
anubis16–120.0512%9 Dec →
vertigo4–9-0.0811%8 Dec →
inferno8–8-0.0129%8 Dec →
ancient13–9-0.0116%12 Nov →
train13–50.145%12 Nov →
ancient1–13-0.0214%12 Nov →
inferno11–130.0221%11 Nov →
overpass13–100.0325%10 Nov →
inferno13–70.0114%10 Nov →
nuke13–90.0315%9 Nov →
overpass11–130.0314%9 Nov →
overpass10–13-0.0318%30 Oct →
ancient11–130.0221%29 Oct →
inferno6–13-0.0014%27 Oct →
nuke13–110.0513%27 Oct →
nuke9–13-0.0423%25 Oct →
ancient13–9-0.0517%25 Oct →
overpass3–13-0.047%22 Oct →
mirage10–13-0.0410%17 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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