zell — CS2 Stats

76561197977393387[U:1:17127659]✓ No bans

2,296Tracked matches57%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating16,943Purple band · top ~20.7% of ranked players (population est.)
CSDB Leaderboard#14314 of 25302 tracked
FaceitLevel 5 · 1,155 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGzellFACEITLevel 5 · 1,155 ELOSTANDINGTop 67.6% of rankedPREMIER16,943 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning48
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY50464Last 10050%Win rateWLLLWWWWLW

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression6.9
Utility6.0
Positioning4.8
Opening Duels3.1
Clutch2.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 59% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.8
Utility6.0
Mechanics5.8
Opening Duels3.7
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time536ms−43ms
first ⅓ avg 579ms → last ⅓ avg 536ms
Headshot accuracy22.2%+4.7%
first ⅓ avg 17.5% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — ancient 13–2
131Biggest win — nuke
5Longest win streak
137In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 60% over 10infernoWeakest map · 41% over 29
MapGradePlayedRecordWin rateAvg rating
infernoC29121741%0.03
ancientB147750%0.05
cacheA127558%0.02
nukeA106460%0.02
mirageB105550%0.02
dust2B84450%0.05
anubisB84450%0.04
overpassA53260%0.03
vertigo21150%0.01
debris110100%-0.01
poseidon1010%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 29). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

762Matches
49%Win rate
1.13Avg K/D
70.7ADR
37%Headshot %

Clutches & streaks

31%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3145%1.0314.9
Ancient2544%1.1414.2
Mirage1844%0.9414.2
Nuke1844%1.0114.7
Dust21753%1.1616.9
Anubis1155%0.9116.4
Vertigo540%0.8716.8
Overpass10%0.9521.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
34.8%Accuracy (enemy spotted)
42.2%Spray accuracy
76.3%Counter-strafing
9.7°Preaim
522msReaction time
25.7%T opening success
59.5%CT opening success
0.69Enemies flashed / flash
4.3%Flash assists
11.31HE damage / grenade
10.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.6551% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–50.0623%29 Aug
nuke10–13-0.0123%28 Aug
cache7–130.0511%28 Aug
inferno3–13-0.0118%28 Aug
cache13–100.0633%27 Aug
dust213–90.0523%26 Aug
dust213–80.0818%26 Aug
mirage13–20.0313%26 Aug
inferno6–9-0.0511%26 Aug
inferno13–100.0339%25 Aug
inferno3–9-0.0683%25 Aug
inferno0–9-0.1933%25 Aug
overpass9–50.0426%24 Aug
nuke13–20.0714%24 Aug
nuke13–9-0.0118%19 Aug
cache13–60.0314%19 Aug
inferno8–13-0.0223%18 Aug
inferno13–100.0531%16 Aug
dust211–13-0.0130%15 Aug
dust213–110.0423%15 Aug
inferno13–110.1013%9 Aug
inferno9–130.0020%8 Aug
anubis11–13-0.0515%7 Aug
mirage13–11-0.0117%7 Aug
ancient11–130.0923%6 Aug
nuke13–10-0.0121%5 Aug
cache13–7-0.0215%5 Aug
anubis13–50.129%4 Aug
inferno7–130.1114%1 Aug
dust212–160.0421%28 Jul
cache5–00.0318%28 Jul
inferno8–130.0728%27 Jul
ancient11–130.0615%27 Jul
inferno8–130.0314%25 Jul
debris9–3-0.0125%24 Jul
nuke9–10.1511%24 Jul
inferno9–130.0411%23 Jul
nuke4–9-0.1742%22 Jul
inferno9–70.0318%22 Jul
inferno9–5-0.027%22 Jul
inferno13–40.0736%22 Jul
inferno11–130.1025%21 Jul
dust29–10.2226%19 Jul
dust28–13-0.0110%14 Jul
mirage15–15-0.0219%12 Jul
ancient10–13-0.0416%12 Jul
mirage13–50.0423%11 Jul
cache13–20.0730%9 Jul
inferno5–130.0518%9 Jul
cache12–12-0.0219%8 Jul
cache12–12-0.0020%7 Jul
cache13–11-0.0418%7 Jul
ancient7–13-0.0511%6 Jul
overpass13–80.0418%3 Jul
inferno12–160.0220%30 Jun
ancient13–110.0815%30 Jun
vertigo8–130.0212%29 Jun
cache3–13-0.0228%29 Jun
vertigo13–60.0016%28 Jun
cache2–130.0729%28 Jun
anubis13–60.1017%26 Jun
inferno10–130.0610%26 Jun
ancient13–50.0113%22 Jun
nuke7–13-0.0420%21 Jun
nuke11–130.0424%21 Jun
nuke13–110.0916%20 Jun
anubis13–80.0910%20 Jun
anubis2–130.0223%20 Jun
mirage5–13-0.013%19 Jun
inferno13–80.0424%19 Jun
inferno9–13-0.0127%18 Jun
overpass13–11-0.0110%18 Jun
ancient13–110.0820%17 Jun
anubis16–140.0218%17 Jun
mirage13–50.0823%16 Jun
poseidon6–90.0530%16 Jun
mirage7–130.0121%15 Jun
inferno8–130.0311%14 Jun
ancient6–13-0.0416%14 Jun
dust211–13-0.0114%13 Jun
nuke13–10.0714%13 Jun
overpass9–130.0816%13 Jun
ancient13–110.0817%12 Jun
mirage8–130.0214%12 Jun
ancient7–13-0.0316%11 Jun
ancient13–30.067%11 Jun
mirage12–120.0439%10 Jun
inferno13–110.0126%10 Jun
ancient13–40.0413%10 Jun
inferno13–50.2020%10 Jun
ancient13–20.2912%9 Jun
inferno13–110.0711%9 Jun
anubis6–130.0510%8 Jun
ancient9–13-0.0016%8 Jun
anubis6–13-0.043%7 Jun
overpass2–130.0123%6 Jun
inferno9–13-0.0716%5 Jun
inferno13–100.0528%4 Jun
mirage13–80.0712%4 Jun
inferno13–60.1523%3 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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