janneks

janneks — CS2 Stats

FI76561197976471749[U:1:16206021]Steam profile ↗✓ No bans

2,173Tracked matches57%Win rate2020Tracked since
CSDB Rating7.0 StrongPositional Player
Premier CS Rating25,716Top 10% of 213,399 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#15536 of 260003 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,716 +3,009 22 May – 29 Oct · 26 days played
20,99826,262peak 26,26222 May29 Oct
26,262Peak Premier in tracked matches
1,567Highest Faceit ELO seen on CSDB
44Days played since 2026-05-16

Faceit ELO

  • At peak — 1,567
  • Next: Level 9 at 1,751 — 184 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-30
  • Level 7 first seen 2026-08-30

Premier CS Rating

  • 546 below peak (26,262)
  • -214 over 90 days
  • Next: Gold band at 30,000 — 4,284 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjanneksPREMIER25,716 · Red bandPEAK ELO1,567csdb.gg/stats

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Performance scores

Aim85
Positioning56
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLLLLLWWLWW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −2.6pp headshot accuracy · −61ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 584ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 622ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 652ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.5
Utility4.6
Positioning5.6
Opening Duels3.1
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.6
Utility4.6
Mechanics7.8
Opening Duels4.3
Win Impact7.4

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time648ms−25ms
first ⅓ avg 673ms → last ⅓ avg 648ms
Headshot accuracy18.1%+1.9%
first ⅓ avg 16.2% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–16 · ancient, 14 Sept →
100%Best headshot accuracy · 13–0 · dust2, 11 Jul →
484msFastest reaction time · 6–13 · dust2, 23 Oct →
13–0Biggest win · inferno, 2 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
6–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 86% over 7ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2111–1052%-0.02
nukeC219–1243%0.01
mirageD164–1225%-0.02
infernoS1510–567%0.00
cacheB137–654%0.01
anubisS76–186%0.01
ancientD51–420%0.01
train—11–0100%-0.08
overpass—10–10%-0.17

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

470Matches
53%Win rate
1.07Avg K/D
75.1ADR
32%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno6245%1.0414.2
Mirage5252%1.0015.4
Nuke4766%1.3618.4
Dust23962%1.0314.5
Anubis2650%1.1016.3
Ancient2556%1.0316.9
Train1457%1.2417.5
Overpass1040%0.9313.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
45.2%Accuracy (enemy spotted)
48.9%Spray accuracy
85.1%Counter-strafing
11.0°Preaim
648msReaction time
51.0%T opening success
43.7%CT opening success
0.55Enemies flashed / flash
10.5%Flash assists
8.66HE damage / grenade
3.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7228 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0218%29 Oct →
nuke3–130.0214%26 Oct →
dust22–13-0.0223%26 Oct →
mirage3–13-0.048%23 Oct →
dust26–13-0.0617%23 Oct →
inferno13–60.0315%19 Oct →
nuke13–100.0332%19 Oct →
mirage16–19-0.0416%18 Oct →
anubis13–10-0.0412%11 Oct →
dust213–8-0.0214%11 Oct →
mirage6–130.0024%10 Oct →
nuke13–40.0615%10 Oct →
inferno9–13-0.0615%25 Sept →
dust213–90.028%24 Sept →
mirage5–13-0.0424%24 Sept →
cache12–12-0.0222%24 Sept →
nuke13–5-0.0214%21 Sept →
inferno13–50.0126%20 Sept →
anubis10–40.0529%17 Sept →
inferno13–9-0.0618%17 Sept →
ancient13–160.1416%14 Sept →
mirage8–13-0.0119%13 Sept →
anubis13–11-0.0720%13 Sept →
dust213–60.0121%13 Sept →
dust213–11-0.0511%8 Sept →
cache13–50.039%8 Sept →
ancient13–50.0313%8 Sept →
inferno15–150.0118%4 Sept →
mirage3–130.0145%4 Sept →
mirage13–10-0.0321%30 Aug →
anubis13–7-0.007%30 Aug →
anubis7–130.0917%28 Aug →
nuke8–13-0.0116%26 Aug →
nuke13–110.0924%26 Aug →
cache7–130.0520%26 Aug →
nuke11–130.0026%16 Aug →
mirage8–13-0.047%15 Aug →
nuke9–130.0516%15 Aug →
dust29–13-0.0014%14 Aug →
dust27–13-0.0625%14 Aug →
nuke10–00.0917%14 Aug →
dust213–9-0.0619%10 Aug →
inferno11–13-0.0117%10 Aug →
nuke1–13-0.070%10 Aug →
ancient5–13-0.0228%8 Aug →
dust211–13-0.0311%8 Aug →
cache4–120.0312%8 Aug →
nuke13–9-0.0411%4 Aug →
dust27–13-0.0611%4 Aug →
inferno13–9-0.0613%4 Aug →
cache13–40.0121%4 Aug →
mirage13–3-0.0213%4 Aug →
cache4–130.0416%3 Aug →
inferno13–00.0313%2 Aug →
mirage7–40.0410%2 Aug →
dust213–50.0513%2 Aug →
nuke13–70.0211%2 Aug →
nuke5–13-0.0436%30 Jul →
inferno13–11-0.035%19 Jul →
inferno12–120.0027%19 Jul →
cache13–110.0123%14 Jul →
dust213–90.0511%14 Jul →
dust215–15-0.0212%13 Jul →
cache10–13-0.0216%13 Jul →
mirage9–13-0.0710%13 Jul →
cache13–11-0.0423%11 Jul →
dust213–00.00100%11 Jul →
nuke13–10-0.0513%11 Jul →
nuke3–13-0.0230%6 Jul →
dust213–70.0118%6 Jul →
inferno13–50.0314%6 Jul →
ancient7–13-0.029%2 Jul →
anubis13–100.0115%1 Jul →
nuke5–13-0.0211%1 Jul →
inferno13–50.0117%1 Jul →
dust213–3-0.014%1 Jul →
cache13–50.0324%1 Jul →
train13–8-0.0814%1 Jul →
nuke12–12-0.0421%1 Jul →
mirage2–13-0.0714%23 Jun →
anubis16–130.059%23 Jun →
mirage16–13-0.0228%23 Jun →
nuke4–13-0.0414%23 Jun →
cache13–30.0413%23 Jun →
dust213–6-0.063%23 Jun →
inferno13–40.0510%18 Jun →
nuke13–10.0913%15 Jun →
nuke10–13-0.0110%12 Jun →
cache13–10-0.0213%12 Jun →
nuke2–50.0417%12 Jun →
cache10–130.0317%12 Jun →
mirage5–13-0.0331%26 May →
dust25–13-0.049%26 May →
overpass7–9-0.1716%26 May →
inferno9–20.1035%26 May →
ancient2–13-0.0820%24 May →
mirage11–13-0.0113%24 May →
dust25–13-0.0413%22 May →
inferno8–13-0.0424%20 May →
mirage11–13-0.0222%16 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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