Bōsswālk

Bōsswālk — CS2 Stats

IE76561197976290606[U:1:16024878]Steam profile ↗✓ No bans

855Tracked matches37%Win rate2020Tracked since
CSDB Rating4.2 DevelopingPositional Player
CSDB Leaderboard#43508 of 259207 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (46 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 855
0.0ppWin rate · 37.0% → 37.0%

Rating over time

Premier CS Rating: 22,995 -2,055 11 Apr – 16 Sept · 30 days played
22,70726,070peak 26,07011 Apr16 Sept
26,145Peak Premier in tracked matches
31Days played since 2026-04-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBōsswālkFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim56
Positioning45
Utility42

0–100 skill scores via Leetify.

Recent form

COLD41–55–4Last 10041%Win rateLLWLWLLLWL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −1.5pp headshot accuracy · +30ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 597ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 657ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 642ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim5.6
Utility4.2
Positioning4.5
Opening Duels0.9
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.5
Utility4.2
Mechanics5.8
Opening Duels0.3
Win Impact0.7

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time628ms+27ms
first ⅓ avg 601ms → last ⅓ avg 628ms
Headshot accuracy20.1%+3.8%
first ⅓ avg 16.4% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 10–13 · inferno, 27 May →
50%Best headshot accuracy · 4–0 · inferno, 14 May →
297msFastest reaction time · 4–0 · inferno, 14 May →
13–3Biggest win · mirage, 13 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
10–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 70% over 10ancientWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA2011–955%-0.01
ancientD163–1319%-0.03
overpassB115–645%-0.00
anubisC114–736%-0.03
mirageS107–370%-0.03
nukeD103–730%-0.04
dust2C104–640%-0.04
cacheC52–340%0.01
train—20–20%0.01
office—21–150%-0.06
stronghold—11–0100%0.03
warden—10–10%0.05
italy—10–10%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

401Matches
49%Win rate
0.96Avg K/D
81.2ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
30%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis2748%1.1517.6
Ancient2143%0.9816.7
Mirage2138%1.0616.4
Inferno1765%1.0315.7
Nuke1369%1.0816.1
Dust2922%0.8914.4
Train450%1.1814.5
Vertigo1100%1.3316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
33.2%Accuracy (enemy spotted)
40.4%Spray accuracy
76.1%Counter-strafing
12.4°Preaim
650msReaction time
32.4%T opening success
30.3%CT opening success
0.46Enemies flashed / flash
3.2%Flash assists
9.59HE damage / grenade
7.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4092° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4647 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0410%9 Oct →
inferno1–13-0.0721%9 Oct →
mirage13–7-0.0228%9 Oct →
inferno7–13-0.0117%9 Oct →
nuke11–40.0229%9 Oct →
inferno10–130.1130%27 May →
overpass6–13-0.0418%27 May →
inferno10–13-0.0421%27 May →
stronghold13–110.0310%25 May →
cache5–13-0.0132%25 May →
overpass7–10.0329%25 May →
dust213–8-0.0027%24 May →
train12–120.0530%23 May →
nuke12–16-0.0522%23 May →
nuke8–13-0.0320%23 May →
anubis13–50.0114%23 May →
warden11–130.0526%22 May →
office13–6-0.0414%22 May →
nuke8–13-0.0627%22 May →
inferno16–14-0.0320%22 May →
italy12–120.057%21 May →
train9–13-0.0216%21 May →
cache13–100.0724%18 May →
office6–13-0.089%18 May →
overpass13–10-0.0110%16 May →
cache8–13-0.0228%16 May →
dust24–13-0.0522%16 May →
overpass3–13-0.0217%16 May →
dust26–13-0.0321%16 May →
inferno15–15-0.0319%16 May →
ancient6–13-0.0111%15 May →
overpass3–13-0.0225%15 May →
dust213–6-0.0313%15 May →
anubis9–13-0.0517%14 May →
inferno13–9-0.0319%14 May →
inferno4–00.0450%14 May →
mirage13–10-0.0017%14 May →
ancient5–130.0015%14 May →
inferno13–110.0726%14 May →
nuke9–13-0.0625%13 May →
overpass16–140.0415%13 May →
ancient13–110.0212%13 May →
ancient6–13-0.1024%13 May →
ancient6–13-0.0416%13 May →
ancient13–11-0.0214%12 May →
dust213–10-0.0717%12 May →
ancient11–13-0.035%11 May →
inferno13–9-0.0018%11 May →
cache6–13-0.0219%11 May →
mirage11–13-0.023%9 May →
mirage6–13-0.0012%8 May →
nuke9–13-0.0419%8 May →
cache13–110.026%8 May →
inferno13–110.018%8 May →
ancient13–70.0519%8 May →
anubis13–9-0.0210%8 May →
dust25–13-0.0714%8 May →
overpass13–110.0410%8 May →
inferno13–70.0217%7 May →
anubis11–13-0.069%7 May →
anubis6–13-0.0723%7 May →
ancient4–13-0.0815%7 May →
nuke7–13-0.0414%6 May →
overpass14–16-0.0314%6 May →
ancient9–130.0311%2 May →
dust25–13-0.0331%2 May →
inferno5–13-0.0419%1 May →
dust210–13-0.0118%1 May →
inferno5–13-0.0517%29 Apr →
inferno4–13-0.0033%29 Apr →
nuke13–9-0.046%29 Apr →
overpass13–60.0329%28 Apr →
anubis6–13-0.0520%28 Apr →
anubis13–8-0.046%28 Apr →
nuke11–13-0.0417%28 Apr →
mirage13–4-0.0515%28 Apr →
dust213–6-0.0017%26 Apr →
ancient3–13-0.1010%26 Apr →
inferno13–90.0217%26 Apr →
inferno13–11-0.0215%25 Apr →
mirage13–50.0318%25 Apr →
mirage13–5-0.0313%25 Apr →
overpass11–13-0.0316%25 Apr →
anubis15–15-0.0324%24 Apr →
nuke16–13-0.076%24 Apr →
dust23–13-0.1119%24 Apr →
mirage13–9-0.0814%24 Apr →
anubis13–9-0.0115%19 Apr →
overpass8–13-0.0121%18 Apr →
ancient6–13-0.0414%15 Apr →
inferno13–40.018%15 Apr →
ancient10–13-0.0123%15 Apr →
mirage13–3-0.0527%13 Apr →
ancient7–13-0.0423%13 Apr →
inferno8–13-0.1012%12 Apr →
ancient9–13-0.0610%12 Apr →
anubis12–16-0.0315%11 Apr →
mirage6–13-0.0718%11 Apr →
anubis9–130.0113%11 Apr →
inferno13–5-0.0113%11 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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