hattuhattu 4x4

hattuhattu 4x4 — CS2 Stats

FI76561197975619554[U:1:15353826]Steam profile ↗✓ No bans

1,449Tracked matches43%Win rate2020Tracked since
CSDB Rating3.9 Learning
Premier CS Rating19,877Purple band · top ~9% of ranked players (population est.)
CSDB Leaderboard#12833 of 30298 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGhattuhattu 4x4FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,877 · Purple bandcsdb.gg/stats

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Performance scores

Aim38
Positioning49
Utility53

0–100 skill scores via Leetify.

Recent form

COLD48493Last 10048%Win rateLLLWLLLWWL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim3.8
Aggression5.6
Utility5.3
Positioning4.9
Opening Duels1.7
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.9
Utility5.3
Mechanics3.3
Opening Duels2.0
Win Impact2.8

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time651ms+25ms
first ⅓ avg 626ms → last ⅓ avg 651ms
Headshot accuracy16.2%+0.4%
first ⅓ avg 15.8% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.05Best rating — mirage 14–16
131Biggest win — nuke
4Longest win streak
L3Current streak
88In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 73% over 11anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B2091145%-0.04
infernoB157847%-0.01
cacheA148657%-0.03
anubisD134931%-0.04
mirageD134931%-0.03
nukeS118373%-0.02
ancientB105550%-0.02
overpass330100%-0.02
stronghold1010%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

103Matches
58%Win rate
0.90Avg K/D
56.4ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%1.129.0
Mirage1100%0.8012.0
Anubis1100%0.7512.0
Dust21100%1.2714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
29.7%Accuracy (enemy spotted)
32.5%Spray accuracy
64.7%Counter-strafing
10.2°Preaim
645msReaction time
27.8%T opening success
46.0%CT opening success
0.50Enemies flashed / flash
5.1%Flash assists
10.30HE damage / grenade
6.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4997 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7644% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0415%22 Aug
dust23–13-0.068%22 Aug
dust210–13-0.0627%22 Aug
anubis16–14-0.0321%22 Aug
cache13–16-0.0321%22 Aug
inferno13–160.0021%7 Aug
anubis11–13-0.0516%7 Aug
nuke13–10-0.0717%6 Aug
dust213–11-0.0711%5 Aug
dust24–13-0.109%4 Aug
anubis1–9-0.0531%4 Aug
cache13–5-0.0710%4 Aug
mirage13–70.0211%4 Aug
ancient11–13-0.0215%3 Aug
ancient13–20.0213%3 Aug
inferno10–130.0017%3 Aug
nuke13–10.027%3 Aug
anubis14–16-0.0811%27 Jul
mirage2–13-0.1032%27 Jul
ancient7–13-0.0019%27 Jul
anubis11–13-0.018%27 Jul
inferno13–6-0.0411%27 Jul
nuke13–80.0113%27 Jul
dust213–11-0.0316%27 Jul
mirage11–13-0.1012%27 Jul
inferno6–13-0.0130%27 Jul
dust27–13-0.1214%27 Jul
cache13–110.0115%21 Jul
dust213–6-0.0120%21 Jul
dust216–12-0.0021%20 Jul
ancient13–8-0.0213%20 Jul
anubis8–13-0.0717%20 Jul
mirage5–13-0.0613%20 Jul
nuke16–12-0.0015%20 Jul
ancient4–13-0.0216%20 Jul
anubis9–13-0.058%20 Jul
inferno5–13-0.0113%19 Jul
nuke13–8-0.0013%19 Jul
cache6–130.0119%19 Jul
inferno8–130.0122%13 Jul
dust213–80.0021%13 Jul
nuke11–130.0010%13 Jul
mirage8–13-0.0119%13 Jul
inferno13–9-0.0011%13 Jul
anubis13–7-0.0124%13 Jul
anubis13–9-0.063%13 Jul
cache13–7-0.016%13 Jul
mirage14–160.0514%13 Jul
mirage13–6-0.025%12 Jul
dust210–13-0.0819%12 Jul
cache16–13-0.082%12 Jul
anubis9–13-0.0618%12 Jul
cache13–50.0119%11 Jul
inferno13–10.0428%11 Jul
ancient13–5-0.0217%11 Jul
dust28–13-0.0014%11 Jul
dust213–7-0.0422%11 Jul
ancient13–4-0.0212%11 Jul
anubis5–130.0121%11 Jul
mirage13–60.0118%11 Jul
dust29–130.0126%11 Jul
mirage6–13-0.0733%10 Jul
anubis13–8-0.0213%10 Jul
inferno10–13-0.0213%10 Jul
cache6–13-0.0121%10 Jul
nuke13–50.0116%9 Jul
mirage13–3-0.0012%9 Jul
anubis8–13-0.0814%9 Jul
inferno10–13-0.039%9 Jul
dust26–13-0.0518%9 Jul
ancient13–5-0.0511%9 Jul
cache13–4-0.0515%9 Jul
nuke6–13-0.0213%9 Jul
dust213–70.0510%9 Jul
cache13–8-0.0423%9 Jul
inferno10–13-0.0029%9 Jul
cache13–100.0116%8 Jul
cache4–13-0.0810%8 Jul
cache12–120.0024%8 Jul
overpass13–9-0.0418%6 Jul
stronghold2–3-0.0222%6 Jul
cache8–13-0.0515%6 Jul
inferno16–14-0.0120%6 Jul
dust26–13-0.0514%6 Jul
nuke13–11-0.0421%6 Jul
inferno13–9-0.0215%4 Jul
mirage7–13-0.1010%4 Jul
dust213–11-0.0120%4 Jul
mirage6–13-0.025%4 Jul
overpass13–8-0.027%4 Jul
dust213–11-0.0716%4 Jul
ancient10–13-0.0512%4 Jul
nuke16–13-0.0416%4 Jul
mirage15–15-0.0313%2 Jul
inferno13–40.0219%2 Jul
inferno13–10-0.0228%2 Jul
dust215–15-0.0213%2 Jul
overpass13–70.0116%2 Jul
dust22–13-0.0317%2 Jul
ancient9–13-0.0716%2 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →