Socker — CS2 Stats

76561197971781253[U:1:11515525]✓ No bans

776Tracked matches50%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating21,213Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#8184 of 22865 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGSockerFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER21,213 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning54
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY5149Last 10051%Win rateWLWLWLWLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression7.8
Utility5.8
Positioning5.4
Opening Duels3.2
Clutch2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.4
Utility5.8
Mechanics7.1
Opening Duels3.2
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time577ms−8ms
first ⅓ avg 585ms → last ⅓ avg 577ms
Headshot accuracy20.6%+1.1%
first ⅓ avg 19.5% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — anubis 7–2
131Biggest win — inferno
8Longest win streak
108In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 61% over 33ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A33201361%-0.01
infernoB25131252%-0.01
overpassC114736%-0.02
anubisC94544%-0.01
ancientD62433%-0.02
nukeA53260%0.01
vertigo42250%-0.01
cache41325%-0.03
mirage32167%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

503Matches
51%Win rate
0.93Avg K/D
64.2ADR
43%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno30%0.7313.3
Nuke1100%0.5310.0
Anubis10%0.6015.0
Ancient10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
29.7%Accuracy (enemy spotted)
30.4%Spray accuracy
81.8%Counter-strafing
7.2°Preaim
578msReaction time
33.6%T opening success
52.1%CT opening success
0.44Enemies flashed / flash
6.9%Flash assists
11.57HE damage / grenade
11.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.444 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5645% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo16–140.0128%17 Aug
nuke7–13-0.0230%12 Aug
dust213–9-0.0414%12 Aug
mirage7–13-0.0229%12 Aug
dust213–11-0.0218%11 Aug
overpass8–13-0.0219%11 Aug
dust29–4-0.0716%11 Aug
inferno13–160.0216%10 Aug
dust213–70.0218%10 Aug
inferno13–40.0117%10 Aug
dust213–110.0125%6 Aug
dust213–10-0.0419%6 Aug
inferno13–8-0.0314%6 Aug
dust216–14-0.0633%6 Aug
vertigo8–13-0.0120%6 Aug
ancient8–13-0.0036%6 Aug
nuke13–90.0215%6 Aug
overpass9–13-0.0312%5 Aug
inferno6–13-0.0629%5 Aug
inferno11–130.0120%4 Aug
anubis9–13-0.0433%4 Aug
inferno13–10.0514%4 Aug
dust28–13-0.0213%4 Aug
overpass10–13-0.0515%4 Aug
overpass7–130.0316%3 Aug
dust213–10-0.0117%3 Aug
inferno5–13-0.0218%3 Aug
anubis3–130.0218%3 Aug
dust216–13-0.029%2 Aug
inferno13–7-0.0129%2 Aug
dust219–160.0120%2 Aug
overpass13–90.0325%1 Aug
inferno16–19-0.0224%1 Aug
mirage13–11-0.0329%1 Aug
dust27–130.0124%31 Jul
anubis8–13-0.0627%30 Jul
nuke13–10-0.0219%30 Jul
dust210–13-0.0632%30 Jul
inferno13–90.0123%30 Jul
dust211–130.0216%29 Jul
dust213–110.0424%29 Jul
inferno10–13-0.0221%29 Jul
ancient5–13-0.0733%29 Jul
mirage13–11-0.0219%27 Jul
dust210–13-0.0212%27 Jul
inferno13–10-0.0120%27 Jul
anubis11–13-0.038%21 Jul
overpass10–13-0.0119%20 Jul
ancient13–100.0129%20 Jul
vertigo13–90.0019%20 Jul
cache13–40.0116%20 Jul
dust27–130.0429%20 Jul
anubis13–8-0.0112%18 Jul
overpass13–20.0118%18 Jul
inferno8–13-0.0416%18 Jul
dust29–13-0.0317%18 Jul
ancient8–13-0.0412%18 Jul
dust210–130.0121%18 Jul
nuke11–13-0.0015%18 Jul
dust213–80.0919%18 Jul
inferno11–13-0.0621%18 Jul
dust213–100.0346%2 Jul
inferno9–13-0.0221%2 Jul
anubis13–8-0.0522%2 Jul
cache10–13-0.0421%2 Jul
anubis7–20.1232%2 Jul
inferno13–60.0310%1 Jul
dust213–80.0118%1 Jul
ancient13–8-0.0013%30 Jun
anubis8–13-0.0220%30 Jun
dust213–9-0.0213%29 Jun
ancient11–13-0.0422%25 Jun
inferno8–13-0.0731%25 Jun
inferno2–13-0.0717%25 Jun
cache5–13-0.0838%22 Jun
inferno16–140.0315%22 Jun
dust26–130.0423%22 Jun
cache7–13-0.0018%17 Jun
overpass13–8-0.0215%17 Jun
dust213–110.0312%14 Jun
inferno13–90.0121%14 Jun
dust216–130.0217%14 Jun
overpass3–13-0.0918%11 Jun
inferno13–20.0419%11 Jun
dust24–13-0.0226%8 Jun
dust214–160.0017%8 Jun
dust213–11-0.0620%7 Jun
inferno13–100.0016%7 Jun
inferno13–40.1125%7 Jun
inferno13–10-0.0223%6 Jun
dust213–9-0.0219%6 Jun
anubis13–9-0.0126%4 Jun
dust213–3-0.0121%4 Jun
overpass13–70.0217%4 Jun
vertigo11–13-0.0523%4 Jun
dust29–13-0.0019%4 Jun
dust28–13-0.0510%4 Jun
nuke13–100.0729%3 Jun
inferno6–13-0.0213%3 Jun
overpass4–13-0.1010%19 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →