edge

edge — CS2 Stats

76561197971714651[U:1:11448923]Steam profile ↗✓ No bans

172Tracked matches52%Win rate2022Tracked since
CSDB Rating3.5 LearningSupport
Premier CS Rating9,065Light Blue band · top ~59.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Dec 2025 (315 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,065 +1,433 11 Sept – 21 Dec · 15 days played
6,9729,849peak 9,84911 Sept21 Dec
9,849Peak Premier in tracked matches
29Days played since 2025-07-13

Premier CS Rating

  • 784 below peak (9,849)
  • +1,350 over 90 days
  • Next: Blue band at 10,000 — 935 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGedgePREMIER9,065 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim45
Positioning29
Utility46

0–100 skill scores via Leetify.

Recent form

COLD52–44–4Last 10052%Win rateLLLLLWLLLW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +0.2pp headshot accuracy · −19ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 498ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 616ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim4.5
Utility4.6
Positioning2.9
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 35% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning2.9
Utility4.6
Mechanics4.4
Opening Duels0.6
Win Impact5.6

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time641ms−124ms
first ⅓ avg 765ms → last ⅓ avg 641ms
Headshot accuracy25.2%−4.3%
first ⅓ avg 29.4% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–2 · overpass, 24 Sept →
60%Best headshot accuracy · 3–1 · dust2, 18 Dec →
375msFastest reaction time · 13–1 · mirage, 17 Sept →
13–1Biggest win · mirage, 17 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
6–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 86% over 7vertigoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB4320–2347%-0.02
nukeC146–843%-0.01
ancientA106–460%0.04
infernoB84–450%0.01
vertigoD72–529%0.02
dust2S76–186%0.02
train—42–250%0.02
overpass—44–0100%0.07
grail—32–167%0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
30.9%Accuracy (enemy spotted)
28.8%Spray accuracy
69.9%Counter-strafing
13.1°Preaim
623msReaction time
14.9%T opening success
34.6%CT opening success
0.50Enemies flashed / flash
6.6%Flash assists
9.95HE damage / grenade
12.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1104° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4997 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno2–130.0924%21 Dec →
vertigo11–130.0123%21 Dec →
vertigo6–130.0635%21 Dec →
mirage1–13-0.0027%21 Dec →
mirage12–16-0.0425%21 Dec →
dust211–3-0.0433%21 Dec →
nuke4–13-0.1010%21 Dec →
nuke6–130.0226%21 Dec →
mirage12–16-0.0221%21 Dec →
mirage13–9-0.0319%21 Dec →
vertigo4–130.0220%20 Dec →
vertigo7–130.0233%19 Dec →
mirage13–100.0232%19 Dec →
nuke13–20.0225%19 Dec →
dust213–6-0.0429%19 Dec →
inferno10–6-0.040%19 Dec →
mirage12–12-0.0131%19 Dec →
nuke13–20.0629%19 Dec →
nuke4–13-0.0319%19 Dec →
mirage10–10.0122%19 Dec →
mirage4–13-0.0437%19 Dec →
mirage9–1-0.030%19 Dec →
dust23–10.0960%18 Dec →
train14–160.0128%18 Dec →
nuke13–90.0518%18 Dec →
overpass16–130.0124%6 Nov →
ancient8–130.0621%6 Nov →
inferno13–110.0327%1 Nov →
dust213–20.0621%19 Oct →
ancient13–70.1236%14 Oct →
mirage13–6-0.0132%14 Oct →
dust216–130.0425%9 Oct →
ancient11–130.0119%9 Oct →
mirage13–100.0726%4 Oct →
mirage13–90.0426%4 Oct →
mirage8–13-0.0827%2 Oct →
ancient13–10-0.015%1 Oct →
dust213–30.0250%1 Oct →
ancient5–00.0325%1 Oct →
mirage5–13-0.0517%29 Sept →
mirage3–13-0.1016%29 Sept →
mirage13–11-0.0420%29 Sept →
inferno9–13-0.0540%29 Sept →
mirage13–11-0.0228%28 Sept →
inferno13–6-0.0028%28 Sept →
mirage4–13-0.0230%28 Sept →
ancient13–100.0717%28 Sept →
train10–13-0.0032%28 Sept →
mirage10–13-0.068%28 Sept →
inferno13–5-0.0111%28 Sept →
overpass13–20.2117%24 Sept →
inferno3–130.0840%18 Sept →
mirage13–10.0320%17 Sept →
ancient13–50.0518%12 Sept →
mirage5–130.0217%12 Sept →
inferno9–130.0124%12 Sept →
mirage13–4-0.0512%11 Sept →
overpass13–110.0220%11 Sept →
mirage13–1-0.0050%11 Sept →
train13–50.1029%11 Sept →
mirage13–90.0020%9 Sept →
dust27–13-0.0117%9 Sept →
mirage11–13-0.0325%9 Sept →
overpass13–100.0328%9 Sept →
ancient13–80.0320%9 Sept →
mirage13–30.0128%9 Sept →
vertigo6–110.0037%1 Sept →
vertigo13–70.0214%1 Sept →
vertigo13–6-0.0031%1 Sept →
train13–4-0.0442%1 Sept →
mirage13–11-0.0021%28 Aug →
grail10–13-0.0118%27 Aug →
grail13–100.0126%27 Aug →
mirage7–130.0141%27 Aug →
grail13–60.0620%13 Aug →
mirage3–13-0.0414%9 Aug →
nuke13–10.060%9 Aug →
mirage3–13-0.0728%9 Aug →
mirage6–13-0.0321%9 Aug →
mirage12–12-0.0441%9 Aug →
nuke9–13-0.1213%8 Aug →
mirage13–9-0.0533%8 Aug →
nuke13–100.0031%8 Aug →
nuke8–00.0450%8 Aug →
mirage6–13-0.0842%8 Aug →
mirage13–70.0514%8 Aug →
mirage11–50.0425%8 Aug →
nuke8–130.0229%8 Aug →
nuke7–13-0.0638%8 Aug →
mirage10–13-0.0730%8 Aug →
ancient6–130.0037%7 Aug →
ancient12–120.0629%7 Aug →
mirage4–13-0.0517%7 Aug →
mirage7–130.0122%7 Aug →
mirage4–13-0.0044%7 Aug →
mirage3–130.0150%28 Jul →
mirage13–90.0340%28 Jul →
nuke10–13-0.0229%28 Jul →
nuke12–12-0.0538%28 Jul →
mirage13–80.0144%13 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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