Sascha

Sascha — CS2 Stats

76561197971012727[U:1:10746999]Steam profile ↗✓ No bans

708Tracked matches54%Win rate2020Tracked since
CSDB Rating5.8 SolidClutch Specialist
CSDB Leaderboard#47493 of 251515 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 22,546 +1,942 27 Nov – 29 May · 27 days played
19,58722,715peak 22,71527 Nov29 May
22,715Peak Premier in tracked matches
46Days played since 2025-11-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim74
Positioning57
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY47–47–6Last 10047%Win rateLWWWTWLTLL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −2.7pp headshot accuracy · −53ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 591ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 558ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim7.4
Utility3.6
Positioning5.7
Opening Duels1.8
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.7
Utility3.6
Mechanics7.6
Opening Duels1.7
Win Impact6.2

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time617ms+9ms
first ⅓ avg 607ms → last ⅓ avg 617ms
Headshot accuracy23.7%+2.6%
first ⅓ avg 21.0% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · anubis, 8 Feb →
64%Best headshot accuracy · 8–13 · mirage, 26 Feb →
328msFastest reaction time · 0–7 · inferno, 11 Jun →
13–2Biggest win · inferno, 8 Dec →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–4In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 71% over 24nukeWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
infernoS2417–771%0.00
mirageC188–1044%-0.00
ancientC166–1038%-0.01
overpassC167–944%-0.01
nukeD101–910%-0.03
anubisA85–363%-0.00
cache—43–175%0.00
dust2—20–20%-0.03
office—10–10%-0.01
train—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

172Matches
61%Win rate
1.23Avg K/D
71.1ADR
45%Headshot %

Clutches & streaks

50%1v1 clutch win
9%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis1267%1.3918.8
Mirage1267%1.3116.3
Ancient1060%1.5618.6
Inferno580%1.3618.8
Overpass560%1.2618.8
Nuke367%1.5120.0
Cache1100%1.3320.0
Vertigo1100%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
34.1%Accuracy (enemy spotted)
36.7%Spray accuracy
84.0%Counter-strafing
10.3°Preaim
618msReaction time
38.2%T opening success
35.2%CT opening success
0.42Enemies flashed / flash
3.2%Flash assists
10.24HE damage / grenade
1.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4226 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.1903% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–130.0218%22 Sept →
cache13–90.0534%21 Sept →
inferno13–80.0329%21 Sept →
cache13–10-0.0517%10 Sept →
nuke15–15-0.0120%7 Sept →
mirage16–13-0.0316%7 Sept →
ancient6–13-0.0617%25 Jun →
mirage15–15-0.0216%16 Jun →
overpass4–130.0119%11 Jun →
inferno0–70.0213%11 Jun →
nuke10–13-0.0115%29 May →
inferno13–90.0746%29 May →
inferno13–90.0525%29 May →
anubis0–8-0.1010%29 May →
inferno9–10.1027%28 May →
overpass13–5-0.0019%28 May →
overpass13–100.0633%28 May →
nuke13–11-0.0221%27 May →
mirage13–60.0115%27 May →
inferno4–9-0.1815%27 May →
mirage9–130.0717%15 May →
dust23–13-0.0438%12 May →
overpass2–13-0.0943%12 May →
inferno14–16-0.0116%5 May →
nuke7–13-0.0524%5 May →
cache13–9-0.0233%4 May →
inferno13–60.1128%27 Mar →
overpass13–100.0322%27 Mar →
anubis16–140.0324%26 Mar →
nuke6–130.0030%26 Mar →
overpass10–130.0125%26 Mar →
office3–5-0.0131%25 Mar →
anubis13–4-0.0024%25 Mar →
ancient10–13-0.0419%24 Mar →
ancient5–13-0.0234%17 Mar →
inferno16–12-0.0211%16 Mar →
mirage13–80.0426%16 Mar →
inferno13–11-0.0422%10 Mar →
overpass13–6-0.0524%10 Mar →
inferno13–8-0.0026%5 Mar →
ancient7–13-0.0211%5 Mar →
nuke8–13-0.0848%1 Mar →
ancient13–70.0220%28 Feb →
anubis13–10-0.0317%28 Feb →
inferno13–5-0.0211%27 Feb →
ancient5–13-0.0326%26 Feb →
overpass15–15-0.0125%26 Feb →
ancient13–80.0421%26 Feb →
mirage8–13-0.0864%26 Feb →
anubis13–3-0.0021%26 Feb →
inferno9–13-0.0216%15 Feb →
mirage13–8-0.0236%15 Feb →
overpass10–13-0.0233%13 Feb →
mirage10–13-0.0121%13 Feb →
anubis10–13-0.0417%13 Feb →
inferno4–13-0.0621%13 Feb →
ancient2–13-0.0835%12 Feb →
overpass13–6-0.0215%12 Feb →
mirage10–13-0.0217%11 Feb →
mirage3–13-0.0317%10 Feb →
anubis13–16-0.0418%8 Feb →
ancient13–90.0420%8 Feb →
mirage13–70.0329%8 Feb →
anubis13–30.1414%8 Feb →
ancient10–130.0219%6 Jan →
mirage2–13-0.0421%5 Jan →
mirage15–150.0126%5 Jan →
inferno13–80.0928%4 Jan →
mirage9–13-0.0227%4 Jan →
nuke15–150.0111%4 Jan →
ancient6–13-0.0127%4 Jan →
ancient12–16-0.0225%4 Jan →
overpass11–13-0.066%4 Jan →
inferno13–100.0624%3 Jan →
ancient6–13-0.0518%3 Jan →
nuke15–150.0417%2 Jan →
inferno13–10-0.0223%23 Dec →
inferno6–13-0.0832%23 Dec →
mirage6–13-0.0420%14 Dec →
overpass9–130.0318%9 Dec →
mirage11–20.0719%8 Dec →
inferno13–20.0331%8 Dec →
overpass13–11-0.0015%8 Dec →
nuke7–13-0.143%5 Dec →
inferno13–7-0.0511%5 Dec →
ancient13–60.0211%4 Dec →
ancient13–70.0223%4 Dec →
inferno8–13-0.0422%4 Dec →
mirage13–11-0.0226%4 Dec →
overpass2–13-0.0426%3 Dec →
inferno13–90.0220%30 Nov →
train10–13-0.0221%30 Nov →
overpass13–60.0419%30 Nov →
ancient13–9-0.0222%30 Nov →
nuke11–13-0.0432%27 Nov →
inferno13–10-0.0125%27 Nov →
mirage13–90.0726%27 Nov →
overpass9–13-0.0125%27 Nov →
inferno13–100.0324%27 Nov →
dust25–13-0.0118%27 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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