Crazyw0lf

Crazyw0lf — CS2 Stats

BE76561197970851318[U:1:10585590]Steam profile ↗✓ No bans

1,058Tracked matches30%Win rate2020Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 -1,452 21 Aug – 2 Oct · 26 days played
14,52118,043peak 18,04321 Aug2 Oct
18,043Peak Premier in tracked matches
26Days played since 2026-08-21

Premier CS Rating

  • 3,043 below peak (18,043)
  • -1,686 over 30 days · declining
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-17
  • Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGCrazyw0lfPREMIER15,000 · Purple bandcsdb.gg/stats

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Performance scores

Aim77
Positioning56
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY34–64–2Last 10034%Win rateLWWWLLLLLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −8.1pp headshot accuracy · +46ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 697ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 660ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.7
Utility4.4
Positioning5.6
Opening Duels1.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 52% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.6
Utility4.4
Mechanics6.5
Opening Duels3.2
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time638ms−42ms
first ⅓ avg 680ms → last ⅓ avg 638ms
Headshot accuracy22.3%−4.6%
first ⅓ avg 26.9% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–2 · overpass, 16 Sept →
43%Best headshot accuracy · 5–13 · anubis, 3 Sept →
469msFastest reaction time · 4–13 · inferno, 2 Oct →
13–2Biggest win · nuke, 26 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 57% over 21cacheWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA2112–957%0.07
mirageC166–1038%0.03
ancientD153–1220%0.04
dust2D143–1121%0.04
infernoD134–931%0.02
anubisC104–640%0.03
cacheD101–910%0.02
overpass—11–0100%0.35

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
38.9%Accuracy (enemy spotted)
39.7%Spray accuracy
79.1%Counter-strafing
10.0°Preaim
637msReaction time
51.9%T opening success
34.0%CT opening success
0.63Enemies flashed / flash
8.3%Flash assists
10.57HE damage / grenade
3.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5032 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.9659% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0122%2 Oct →
inferno13–11-0.0216%2 Oct →
dust213–50.1228%2 Oct →
mirage16–140.0917%2 Oct →
anubis2–130.0415%2 Oct →
dust27–130.0618%2 Oct →
inferno7–130.0321%2 Oct →
inferno9–130.0620%2 Oct →
cache11–13-0.0017%30 Sept →
anubis13–9-0.0111%30 Sept →
mirage8–13-0.0230%28 Sept →
nuke13–7-0.0137%28 Sept →
ancient7–130.0428%28 Sept →
inferno13–160.0229%26 Sept →
inferno5–13-0.0237%26 Sept →
inferno14–160.0327%26 Sept →
nuke13–20.1521%26 Sept →
ancient13–110.1123%26 Sept →
mirage10–130.0319%26 Sept →
mirage4–13-0.0517%25 Sept →
cache3–130.0319%25 Sept →
nuke10–130.1322%25 Sept →
ancient10–130.0522%25 Sept →
dust213–110.0320%24 Sept →
dust213–100.0231%24 Sept →
dust211–130.0325%24 Sept →
ancient5–13-0.0635%21 Sept →
dust24–130.0111%21 Sept →
nuke9–130.0426%21 Sept →
inferno4–13-0.0115%19 Sept →
nuke16–130.0517%19 Sept →
mirage7–130.0524%19 Sept →
ancient6–130.0616%19 Sept →
mirage13–70.1414%18 Sept →
mirage9–130.0520%18 Sept →
mirage11–130.0334%18 Sept →
ancient1–13-0.0320%18 Sept →
nuke13–70.0030%18 Sept →
nuke10–130.0721%17 Sept →
mirage13–110.1228%17 Sept →
inferno7–130.0029%17 Sept →
nuke5–130.0334%17 Sept →
dust24–13-0.0226%16 Sept →
nuke13–30.1040%16 Sept →
dust29–130.0731%16 Sept →
overpass9–20.3531%16 Sept →
inferno9–70.0330%16 Sept →
ancient16–120.1023%15 Sept →
nuke13–160.0725%14 Sept →
anubis11–130.0712%14 Sept →
nuke14–160.0521%14 Sept →
cache6–130.0822%14 Sept →
ancient15–150.1226%10 Sept →
cache5–130.0136%10 Sept →
dust28–130.1121%10 Sept →
mirage13–160.0126%9 Sept →
nuke8–130.0532%9 Sept →
dust211–130.0830%6 Sept →
cache13–110.0529%5 Sept →
mirage13–40.0835%5 Sept →
ancient7–13-0.0320%5 Sept →
anubis16–140.0528%5 Sept →
mirage1–13-0.0321%5 Sept →
cache8–13-0.0127%5 Sept →
dust26–130.0428%5 Sept →
ancient8–130.0219%4 Sept →
dust22–130.0627%4 Sept →
inferno13–40.1031%4 Sept →
anubis16–140.0322%4 Sept →
dust23–13-0.0219%4 Sept →
mirage8–13-0.0143%4 Sept →
nuke13–80.1336%3 Sept →
ancient11–130.0127%3 Sept →
nuke13–60.0836%3 Sept →
anubis5–13-0.0243%3 Sept →
cache6–13-0.0335%3 Sept →
nuke11–130.0535%31 Aug →
mirage2–13-0.0318%31 Aug →
inferno8–130.0834%31 Aug →
nuke13–80.0519%31 Aug →
dust25–130.0117%30 Aug →
mirage13–80.0720%30 Aug →
ancient7–130.0720%30 Aug →
nuke13–30.0522%27 Aug →
nuke11–130.1326%27 Aug →
cache8–130.0619%27 Aug →
anubis6–130.0122%27 Aug →
cache1–13-0.0924%27 Aug →
nuke13–40.0333%25 Aug →
inferno13–30.0042%25 Aug →
anubis13–40.0819%25 Aug →
mirage13–9-0.0230%24 Aug →
ancient13–100.0628%24 Aug →
anubis15–150.0626%24 Aug →
nuke13–30.1224%22 Aug →
ancient8–13-0.0117%22 Aug →
anubis4–13-0.0217%22 Aug →
ancient8–130.0622%22 Aug →
cache9–130.1128%22 Aug →
nuke13–80.1536%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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