Odi

Odi — CS2 Stats

76561197969641244[U:1:9375516]Steam profile ↗✓ No bans

1,049Tracked matches53%Win rate2020Tracked since
CSDB Rating5.1 DevelopingClutch Specialist
Premier CS Rating11,580Blue band · top ~46.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,580 +316 2 Oct – 27 Oct · 19 days played
8,57311,580peak 11,5802 Oct27 Oct
11,843Peak Premier in tracked matches
20Days played since 2026-10-02

Premier CS Rating

  • At peak — 11,580
  • +316 over 30 days · steady
  • Next: Purple band at 15,000 — 3,420 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGOdiPREMIER11,580 · Blue bandcsdb.gg/stats

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Performance scores

Aim40
Positioning66
Utility68

0–100 skill scores via Leetify.

Recent form

HOT52–46–2Last 10052%Win rateWWWLWWWWLL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −0.9pp headshot accuracy · +30ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 667ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 659ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.7 against its own average).

Aim4.0
Utility6.8
Positioning6.6
Opening Duels4.1
Clutch9.4

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 57% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning6.6
Utility6.8
Mechanics4.4
Opening Duels6.0
Win Impact6.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time637ms+26ms
first ⅓ avg 611ms → last ⅓ avg 637ms
Headshot accuracy12.4%−1.1%
first ⅓ avg 13.5% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 14–16 · dust2, 3 Oct →
33%Best headshot accuracy · 5–13 · mirage, 8 Oct →
453msFastest reaction time · 9–13 · anubis, 5 Oct →
13–2Biggest win · mirage, 23 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
11–12In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 67% over 12anubisWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A2515–1060%0.01
mirageB2010–1050%0.00
cacheC125–742%-0.01
infernoB126–650%-0.00
nukeS128–467%0.00
anubisD124–833%-0.00
ancientA74–357%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
50%Win rate
0.59Avg K/D
47.1ADR
42%Headshot %

Clutches & streaks

67%1v1 clutch win
33%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Cache2100%0.5312.0
Mirage20%0.346.0
Inferno10%0.5610.0
Dust21100%1.2714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
32.6%Accuracy (enemy spotted)
33.8%Spray accuracy
69.9%Counter-strafing
10.7°Preaim
642msReaction time
52.3%T opening success
55.5%CT opening success
0.62Enemies flashed / flash
5.6%Flash assists
8.67HE damage / grenade
20.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0313% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–7-0.0210%27 Oct →
inferno16–140.0411%27 Oct →
mirage13–80.1017%27 Oct →
mirage11–13-0.0013%27 Oct →
dust213–110.0021%27 Oct →
inferno13–11-0.0010%26 Oct →
mirage13–90.0315%26 Oct →
mirage13–6-0.019%26 Oct →
cache11–13-0.0114%26 Oct →
nuke9–13-0.044%25 Oct →
dust27–130.0117%25 Oct →
nuke13–60.0717%25 Oct →
mirage10–13-0.018%25 Oct →
anubis6–13-0.0411%25 Oct →
inferno11–13-0.0116%25 Oct →
cache13–50.0213%25 Oct →
dust213–11-0.0015%25 Oct →
nuke7–13-0.054%25 Oct →
dust213–50.0014%25 Oct →
cache14–160.0016%24 Oct →
mirage8–13-0.067%24 Oct →
anubis4–13-0.0410%24 Oct →
mirage13–6-0.037%24 Oct →
mirage11–130.0111%23 Oct →
nuke16–13-0.069%23 Oct →
ancient13–40.0110%23 Oct →
dust28–13-0.0226%23 Oct →
mirage13–9-0.018%23 Oct →
cache13–6-0.053%23 Oct →
cache1–13-0.0516%23 Oct →
ancient13–9-0.0013%23 Oct →
ancient2–13-0.1310%23 Oct →
mirage13–2-0.0128%23 Oct →
cache15–150.0316%23 Oct →
anubis9–130.0613%22 Oct →
dust216–120.0115%22 Oct →
anubis8–13-0.017%22 Oct →
ancient13–11-0.049%22 Oct →
dust212–60.089%22 Oct →
mirage7–130.0218%22 Oct →
nuke13–90.049%22 Oct →
nuke3–13-0.0124%22 Oct →
mirage13–7-0.0215%22 Oct →
anubis13–50.0515%22 Oct →
nuke11–130.034%22 Oct →
dust213–90.0511%22 Oct →
dust213–110.0511%22 Oct →
dust213–7-0.003%22 Oct →
mirage13–70.015%21 Oct →
cache10–13-0.0312%21 Oct →
dust213–40.0113%21 Oct →
mirage11–130.0414%21 Oct →
inferno9–13-0.0815%21 Oct →
dust25–13-0.0010%21 Oct →
dust213–60.0124%21 Oct →
cache4–13-0.038%21 Oct →
anubis13–50.0310%21 Oct →
mirage10–13-0.0011%21 Oct →
anubis1–13-0.0510%21 Oct →
inferno13–11-0.0512%21 Oct →
dust213–11-0.0519%19 Oct →
dust26–13-0.046%18 Oct →
dust213–6-0.0116%18 Oct →
mirage13–10-0.050%18 Oct →
dust214–16-0.0114%18 Oct →
anubis13–80.0114%18 Oct →
mirage13–110.0511%18 Oct →
cache16–130.016%18 Oct →
inferno10–130.0720%18 Oct →
nuke13–110.0214%17 Oct →
inferno13–9-0.0114%14 Oct →
nuke13–5-0.077%13 Oct →
cache14–160.0120%13 Oct →
dust28–13-0.0215%12 Oct →
cache19–17-0.0515%9 Oct →
nuke13–100.0412%8 Oct →
anubis5–13-0.0218%8 Oct →
mirage5–13-0.0433%8 Oct →
inferno7–130.029%6 Oct →
inferno14–16-0.0115%5 Oct →
mirage15–15-0.0020%5 Oct →
anubis9–130.029%5 Oct →
dust214–16-0.0016%4 Oct →
dust213–80.049%4 Oct →
ancient13–80.033%4 Oct →
dust24–13-0.0520%3 Oct →
ancient8–130.028%3 Oct →
inferno13–5-0.0110%3 Oct →
nuke13–10-0.052%3 Oct →
dust213–60.0815%3 Oct →
mirage3–130.019%3 Oct →
inferno7–13-0.0120%3 Oct →
anubis6–13-0.0614%3 Oct →
dust214–160.1113%3 Oct →
dust213–5-0.016%3 Oct →
anubis13–60.0213%3 Oct →
dust25–13-0.0416%2 Oct →
nuke13–70.0916%2 Oct →
inferno13–60.0218%2 Oct →
ancient7–130.0110%2 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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