Samppasd

Samppasd — CS2 Stats

76561197968332081[U:1:8066353]Steam profile ↗VAC banned

1,743Tracked matches40%Win rate2020Tracked since
2,203Hours in CS
CSDB Rating5.6 SolidSupport
Premier CS Rating22,460Top 25% of 185,711 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#46008 of 232350 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,743 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 22 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,460 +2,448 22 Mar4 Sept · 20 days played
17,31122,680peak 22,68022 Mar4 Sept
22,680Peak Premier in tracked matches
1,342Highest Faceit ELO seen on CSDB
35Days played since 2026-03-22

Faceit ELO

  • At peak — 1,342
  • Next: Level 7 at 1,351 9 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-04
  • Level 5 first seen 2026-09-04

Premier CS Rating

  • 220 below peak (22,680)
  • 0 over 30 days · steady
  • Next: Red band at 25,000 2,540 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,987), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate54.9%46.9%49.2%above
Shot accuracy15.7%13.0%13.4%above
Kill/death ratio1.251.081.12above
Match win rate44.4%46.7%48.5%4.1% short

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSamppasdPREMIER22,460 · Pink bandPEAK ELO1,342csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning56
Utility62

0–100 skill scores via Leetify.

Recent form

COLD34615Last 10034%Win rateLLLWLLLWWL

Last 10 vs previous 10: −10pp win rate · −0.06 avg rating · +4.5pp headshot accuracy · +5ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 661ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 702ms

Last 20

  • 713 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 700ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.2
Utility6.2
Positioning5.6
Opening Duels4.0
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 81% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 718ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.6
Utility6.2
Mechanics7.7
Opening Duels2.3
Win Impact1.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time716ms+56ms
first ⅓ avg 659ms → last ⅓ avg 716ms
Headshot accuracy21.7%−2.4%
first ⅓ avg 24.0% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 16–13 · dust2, 18 Jul
56%Best headshot accuracy · 13–1 · ancient, 27 Jun
469msFastest reaction time · 5–13 · ancient, 2 Jul
13–1Biggest win · ancient, 27 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
67In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 45% over 11dust2Weakest map · 22% over 27
MapGradePlayedRecordWin rateAvg rating
dust2D2762122%0.00
ancientD2161529%-0.01
nukeC156940%0.02
cacheB115645%0.05
infernoC94544%0.02
anubisC83538%-0.02
overpass43175%-0.02
vertigo2020%0.01
train2020%0.01
mirage110100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 27). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

142,442Lifetime kills
1.25K/D · Top 25% of Pink band
5,532Matches
44.4%Match win rate
54.9%Headshot % · Top 25% of Pink band
15.7%Shot accuracy · Top 50% of Pink band
18,402MVPs
2,203Hours (in match)
4,555Bombs planted
1,450Bombs defused

Most-used weapons

Lifetime map wins

23,240dust2
6,483inferno
4,887nuke
1,714train
1,250vertigo
1,136cbble
116office
114aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

51Matches
63%Win rate
1.31Avg K/D
89.2ADR
49%Headshot %

Clutches & streaks

41%1v1 clutch win
8%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust21145%1.1716.6
Inferno1090%1.3417.2
Nuke989%1.6717.9
Mirage757%1.1717.9
Ancient633%1.1619.5
Overpass475%0.8310.5
Train425%1.7522.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
33.6%Accuracy (enemy spotted)
36.8%Spray accuracy
84.7%Counter-strafing
10.3°Preaim
718msReaction time
37.5%T opening success
41.2%CT opening success
0.58Enemies flashed / flash
12.0%Flash assists
9.91HE damage / grenade
10.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 717.9151ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4744% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo4–130.0229%22 Aug
dust27–13-0.0424%30 Jul
ancient9–13-0.0817%30 Jul
ancient13–50.0430%26 Jul
ancient11–13-0.1010%25 Jul
inferno8–130.0116%24 Jul
cache11–130.0124%24 Jul
inferno13–6-0.0121%24 Jul
nuke13–70.0520%24 Jul
anubis4–13-0.0626%24 Jul
cache13–30.1122%24 Jul
train3–130.0523%19 Jul
dust216–130.1628%18 Jul
nuke13–50.1025%18 Jul
dust27–130.0316%18 Jul
dust20–13-0.060%17 Jul
anubis13–10-0.067%17 Jul
ancient6–13-0.0215%17 Jul
nuke6–130.0621%17 Jul
cache7–130.0317%17 Jul
dust213–90.0120%17 Jul
cache16–140.0226%15 Jul
dust213–8-0.0420%15 Jul
cache13–100.0320%9 Jul
dust24–13-0.0027%3 Jul
inferno5–130.0223%2 Jul
dust210–130.0326%2 Jul
ancient4–13-0.0620%2 Jul
dust23–130.0327%2 Jul
nuke13–60.1624%2 Jul
inferno3–13-0.0433%2 Jul
ancient6–13-0.0329%2 Jul
ancient9–13-0.0330%2 Jul
dust216–14-0.0324%2 Jul
anubis10–13-0.0321%2 Jul
dust29–130.0323%2 Jul
ancient5–13-0.0026%2 Jul
dust212–120.0527%2 Jul
dust213–110.0019%1 Jul
nuke8–13-0.0718%27 Jun
overpass14–16-0.0418%27 Jun
mirage13–70.0118%27 Jun
ancient13–10.0056%27 Jun
dust25–130.0130%27 Jun
dust24–130.0626%26 Jun
ancient6–13-0.0320%26 Jun
dust24–13-0.0726%18 Jun
dust210–13-0.0120%3 Jun
inferno14–160.0826%3 Jun
nuke3–13-0.0916%3 Jun
ancient9–130.0627%29 May
dust25–130.0230%28 May
nuke4–130.0930%28 May
inferno13–8-0.0018%28 May
ancient11–130.0419%28 May
nuke9–13-0.0639%28 May
cache8–130.0538%28 May
anubis10–130.0129%28 May
anubis2–13-0.0615%28 May
cache6–130.1224%1 May
ancient4–130.0124%30 Apr
overpass13–7-0.0226%30 Apr
nuke13–80.1029%30 Apr
cache13–80.1123%30 Apr
dust29–130.0425%30 Apr
cache13–40.0533%30 Apr
dust212–12-0.0526%29 Apr
cache5–13-0.0438%29 Apr
cache12–120.0329%29 Apr
ancient13–9-0.0322%28 Apr
ancient13–100.0131%25 Apr
ancient13–40.0129%22 Apr
anubis8–130.0219%22 Apr
anubis13–110.0121%22 Apr
nuke11–130.0218%22 Apr
inferno6–13-0.0028%22 Apr
overpass13–9-0.0122%21 Apr
anubis16–140.0424%21 Apr
dust215–150.0524%21 Apr
ancient6–13-0.0515%21 Apr
dust27–130.0017%20 Apr
dust213–7-0.0125%11 Apr
ancient13–160.0228%11 Apr
dust22–13-0.0739%11 Apr
vertigo7–130.0126%11 Apr
dust27–13-0.0127%11 Apr
ancient9–130.0215%11 Apr
inferno13–50.0816%11 Apr
nuke14–160.0020%10 Apr
nuke12–120.0027%5 Apr
train3–13-0.0318%5 Apr
inferno13–50.0727%5 Apr
nuke13–50.0129%4 Apr
ancient4–13-0.0715%29 Mar
nuke13–110.0321%29 Mar
dust210–13-0.0622%29 Mar
ancient13–80.0420%28 Mar
dust25–13-0.0532%27 Mar
overpass13–80.0020%22 Mar
nuke7–13-0.0329%22 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →