RumleSkaft

RumleSkaft — CS2 Stats

DK76561197967150078[U:1:6884350]Steam profile ↗✓ No bans

1,146Tracked matches28%Win rate2020Tracked since
CSDB Rating2.3 LearningClutch Specialist
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

Rating over time

15,610Peak Premier in tracked matches
39Days played since 2025-03-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRumleSkaftFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim17
Positioning33
Utility49

0–100 skill scores via Leetify.

Recent form

COLD43–46–11Last 10043%Win rateLLLWLLLTLL

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · −1.0pp headshot accuracy · +69ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 688ms

Last 10

  • 1–8–1 · 10% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 700ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 666ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5 against its own average).

Aim1.7
Utility4.9
Positioning3.3
Opening Duels0.0
Clutch9.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 58% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 666ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning3.3
Utility4.9
Mechanics2.4
Opening Duels0.0
Win Impact0.0

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time673ms+1ms
first ⅓ avg 672ms → last ⅓ avg 673ms
Headshot accuracy13.3%+0.6%
first ⅓ avg 12.7% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–1 · vertigo, 19 Sept →
30%Best headshot accuracy · 2–13 · ancient, 24 Oct →
438msFastest reaction time · 6–0 · overpass, 13 May →
13–2Biggest win · nuke, 4 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
8–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

breweryBest map · 83% over 6infernoWeakest map · 24% over 21
MapGradePlayedRecordWin rateAvg rating
nukeB2210–1245%-0.02
infernoD215–1624%-0.03
ancientB126–650%-0.04
overpassC125–742%-0.02
vertigoS64–267%0.03
breweryS65–183%0.10
rooftopC52–340%-0.06
train—30–30%-0.06
dust2—32–167%-0.06
cache—20–20%-0.05
dogtown—22–0100%0.05
transit—11–0100%0.04
palacio—10–10%-0.02
golden—10–10%-0.03
anubis—10–10%-0.04
jura—10–10%-0.04
mirage—11–0100%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (24% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

511Matches
50%Win rate
0.91Avg K/D
57.9ADR
32%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno475%0.748.8
Ancient2100%0.397.5
Train10%0.8612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
25.7%Accuracy (enemy spotted)
26.9%Spray accuracy
60.7%Counter-strafing
11.4°Preaim
666msReaction time
22.0%T opening success
24.5%CT opening success
0.58Enemies flashed / flash
3.2%Flash assists
10.02HE damage / grenade
4.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6768% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.9912% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0517%13 May →
cache6–13-0.0517%13 May →
inferno12–16-0.059%2 Apr →
nuke13–4-0.036%8 Mar →
ancient10–13-0.037%8 Mar →
inferno6–13-0.0214%8 Mar →
nuke5–13-0.0510%25 Nov →
overpass15–15-0.0110%25 Nov →
vertigo10–13-0.117%24 Nov →
ancient11–13-0.0917%19 Nov →
nuke12–12-0.0317%13 Nov →
inferno7–13-0.036%13 Nov →
nuke13–40.0311%6 Nov →
train6–13-0.089%6 Nov →
vertigo13–60.0315%30 Oct →
nuke11–30.126%30 Oct →
overpass8–13-0.039%30 Oct →
dust213–5-0.0016%30 Oct →
inferno3–13-0.0622%30 Oct →
nuke1–13-0.0714%30 Oct →
inferno15–15-0.0616%24 Oct →
ancient2–13-0.0930%24 Oct →
inferno7–13-0.0513%24 Oct →
ancient11–13-0.0714%5 Oct →
rooftop9–30.0319%4 Oct →
rooftop5–9-0.1819%4 Oct →
rooftop8–8-0.0817%4 Oct →
rooftop9–7-0.076%4 Oct →
rooftop8–8-0.0219%2 Oct →
transit9–60.0418%2 Oct →
palacio12–12-0.028%2 Oct →
golden9–13-0.038%2 Oct →
nuke13–100.0012%1 Oct →
overpass13–100.017%1 Oct →
inferno12–120.0127%1 Oct →
brewery9–40.0314%30 Sept →
brewery9–50.1224%30 Sept →
dogtown9–7-0.0311%20 Sept →
brewery9–10.1620%20 Sept →
brewery9–70.1111%19 Sept →
nuke2–9-0.165%19 Sept →
inferno7–90.1023%19 Sept →
vertigo9–10.2417%19 Sept →
inferno5–9-0.0324%19 Sept →
nuke5–13-0.088%17 Sept →
overpass6–13-0.0510%17 Sept →
inferno6–13-0.0218%4 Sept →
nuke13–2-0.0111%4 Sept →
inferno6–13-0.0512%23 Aug →
ancient13–7-0.0414%22 Aug →
brewery4–9-0.0315%15 Aug →
dogtown9–00.1319%15 Aug →
anubis5–13-0.0412%15 Aug →
nuke13–10-0.0017%15 Aug →
dust211–13-0.0616%14 Aug →
ancient13–7-0.0414%14 Aug →
overpass13–6-0.0516%14 Aug →
nuke12–12-0.057%14 Aug →
overpass3–13-0.0514%10 Aug →
overpass13–9-0.0615%10 Aug →
inferno4–13-0.030%10 Aug →
inferno7–130.0010%10 Aug →
brewery9–10.1911%10 Aug →
overpass13–5-0.0225%9 Aug →
nuke11–13-0.0611%7 Aug →
dust212–5-0.129%7 Aug →
vertigo13–80.009%7 Aug →
inferno15–15-0.0416%22 Jul →
inferno10–13-0.0519%22 Jul →
nuke1–13-0.0512%22 Jul →
inferno13–11-0.078%22 Jul →
inferno13–7-0.0218%22 Jul →
ancient13–7-0.067%22 Jul →
ancient13–80.007%10 Jul →
nuke8–13-0.059%10 Jul →
ancient13–11-0.0312%10 Jul →
nuke7–13-0.0310%29 Jun →
inferno13–110.0124%29 Jun →
ancient13–110.0221%29 Jun →
ancient11–13-0.0210%13 Jun →
overpass5–13-0.077%11 Jun →
nuke4–13-0.0713%11 Jun →
inferno9–50.0215%4 Jun →
vertigo11–130.0310%4 Jun →
jura5–13-0.0411%4 Jun →
overpass12–12-0.0113%3 Jun →
vertigo13–3-0.0412%3 Jun →
nuke13–90.019%1 Jun →
inferno7–3-0.048%1 Jun →
nuke8–13-0.0315%1 Jun →
train7–13-0.0824%1 Jun →
ancient10–13-0.1014%26 May →
mirage13–8-0.069%26 May →
overpass12–12-0.0215%13 May →
overpass6–00.1125%13 May →
nuke13–10-0.047%13 May →
nuke13–110.025%25 Mar →
inferno2–13-0.1010%25 Mar →
train5–13-0.0214%9 Mar →
nuke13–50.0913%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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