Korvamato

Korvamato — CS2 Stats

FI76561197967023935[U:1:6758207]Steam profile ↗✓ No bans

1,155Tracked matches50%Win rate2024Tracked since
CSDB Rating6.0 SolidSupport
Premier CS Rating18,113Purple band · top ~16% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 4 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,113 +809 8 Apr21 Sept · 24 days played
16,26019,999peak 19,9998 Apr21 Sept
19,999Peak Premier in tracked matches
1,535Highest Faceit ELO seen on CSDB
37Days played since 2026-04-04

Faceit ELO

  • At peak — 1,535
  • Next: Level 9 at 1,751 216 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-19
  • Level 7 first seen 2026-09-19

Premier CS Rating

  • 1,886 below peak (19,999)
  • -432 over 30 days · declining
  • -1,886 over 90 days
  • Next: Pink band at 20,000 1,887 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-19
  • Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGKorvamatoPREMIER18,113 · Purple bandPEAK ELO1,535csdb.gg/stats

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Performance scores

Aim88
Positioning42
Utility49

0–100 skill scores via Leetify.

Recent form

COLD57394Last 10057%Win rateWLLLLWLWLL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · +2.3pp headshot accuracy · +55ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 616ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 557ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim8.8
Utility4.9
Positioning4.2
Opening Duels1.5
Clutch2.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.2
Utility4.9
Mechanics8.0
Opening Duels0.9
Win Impact5.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time518ms−56ms
first ⅓ avg 575ms → last ⅓ avg 518ms
Headshot accuracy20.1%+1.2%
first ⅓ avg 18.9% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · cache, 22 Sept
46%Best headshot accuracy · 13–2 · nuke, 7 Jun
383msFastest reaction time · 13–9 · cache, 5 Sept
13–1Biggest win · ancient, 26 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
89In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 71% over 21ancientWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
ancientC2391439%0.01
infernoS2115671%0.03
nukeB1910953%0.01
cacheA159660%0.01
anubisA117464%0.01
mirageS64267%0.00
dust231233%-0.01
vertigo110100%-0.05
overpass110100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (39% over 23). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

203Matches
54%Win rate
1.10Avg K/D
77.3ADR
46%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno4760%1.2517.6
Ancient4553%1.0716.0
Nuke3053%1.1315.6
Anubis2250%0.9614.9
Train1856%1.2517.4
Mirage1338%0.9013.5
Dust21136%0.8314.2
Overpass1164%0.9816.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
38.8%Accuracy (enemy spotted)
39.2%Spray accuracy
86.2%Counter-strafing
9.0°Preaim
512msReaction time
30.6%T opening success
36.4%CT opening success
0.45Enemies flashed / flash
7.0%Flash assists
9.50HE damage / grenade
9.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4525 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5623% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–20.1429%22 Sept
nuke7–13-0.0420%21 Sept
anubis8–13-0.0423%21 Sept
ancient11–13-0.0324%21 Sept
dust25–13-0.0010%15 Sept
inferno13–90.0210%15 Sept
ancient11–130.0428%7 Sept
nuke13–9-0.0219%7 Sept
inferno10–130.0317%6 Sept
dust21–13-0.0526%6 Sept
nuke13–60.0320%6 Sept
inferno13–80.0314%6 Sept
cache11–13-0.0021%6 Sept
ancient10–13-0.0425%5 Sept
cache13–9-0.085%5 Sept
dust216–130.0311%5 Sept
cache7–130.0514%5 Sept
cache13–70.0126%5 Sept
inferno13–80.0633%1 Sept
anubis13–100.1215%1 Sept
cache13–160.0118%1 Sept
vertigo13–11-0.0513%30 Aug
mirage13–100.0111%30 Aug
nuke13–100.0326%30 Aug
mirage11–13-0.0619%30 Aug
mirage13–90.0532%29 Aug
ancient13–11-0.0020%29 Aug
mirage6–13-0.0324%29 Aug
anubis7–13-0.0421%28 Aug
ancient10–130.0329%28 Aug
ancient7–13-0.0124%28 Aug
cache13–100.0419%28 Aug
cache7–13-0.0614%28 Aug
inferno13–11-0.0122%27 Aug
nuke15–150.0327%27 Aug
inferno13–100.0834%17 Aug
cache13–60.0227%17 Aug
nuke10–130.0423%17 Aug
anubis13–8-0.0319%1 Aug
mirage13–9-0.0313%1 Aug
ancient9–13-0.0121%1 Aug
nuke15–15-0.0116%1 Aug
mirage13–60.0515%1 Aug
ancient13–60.1117%1 Aug
inferno10–13-0.0212%1 Aug
inferno13–70.0019%30 Jul
cache13–8-0.0320%30 Jul
ancient12–160.0020%30 Jul
anubis16–140.028%11 Jul
nuke13–70.0126%11 Jul
inferno13–2-0.0312%11 Jul
anubis5–13-0.0724%11 Jul
nuke10–13-0.0329%11 Jul
cache13–60.0918%10 Jul
ancient7–130.0214%10 Jul
anubis13–30.0616%10 Jul
cache9–13-0.0816%10 Jul
ancient16–14-0.0216%6 Jul
inferno13–80.0111%6 Jul
nuke11–130.0319%8 Jun
inferno13–90.0423%8 Jun
ancient13–10-0.0813%7 Jun
nuke13–20.0246%7 Jun
inferno13–80.0632%7 Jun
ancient13–110.0019%27 May
ancient10–13-0.0119%27 May
anubis3–13-0.0016%27 May
nuke13–70.0318%26 May
ancient13–10.1415%26 May
inferno13–30.0920%25 May
nuke13–50.0618%25 May
inferno13–100.0324%24 May
ancient5–13-0.1014%24 May
ancient15–15-0.0816%23 May
inferno7–130.0322%23 May
anubis13–70.0127%22 May
ancient13–100.0619%22 May
nuke19–15-0.0618%21 May
cache8–130.0117%19 May
cache13–70.0417%19 May
cache13–100.0114%4 May
ancient14–160.0223%28 Apr
inferno15–150.0324%28 Apr
inferno13–8-0.0321%21 Apr
ancient7–130.0119%21 Apr
anubis13–20.0419%21 Apr
ancient13–110.0511%20 Apr
inferno11–130.0326%20 Apr
nuke7–13-0.0512%20 Apr
inferno13–100.0415%15 Apr
nuke13–10.0428%15 Apr
ancient13–80.0414%15 Apr
nuke6–13-0.0218%11 Apr
anubis13–90.0418%10 Apr
ancient11–130.0120%9 Apr
inferno11–130.019%9 Apr
nuke10–13-0.0117%9 Apr
inferno16–140.0619%8 Apr
nuke13–60.0323%8 Apr
overpass13–90.0225%4 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →