T-Tacos | Sodeer

T-Tacos | Sodeer — CS2 Stats

SE76561197964682863[U:1:4417135]Steam profile ↗✓ No bans

1,828Tracked matches40%Win rate2020Tracked since
2,908Hours in CS
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 8 · 1,933 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,828 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 25 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,732 +2,915 25 Oct16 Jan · 14 days played
17,81722,375peak 22,37525 Oct16 Jan
22,375Peak Premier in tracked matches
1,933Highest Faceit ELO seen on CSDB
40Days played since 2025-10-25

Faceit ELO

  • At peak — 1,933
  • Next: Level 10 at 2,001 68 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-22
  • Level 8 first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate27.8%46.8%48.3%20.5% short
Shot accuracy16.6%13.0%13.2%above
Kill/death ratio1.071.061.07meets
Match win rate47.2%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGT-Tacos | SodeerFACEITLevel 8 · 1,933 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,933csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning54
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLLLWLWWWLL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +0.6pp headshot accuracy · −40ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 511ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 497ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim7.6
Utility5.3
Positioning5.4
Opening Duels4.0
Clutch3.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.4
Utility5.3
Mechanics5.9
Opening Duels3.8
Win Impact1.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time542ms−8ms
first ⅓ avg 551ms → last ⅓ avg 542ms
Headshot accuracy13.7%−0.5%
first ⅓ avg 14.1% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · dust2, 26 Oct
30%Best headshot accuracy · 13–4 · ancient, 4 Jan
344msFastest reaction time · 3–13 · inferno, 30 Aug
13–0Biggest win · inferno, 26 Oct

Across the last 100 tracked matches.

Highlights

10Longest win streak
L3Current streak
138In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 73% over 11overpassWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B24131154%0.01
infernoC2291341%0.00
nukeC156940%-0.01
ancientA148657%-0.01
mirageS118373%0.01
overpassC83538%-0.01
anubis21150%-0.04
cache2020%-0.03
train2020%-0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,717Lifetime kills
1.07K/D · Top 50% of Level 8 players
5,778Matches
47.2%Match win rate · Top 50% of Level 8 players
27.8%Headshot %
16.6%Shot accuracy · Top 25% of Level 8 players
15,891MVPs
2,908Hours (in match)
8,864Bombs planted
1,999Bombs defused

Most-used weapons

AWP44,706
AK-4724,622
P2503,462
Knife2,474
FAMAS1,557
MAC-101,495

Lifetime map wins

15,206inferno
6,625dust2
5,481vertigo
5,291nuke
2,861train
1,207cbble
19office
17lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

657Matches
51%Win rate
1.14Avg K/D
74.9ADR
30%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10850%1.0515.0
Inferno9551%1.1315.4
Dust27449%1.0114.6
Ancient6959%1.2115.9
Nuke5252%1.0315.7
Anubis4740%1.5015.8
Vertigo2952%1.1215.0
Overpass2868%1.1414.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
38.9%Accuracy (enemy spotted)
39.8%Spray accuracy
76.6%Counter-strafing
9.4°Preaim
537msReaction time
27.7%T opening success
60.2%CT opening success
0.80Enemies flashed / flash
5.3%Flash assists
9.32HE damage / grenade
6.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5953% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.6796% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0217%5 Sept
nuke7–13-0.009%31 Aug
dust217–19-0.0420%30 Aug
ancient13–2-0.0018%30 Aug
inferno3–13-0.0518%30 Aug
dust213–70.078%30 Aug
mirage16–14-0.0113%29 Aug
ancient13–10-0.0019%29 Aug
inferno9–13-0.058%29 Aug
ancient5–13-0.038%29 Aug
ancient3–13-0.0917%28 Aug
nuke6–13-0.0214%28 Aug
nuke11–130.0220%23 Aug
dust213–80.0616%23 Aug
dust27–130.0112%14 Aug
inferno13–30.088%13 Aug
anubis13–9-0.0313%13 Aug
inferno11–130.0515%13 Aug
inferno13–80.0711%11 Aug
anubis11–13-0.058%9 Aug
mirage13–11-0.0215%9 Aug
dust213–70.0416%8 Aug
dust28–13-0.0611%6 Aug
cache3–13-0.0614%6 Aug
inferno8–130.0210%6 Aug
inferno16–120.0111%5 Aug
dust213–11-0.0326%5 Aug
ancient8–13-0.0314%4 Aug
cache16–19-0.0115%23 Jul
nuke14–16-0.0424%22 Jul
ancient3–13-0.038%22 Jul
inferno5–13-0.066%22 Jul
dust213–5-0.029%22 Jul
inferno9–13-0.0217%28 Jun
train12–12-0.046%22 Jun
dust26–13-0.0416%28 Mar
mirage10–13-0.0326%21 Mar
overpass13–9-0.0517%20 Mar
inferno4–13-0.1025%20 Mar
dust213–30.1110%17 Mar
nuke13–11-0.0122%16 Jan
overpass6–13-0.0328%16 Jan
ancient4–13-0.105%16 Jan
mirage13–11-0.0511%16 Jan
inferno5–13-0.0218%16 Jan
dust213–1-0.0110%16 Jan
dust29–130.0317%16 Jan
inferno8–13-0.015%11 Jan
inferno13–11-0.0516%11 Jan
ancient13–20.0522%11 Jan
nuke3–13-0.0414%11 Jan
mirage13–70.0416%11 Jan
overpass10–13-0.0220%6 Jan
ancient13–9-0.0319%6 Jan
ancient13–30.0324%6 Jan
overpass8–130.0113%6 Jan
dust210–13-0.0111%6 Jan
inferno3–130.014%4 Jan
dust26–13-0.0217%4 Jan
ancient13–40.0430%4 Jan
dust213–5-0.016%4 Jan
nuke9–130.0312%4 Jan
mirage16–120.1012%4 Jan
nuke9–13-0.0420%4 Jan
overpass16–140.0014%3 Jan
dust213–11-0.0316%3 Jan
nuke13–11-0.027%3 Jan
ancient4–130.0017%3 Jan
overpass10–130.0312%3 Jan
dust26–13-0.049%2 Jan
dust216–13-0.0313%22 Dec
dust213–110.0116%20 Dec
mirage13–70.0816%20 Dec
nuke13–11-0.029%20 Dec
mirage13–40.0723%18 Dec
inferno11–13-0.0115%13 Dec
nuke11–13-0.0612%13 Dec
inferno5–13-0.019%13 Dec
mirage15–150.0614%13 Dec
nuke15–150.0315%13 Dec
train14–160.0310%29 Nov
inferno4–12-0.030%27 Nov
nuke13–80.0112%25 Nov
mirage13–16-0.067%21 Nov
overpass8–13-0.0214%21 Nov
dust213–110.0215%21 Nov
dust210–13-0.0312%12 Nov
inferno13–40.0710%12 Nov
inferno13–110.0225%12 Nov
dust210–130.0216%11 Nov
mirage16–13-0.0214%11 Nov
nuke13–10-0.0610%11 Nov
overpass11–60.0115%11 Nov
inferno13–00.0519%26 Oct
dust213–60.1718%26 Oct
inferno13–90.059%25 Oct
ancient13–100.0016%25 Oct
nuke13–70.0418%25 Oct
inferno13–8-0.0022%25 Oct
ancient13–50.0824%25 Oct

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →