traxx

traxx — CS2 Stats

76561197964403557[U:1:4137829]Steam profile ↗✓ No bans

1,065Tracked matches55%Win rate2020Tracked since
CSDB Rating5.8 SolidPositional Player
Premier CS Rating19,065Top 50% of 212,133 CSDB-tracked playersPurple band · top ~12.2% of ranked players (population est.)
CSDB Leaderboard#97982 of 259084 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

−101Premier CS Rating · 19,166 → 19,065

Rating over time

Premier CS Rating: 19,065 +1,601 16 Aug – 31 Oct · 46 days played
16,91620,122peak 20,12216 Aug31 Oct
20,482Peak Premier in tracked matches
45Days played since 2026-08-16

Premier CS Rating

  • 1,057 below peak (20,122)
  • -379 over 30 days · steady
  • +1,601 over 90 days
  • Next: Pink band at 20,000 — 935 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGtraxxFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,065 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning60
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateLWWWWLLLWL

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +1.1pp headshot accuracy · −17ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 8%
  • Avg reaction 517ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 553ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim6.8
Utility4.1
Positioning6.0
Opening Duels3.0

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.0
Utility4.1
Mechanics5.3
Opening Duels4.5
Win Impact6.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time561ms−16ms
first ⅓ avg 577ms → last ⅓ avg 561ms
Headshot accuracy10.8%−1.4%
first ⅓ avg 12.3% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 12–4 · inferno, 30 Aug →
23%Best headshot accuracy · 7–13 · ancient, 14 Sept →
430msFastest reaction time · 13–9 · ancient, 23 Aug →
13–0Biggest win · ancient, 17 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 64% over 11mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
ancientC2310–1343%0.01
nukeA1911–858%-0.01
infernoA169–756%0.01
anubisC156–940%-0.00
cacheA117–464%-0.01
mirageD82–625%-0.02
dust2A85–363%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

109Matches
56%Win rate
1.03Avg K/D
—ADR
30%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo10%0.6114.0
Mirage1100%0.738.0
Anubis10%0.8315.0
Inferno10%0.8016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
39.0%Accuracy (enemy spotted)
42.9%Spray accuracy
73.8%Counter-strafing
10.0°Preaim
563msReaction time
64.8%T opening success
31.4%CT opening success
0.42Enemies flashed / flash
5.8%Flash assists
7.96HE damage / grenade
3.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5756% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4194 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.3894% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–16-0.0410%31 Oct →
inferno13–90.005%26 Oct →
nuke13–20.039%25 Oct →
cache13–5-0.047%25 Oct →
cache16–130.049%25 Oct →
ancient7–13-0.0217%25 Oct →
mirage5–13-0.049%25 Oct →
nuke5–13-0.0416%23 Oct →
dust213–50.0017%23 Oct →
anubis8–130.0514%19 Oct →
anubis5–130.0111%11 Oct →
nuke4–13-0.095%11 Oct →
mirage12–160.009%9 Oct →
inferno13–5-0.0312%6 Oct →
dust213–4-0.0312%2 Oct →
cache4–13-0.068%27 Sept →
nuke6–13-0.0712%27 Sept →
nuke13–80.039%26 Sept →
mirage13–5-0.019%24 Sept →
ancient13–4-0.0212%24 Sept →
nuke13–40.0511%24 Sept →
cache13–11-0.0112%21 Sept →
mirage11–130.0020%21 Sept →
nuke13–100.0112%20 Sept →
cache13–100.0510%19 Sept →
nuke7–13-0.045%18 Sept →
inferno13–8-0.0210%17 Sept →
ancient10–130.058%17 Sept →
nuke15–150.0110%16 Sept →
mirage13–9-0.026%15 Sept →
anubis12–16-0.064%14 Sept →
ancient7–130.0323%14 Sept →
anubis13–70.0713%14 Sept →
anubis13–2-0.0115%13 Sept →
inferno13–90.1012%13 Sept →
anubis10–13-0.0112%12 Sept →
dust26–13-0.0515%11 Sept →
cache13–11-0.037%10 Sept →
nuke13–7-0.0615%9 Sept →
ancient14–160.0312%9 Sept →
anubis13–90.0816%8 Sept →
ancient13–6-0.019%8 Sept →
ancient13–6-0.0214%8 Sept →
anubis13–100.0110%8 Sept →
inferno9–130.0411%8 Sept →
ancient13–110.009%7 Sept →
ancient8–13-0.0515%7 Sept →
dust28–13-0.0214%7 Sept →
anubis9–13-0.0010%5 Sept →
inferno13–90.0112%4 Sept →
ancient7–130.0714%3 Sept →
mirage3–13-0.0215%3 Sept →
ancient9–13-0.0418%2 Sept →
inferno2–13-0.0612%2 Sept →
nuke13–60.1213%1 Sept →
ancient10–13-0.027%1 Sept →
anubis11–13-0.057%1 Sept →
anubis9–130.0512%1 Sept →
dust213–60.0912%1 Sept →
nuke13–110.012%30 Aug →
nuke8–130.026%30 Aug →
inferno9–13-0.0312%30 Aug →
nuke5–13-0.049%30 Aug →
inferno12–40.1516%30 Aug →
anubis2–13-0.0818%29 Aug →
ancient14–160.026%29 Aug →
anubis15–15-0.058%28 Aug →
cache2–13-0.0412%28 Aug →
ancient13–70.0115%28 Aug →
ancient9–13-0.0313%27 Aug →
inferno6–130.0714%27 Aug →
cache13–5-0.0010%27 Aug →
nuke13–7-0.0314%27 Aug →
cache13–110.0221%26 Aug →
ancient13–70.0512%26 Aug →
inferno10–13-0.0110%25 Aug →
mirage5–130.006%25 Aug →
dust213–110.0121%25 Aug →
ancient7–13-0.049%24 Aug →
inferno5–13-0.068%24 Aug →
ancient10–13-0.0011%24 Aug →
ancient13–110.048%24 Aug →
inferno13–80.0719%23 Aug →
anubis13–9-0.059%23 Aug →
ancient13–90.1016%23 Aug →
cache10–13-0.0212%20 Aug →
anubis13–30.029%20 Aug →
ancient13–10-0.036%19 Aug →
dust213–110.0315%19 Aug →
inferno9–13-0.0419%19 Aug →
nuke13–90.018%19 Aug →
nuke13–7-0.0514%18 Aug →
cache7–13-0.038%18 Aug →
ancient13–16-0.038%18 Aug →
inferno13–100.0211%18 Aug →
nuke4–13-0.0822%18 Aug →
ancient13–00.0810%17 Aug →
nuke13–40.0310%17 Aug →
inferno13–8-0.0420%17 Aug →
dust211–13-0.017%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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