(:Djens:)

(:Djens:) — CS2 Stats

76561197964021600[U:1:3755872]Steam profile ↗✓ No bans

1,975Tracked matches46%Win rate2020Tracked since
CSDB Rating5.3 DevelopingAll-Rounder
FaceitLevel 8 · 1,429 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,429 → 1,429
+3Tracked matches · now 1,975
0.0ppWin rate · 46.4% → 46.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 2 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,990 -1,793 2 May3 Jul · 21 days played
18,99023,361peak 23,3612 May3 Jul
Faceit ELO: 1,429 +0 31 Aug23 Sept · 4 observations
1,4291,429peak 1,42931 Aug23 Sept
23,361Peak Premier in tracked matches
1,429Highest Faceit ELO seen on CSDB
37Days played since 2026-05-02

Faceit ELO

  • At peak — 1,429
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 102 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-31
  • Level 6 first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG(:Djens:)FACEITLevel 8 · 1,429 ELOSTANDINGTop 31.2% of ranked30 DAYS0 ELOPEAK ELO1,429csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning54
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateLLWWWWWTLW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +9.1pp headshot accuracy · −124ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 542ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 552ms

Last 20

  • 1091 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.5
Utility5.5
Positioning5.4
Opening Duels5.5
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.4
Utility5.5
Mechanics6.1
Opening Duels4.3
Win Impact3.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time637ms+43ms
first ⅓ avg 594ms → last ⅓ avg 637ms
Headshot accuracy18.4%+3.4%
first ⅓ avg 15.0% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–2 · inferno, 4 Jun
40%Best headshot accuracy · 3–13 · mirage, 7 May
438msFastest reaction time · 13–6 · cache, 28 Aug
13–0Biggest win · dust2, 31 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
95In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 75% over 12anubisWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoC27101737%0.04
nukeA2012860%0.03
ancientS129375%0.06
mirageB115645%0.05
dust2S96367%0.08
anubisD92722%0.01
overpassC83538%0.00
cache42250%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

326Matches
54%Win rate
1.20Avg K/D
81.4ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno8154%1.3416.4
Ancient7251%1.2017.3
Nuke6461%1.1716.9
Cache1963%1.1717.6
Anubis1443%1.1817.5
Mirage1242%1.4316.3
Dust21242%1.0916.0
Overpass1060%1.3318.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
41.0%Accuracy (enemy spotted)
42.7%Spray accuracy
77.7%Counter-strafing
10.5°Preaim
645msReaction time
35.9%T opening success
58.5%CT opening success
0.46Enemies flashed / flash
4.2%Flash assists
10.27HE damage / grenade
7.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4648 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8936% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–130.0426%22 Sept
mirage9–130.0220%21 Sept
dust213–100.0323%21 Sept
inferno13–30.0531%13 Sept
ancient16–120.0414%9 Sept
cache13–6-0.0018%28 Aug
nuke13–50.0114%28 Aug
cache15–15-0.0329%27 Aug
inferno5–9-0.1136%26 Aug
cache13–50.0323%25 Aug
nuke13–80.0511%9 Aug
cache13–160.0422%8 Aug
mirage13–110.0114%8 Aug
nuke13–100.0513%31 Jul
inferno10–13-0.0216%26 Jul
overpass9–13-0.0714%3 Jul
nuke9–13-0.0217%3 Jul
overpass13–70.0215%3 Jul
overpass11–130.029%2 Jul
anubis7–13-0.0414%26 Jun
inferno7–13-0.0112%26 Jun
inferno13–110.0228%25 Jun
dust213–110.0213%16 Jun
ancient10–13-0.0111%13 Jun
anubis11–13-0.0219%13 Jun
inferno10–130.0115%13 Jun
overpass7–13-0.0117%9 Jun
nuke10–13-0.0123%7 Jun
nuke15–15-0.0224%7 Jun
mirage11–13-0.0323%7 Jun
nuke13–70.0615%7 Jun
inferno7–130.0618%7 Jun
anubis13–90.0514%7 Jun
dust213–60.0530%7 Jun
mirage13–40.0816%7 Jun
ancient13–80.0919%7 Jun
anubis13–110.1222%4 Jun
mirage12–120.0321%4 Jun
inferno13–20.2322%4 Jun
dust24–130.0922%4 Jun
nuke4–130.0823%4 Jun
mirage13–70.1819%4 Jun
dust25–130.1313%4 Jun
ancient9–13-0.0126%4 Jun
inferno8–130.1624%4 Jun
ancient13–100.0417%2 Jun
anubis9–13-0.0121%1 Jun
mirage1–13-0.0015%1 Jun
overpass9–130.0716%1 Jun
inferno10–13-0.0319%31 May
nuke13–40.0414%31 May
dust213–00.1720%31 May
mirage6–130.0413%31 May
anubis8–130.0915%31 May
nuke12–12-0.0016%31 May
inferno12–120.0424%29 May
nuke13–10-0.0120%29 May
mirage7–10.0721%29 May
inferno6–13-0.0327%29 May
nuke13–60.0211%26 May
inferno13–100.0418%26 May
anubis9–13-0.0317%25 May
inferno7–130.0615%25 May
ancient16–140.079%21 May
ancient13–40.1117%21 May
inferno7–130.0213%21 May
nuke13–50.1416%21 May
nuke13–110.0823%20 May
inferno13–50.0318%20 May
nuke13–110.0210%19 May
inferno7–13-0.037%19 May
nuke13–90.0314%19 May
ancient13–80.1013%18 May
overpass13–110.0413%18 May
inferno4–13-0.0414%18 May
inferno7–13-0.076%17 May
ancient5–130.0111%10 May
overpass8–13-0.0313%10 May
inferno13–10.0211%8 May
inferno13–50.0823%8 May
ancient13–40.2021%8 May
anubis9–130.0011%8 May
nuke13–30.0712%8 May
dust213–100.0715%8 May
inferno13–60.1324%8 May
mirage13–70.0716%8 May
nuke10–13-0.048%7 May
overpass13–7-0.017%7 May
inferno10–130.0717%7 May
inferno13–80.0715%7 May
dust213–80.0815%7 May
mirage3–130.0640%7 May
inferno12–120.1319%7 May
ancient13–50.1224%7 May
dust25–130.088%7 May
nuke11–130.0515%7 May
ancient13–11-0.0612%5 May
inferno13–90.1218%5 May
inferno11–130.0512%2 May
anubis7–13-0.0113%2 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →