deNs

deNs — CS2 Stats

76561197961455005[U:1:1189277]Steam profile ↗✓ No bans

193Tracked matches46%Win rate2025Tracked since
CSDB Rating4.7 DevelopingSupport
Premier CS Rating3,486Grey band · top ~85.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,486 +83 24 Mar – 14 Oct · 21 days played
2,6483,600peak 3,60024 Mar14 Oct
3,600Peak Premier in tracked matches
33Days played since 2026-03-24

Premier CS Rating

  • 114 below peak (3,600)
  • +602 over 30 days · improving
  • Next: Light Blue band at 5,000 — 1,514 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdeNsPREMIER3,486 · Grey bandcsdb.gg/stats

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Performance scores

Aim54
Positioning64
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY41–56–3Last 10041%Win rateWTWLLLWWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +3.4pp headshot accuracy · +65ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 569ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 602ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim5.4
Utility6.6
Positioning6.4
Opening Duels2.7

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning6.4
Utility6.6
Mechanics3.8
Opening Duels3.4
Win Impact3.8

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time585ms−68ms
first ⅓ avg 653ms → last ⅓ avg 585ms
Headshot accuracy12.5%−0.9%
first ⅓ avg 13.4% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–3 · overpass, 27 May →
31%Best headshot accuracy · 13–11 · inferno, 26 Jun →
445msFastest reaction time · 13–9 · ancient, 19 Aug →
13–0Biggest win · mirage, 9 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 64% over 22infernoWeakest map · 8% over 13
MapGradePlayedRecordWin rateAvg rating
nukeA2214–864%0.04
mirageC167–944%0.02
ancientD165–1131%0.02
cacheC135–838%0.02
infernoD131–128%-0.00
dust2D62–433%0.02
overpassA53–260%0.07
anubis—42–250%0.06
vertigo—20–20%-0.04
office—21–150%0.03
italy—11–0100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (8% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
36.2%Accuracy (enemy spotted)
38.5%Spray accuracy
67.3%Counter-strafing
10.7°Preaim
577msReaction time
41.7%T opening success
45.9%CT opening success
0.77Enemies flashed / flash
6.1%Flash assists
13.07HE damage / grenade
7.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0286% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage16–14-0.0513%14 Oct →
mirage15–150.0415%14 Oct →
cache13–60.0810%14 Oct →
vertigo5–13-0.0218%7 Oct →
cache9–13-0.0215%7 Oct →
mirage6–130.0812%7 Oct →
dust213–10.0920%7 Oct →
nuke13–11-0.0213%30 Sept →
dust25–130.0415%30 Sept →
cache10–130.0514%30 Sept →
mirage13–100.0511%23 Sept →
dust213–160.0312%23 Sept →
vertigo7–13-0.0513%23 Sept →
nuke13–90.0416%16 Sept →
nuke13–80.0710%16 Sept →
anubis13–70.015%16 Sept →
anubis11–130.0615%16 Sept →
nuke15–150.0310%9 Sept →
ancient7–13-0.0111%9 Sept →
mirage13–00.184%9 Sept →
cache7–13-0.025%2 Sept →
mirage10–13-0.0311%2 Sept →
ancient10–130.0712%2 Sept →
cache13–60.049%28 Aug →
mirage7–13-0.059%26 Aug →
nuke11–130.0615%26 Aug →
inferno8–130.0114%26 Aug →
anubis13–90.1611%26 Aug →
ancient13–11-0.0110%19 Aug →
dust27–20.0310%19 Aug →
ancient13–90.0024%19 Aug →
nuke13–50.1115%19 Aug →
cache7–130.0518%5 Aug →
anubis5–130.0317%5 Aug →
ancient13–40.1015%5 Aug →
inferno0–13-0.0014%5 Aug →
mirage6–130.0211%29 Jul →
ancient3–13-0.019%29 Jul →
nuke11–130.0410%29 Jul →
cache10–130.0916%29 Jul →
ancient7–130.0213%15 Jul →
mirage13–50.0112%15 Jul →
ancient5–130.0411%15 Jul →
nuke13–50.0615%15 Jul →
office13–11-0.0314%8 Jul →
office8–130.0918%8 Jul →
cache6–130.006%8 Jul →
cache4–13-0.0620%4 Jul →
cache13–11-0.0117%4 Jul →
overpass13–60.0714%1 Jul →
ancient4–13-0.0119%1 Jul →
mirage9–13-0.0116%1 Jul →
ancient5–13-0.0118%1 Jul →
inferno13–110.0231%26 Jun →
nuke13–100.0316%26 Jun →
mirage13–110.0213%24 Jun →
overpass16–120.0316%24 Jun →
inferno8–130.0320%24 Jun →
nuke13–50.0910%17 Jun →
ancient9–130.0213%17 Jun →
nuke16–14-0.0313%17 Jun →
cache5–130.0113%13 Jun →
inferno6–13-0.0215%13 Jun →
nuke13–11-0.0114%13 Jun →
mirage13–90.0317%12 Jun →
inferno13–16-0.0411%12 Jun →
inferno10–13-0.0111%10 Jun →
nuke9–130.1011%10 Jun →
cache13–80.029%10 Jun →
ancient13–60.039%3 Jun →
nuke13–20.1412%3 Jun →
inferno11–130.0411%3 Jun →
ancient11–130.038%3 Jun →
nuke4–13-0.0413%3 Jun →
ancient13–110.0415%27 May →
overpass13–30.2215%27 May →
nuke13–7-0.0314%27 May →
cache13–80.0319%25 May →
nuke7–130.018%20 May →
inferno10–13-0.0211%20 May →
ancient9–130.0810%20 May →
overpass11–130.0010%28 Apr →
inferno6–13-0.0421%28 Apr →
nuke15–150.049%22 Apr →
dust24–13-0.0913%22 Apr →
mirage10–130.0018%22 Apr →
inferno5–130.0418%22 Apr →
overpass9–130.0216%15 Apr →
inferno5–13-0.0116%15 Apr →
mirage13–100.0418%15 Apr →
mirage8–13-0.0514%8 Apr →
nuke13–30.0215%8 Apr →
inferno10–13-0.0520%8 Apr →
dust22–130.0112%8 Apr →
mirage6–13-0.0612%8 Apr →
nuke4–130.1313%2 Apr →
nuke13–70.019%30 Mar →
italy13–40.0318%30 Mar →
ancient5–13-0.065%24 Mar →
nuke13–30.1119%24 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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