br4wl

br4wl — CS2 Stats

76561197960920562[U:1:654834]Steam profile ↗✓ No bans

1,181Tracked matches46%Win rate2023Tracked since
CSDB Rating6.5 SolidPositional Player
Premier CS Rating17,189Purple band · top ~19.7% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,189 -3,798 6 Sept – 16 Oct · 24 days played
17,18922,461peak 22,4616 Sept16 Oct
22,563Peak Premier in tracked matches
29Days played since 2026-09-06

Premier CS Rating

  • 5,272 below peak (22,461)
  • -4,285 over 30 days · declining
  • Next: Pink band at 20,000 — 2,811 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbr4wlFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER17,189 · Purple bandcsdb.gg/stats

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Performance scores

Aim85
Positioning58
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateLWLLLLWWLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.6pp headshot accuracy · +10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 555ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 606ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.5
Utility4.9
Positioning5.8
Opening Duels2.7
Clutch1.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 95% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 52% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.8
Utility4.9
Mechanics9.1
Opening Duels3.5
Win Impact3.8

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time596ms+5ms
first ⅓ avg 591ms → last ⅓ avg 596ms
Headshot accuracy20.1%−1.5%
first ⅓ avg 21.6% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 19–15 · dust2, 7 Sept →
38%Best headshot accuracy · 6–13 · inferno, 6 Sept →
438msFastest reaction time · 13–11 · ancient, 4 Oct →
13–1Biggest win · dust2, 13 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 62% over 21anubisWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC2310–1343%-0.01
dust2A2113–862%-0.01
ancientA1710–759%-0.01
anubisD124–833%-0.02
mirageB126–650%-0.00
nukeD93–633%-0.00
cacheB63–350%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

149Matches
57%Win rate
1.11Avg K/D
79.1ADR
54%Headshot %

Clutches & streaks

27%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4745%1.0615.3
Inferno3067%1.2116.1
Ancient2152%0.8914.5
Dust21867%1.1415.9
Anubis1753%1.0915.0
Vertigo978%1.5515.6
Nuke560%1.0917.6
Cache2100%1.1816.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
38.8%Accuracy (enemy spotted)
39.7%Spray accuracy
90.8%Counter-strafing
9.7°Preaim
593msReaction time
52.3%T opening success
36.0%CT opening success
0.48Enemies flashed / flash
3.1%Flash assists
7.18HE damage / grenade
8.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4783 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.017% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–16-0.0316%16 Oct →
ancient13–4-0.0018%16 Oct →
nuke5–130.0019%16 Oct →
inferno11–130.0026%16 Oct →
nuke5–130.0422%14 Oct →
inferno8–130.0834%13 Oct →
dust213–10-0.0413%13 Oct →
dust213–1-0.007%13 Oct →
cache7–130.0721%12 Oct →
dust213–100.0224%12 Oct →
nuke9–10.0836%12 Oct →
inferno5–130.0231%11 Oct →
dust213–50.0317%10 Oct →
inferno10–13-0.0018%9 Oct →
anubis15–15-0.0719%9 Oct →
anubis10–13-0.0610%9 Oct →
nuke10–13-0.0514%9 Oct →
nuke11–130.0127%7 Oct →
inferno13–110.0123%7 Oct →
dust213–80.0130%5 Oct →
anubis15–15-0.0418%5 Oct →
inferno13–9-0.0323%5 Oct →
mirage11–13-0.0511%5 Oct →
ancient13–11-0.0422%4 Oct →
ancient13–60.0214%4 Oct →
mirage12–16-0.1112%4 Oct →
dust213–110.0319%4 Oct →
ancient5–130.0324%4 Oct →
cache3–13-0.0714%4 Oct →
mirage13–90.0122%4 Oct →
ancient5–13-0.0321%4 Oct →
ancient7–130.0218%3 Oct →
ancient13–11-0.0618%2 Oct →
anubis13–60.0110%2 Oct →
mirage13–90.0121%2 Oct →
anubis11–13-0.0321%2 Oct →
nuke9–13-0.0623%2 Oct →
inferno13–8-0.0414%2 Oct →
inferno8–13-0.1131%2 Oct →
mirage12–120.0313%30 Sept →
cache3–13-0.116%29 Sept →
dust29–130.0016%29 Sept →
anubis15–15-0.0227%27 Sept →
cache13–10-0.0123%27 Sept →
ancient13–9-0.0227%27 Sept →
dust28–13-0.0826%27 Sept →
inferno15–150.0325%27 Sept →
inferno13–5-0.0129%27 Sept →
mirage9–130.0124%27 Sept →
dust213–30.0430%26 Sept →
ancient13–6-0.0218%25 Sept →
mirage13–90.0217%23 Sept →
inferno11–13-0.0313%22 Sept →
dust24–13-0.0129%21 Sept →
ancient19–150.0327%21 Sept →
inferno13–110.0724%21 Sept →
inferno13–100.0726%21 Sept →
anubis11–13-0.0317%20 Sept →
ancient11–130.0315%20 Sept →
dust213–9-0.0116%20 Sept →
inferno14–160.0221%20 Sept →
anubis13–50.0522%20 Sept →
inferno13–50.0231%20 Sept →
inferno9–13-0.0314%20 Sept →
inferno8–13-0.0321%20 Sept →
anubis7–13-0.0517%20 Sept →
dust213–7-0.0728%19 Sept →
dust213–4-0.0413%19 Sept →
ancient9–130.0215%19 Sept →
inferno11–13-0.0519%19 Sept →
dust213–16-0.0318%17 Sept →
dust211–13-0.0320%17 Sept →
anubis9–13-0.0524%17 Sept →
ancient13–9-0.0311%16 Sept →
nuke13–60.0532%16 Sept →
inferno10–130.0123%16 Sept →
anubis13–50.0231%16 Sept →
dust28–13-0.0120%16 Sept →
dust29–130.0031%11 Sept →
mirage13–90.0524%11 Sept →
mirage13–110.0113%11 Sept →
ancient13–40.0219%11 Sept →
dust213–5-0.0526%11 Sept →
anubis13–20.0232%11 Sept →
mirage7–130.0121%11 Sept →
ancient2–13-0.1218%11 Sept →
inferno13–80.0120%11 Sept →
dust213–60.0414%11 Sept →
nuke8–13-0.0415%10 Sept →
ancient6–13-0.0323%10 Sept →
inferno13–7-0.0832%9 Sept →
cache13–100.0415%9 Sept →
ancient13–10-0.0215%9 Sept →
mirage13–9-0.0123%9 Sept →
mirage11–13-0.0127%7 Sept →
cache13–100.0320%7 Sept →
dust219–150.0823%7 Sept →
inferno13–100.0227%7 Sept →
nuke13–5-0.0513%7 Sept →
inferno6–13-0.1038%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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