just nos it

just nos it — CS2 Stats

DE76561197960796122[U:1:530394]Steam profile ↗✓ No bans

1,144Tracked matches52%Win rate2023Tracked since
1,094Hours in CS6Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating21,785Top 50% of 204,316 CSDB-tracked playersPink band · top ~6.5% of ranked players (population est.)
CSDB Leaderboard#56745 of 251423 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,785 +3,724 31 Mar – 2 Oct · 13 days played
17,55622,007peak 22,00731 Mar2 Oct
22,509Peak Premier in tracked matches
23Days played since 2026-03-31

Premier CS Rating

  • 222 below peak (22,007)
  • Next: Red band at 25,000 — 3,215 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches48——
Win rate52%——
K/D0.84——
Headshot %47%——

Measured 8 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate47.8%46.9%49.2%1.4% short
Shot accuracy4.3%13.0%13.4%9.0% short
Kill/death ratio0.921.081.120.21 short
Match win rate44.7%46.7%48.5%3.8% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGjust nos itPREMIER21,785 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning54
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY43–52–5Last 10043%Win rateLLWWWWLLWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +6.3pp headshot accuracy · +19ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 545ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 541ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim6.6
Utility5.0
Positioning5.4
Opening Duels0.8
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 27% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility5.0
Mechanics4.1
Opening Duels3.3
Win Impact5.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time535ms−89ms
first ⅓ avg 623ms → last ⅓ avg 535ms
Headshot accuracy14.5%−3.7%
first ⅓ avg 18.3% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–5 · inferno, 2 Apr →
35%Best headshot accuracy · 6–13 · nuke, 9 Apr →
406msFastest reaction time · 13–2 · inferno, 29 Sept →
13–2Biggest win · inferno, 29 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
6–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 71% over 21overpassWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B2211–1150%-0.02
infernoS2115–671%-0.02
nukeC188–1044%-0.01
mirageD102–820%-0.03
anubisC83–538%-0.03
overpassD71–614%-0.05
ancientC52–340%-0.04
cache—41–325%-0.05
vertigo—20–20%-0.01
train—10–10%-0.08
office—10–10%0.01
warden—10–10%-0.09

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,466Lifetime kills
0.92K/D
1,736Matches
44.7%Match win rate
47.8%Headshot % · Top 50% of Pink band
4.3%Shot accuracy
3,018MVPs
728Hours (in match)
1,695Bombs planted
293Bombs defused

Most-used weapons

AK-473,597
XM10142,601
SG 5532,083
AWP1,934
MP71,698
P901,394
AUG1,208

Lifetime map wins

3,769dust2
3,176inferno
2,599nuke
658dust
596train
197aztec
167vertigo
37office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
50%Win rate
0.92Avg K/D
77.3ADR
41%Headshot %

Clutches & streaks

6%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2633%0.8513.0
Anubis425%0.609.5
Ancient4100%1.0917.5
Mirage425%0.6010.3
Inferno367%1.6720.7
Nuke367%0.9713.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
34.8%Accuracy (enemy spotted)
38.1%Spray accuracy
68.3%Counter-strafing
8.9°Preaim
542msReaction time
56.1%T opening success
27.4%CT opening success
0.56Enemies flashed / flash
1.4%Flash assists
6.95HE damage / grenade
10.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 27.3964% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0116%2 Oct →
dust210–13-0.0318%2 Oct →
dust213–11-0.0225%2 Oct →
inferno9–2-0.0214%2 Oct →
nuke13–10-0.0218%30 Sept →
inferno13–7-0.0817%30 Sept →
mirage4–13-0.089%30 Sept →
mirage7–13-0.0624%30 Sept →
nuke13–110.0216%30 Sept →
ancient9–13-0.0310%29 Sept →
inferno13–20.0412%29 Sept →
mirage0–4-0.010%29 Sept →
inferno6–13-0.0415%29 Sept →
cache13–3-0.0318%29 Sept →
inferno4–0-0.080%29 Sept →
anubis4–13-0.0411%29 Sept →
dust23–13-0.0810%28 Sept →
nuke13–3-0.0315%28 Sept →
nuke12–120.0215%28 Sept →
inferno13–7-0.0210%25 Sept →
nuke16–130.0422%25 Sept →
mirage4–130.0120%24 Sept →
inferno13–6-0.0226%24 Sept →
mirage13–10-0.0110%24 Sept →
anubis11–13-0.059%24 Sept →
mirage13–7-0.0122%24 Sept →
mirage12–16-0.0812%23 Sept →
cache7–13-0.0518%23 Sept →
dust213–70.0520%23 Sept →
mirage8–13-0.036%23 Sept →
dust213–70.0014%23 Sept →
cache8–13-0.0924%11 Sept →
ancient13–5-0.055%11 Sept →
inferno13–60.0019%11 Sept →
nuke3–11-0.0411%11 Sept →
inferno13–8-0.0713%11 Sept →
nuke12–16-0.0124%11 Sept →
nuke13–90.0720%10 Sept →
dust27–13-0.0218%10 Sept →
nuke13–70.0214%10 Sept →
inferno3–13-0.0720%10 Sept →
dust23–13-0.0518%10 Sept →
inferno13–10-0.0422%9 Sept →
inferno6–130.0513%9 Sept →
dust212–10.0629%9 Sept →
nuke6–13-0.0515%9 Sept →
dust213–11-0.0521%9 Sept →
nuke10–13-0.0217%7 Sept →
inferno8–13-0.0413%7 Sept →
cache3–13-0.0410%14 Aug →
dust213–60.0418%14 Aug →
mirage11–13-0.0415%14 Aug →
train4–13-0.0813%14 Aug →
dust215–15-0.0118%14 Aug →
inferno13–100.0320%14 Aug →
nuke9–13-0.0419%23 Apr →
overpass13–11-0.017%23 Apr →
anubis6–13-0.0612%23 Apr →
dust213–8-0.036%22 Apr →
dust23–130.0427%10 Apr →
inferno11–13-0.0511%10 Apr →
nuke12–16-0.0314%10 Apr →
inferno13–4-0.0421%9 Apr →
nuke6–13-0.0335%9 Apr →
inferno13–100.0230%9 Apr →
overpass0–13-0.0918%9 Apr →
overpass8–13-0.1017%9 Apr →
anubis13–6-0.0121%9 Apr →
overpass10–13-0.0723%8 Apr →
anubis8–13-0.0924%8 Apr →
nuke13–70.0020%8 Apr →
inferno13–100.0217%8 Apr →
vertigo5–130.0211%8 Apr →
vertigo12–12-0.0424%8 Apr →
nuke13–11-0.0229%7 Apr →
anubis13–70.016%7 Apr →
overpass12–12-0.0230%7 Apr →
dust23–13-0.0714%4 Apr →
dust210–13-0.0220%4 Apr →
ancient9–13-0.0212%4 Apr →
nuke6–13-0.0223%4 Apr →
mirage7–13-0.0319%4 Apr →
overpass7–13-0.0515%4 Apr →
inferno1–13-0.139%3 Apr →
office12–120.0125%2 Apr →
warden8–13-0.0911%2 Apr →
inferno13–50.0914%2 Apr →
dust216–140.0218%2 Apr →
dust210–13-0.0632%2 Apr →
ancient6–13-0.1022%2 Apr →
ancient16–13-0.0120%2 Apr →
inferno13–70.0320%2 Apr →
anubis13–6-0.0213%2 Apr →
anubis8–13-0.0124%1 Apr →
dust213–9-0.0320%1 Apr →
dust29–13-0.0519%1 Apr →
dust214–16-0.0513%31 Mar →
dust213–6-0.067%31 Mar →
overpass6–13-0.038%31 Mar →
dust213–100.0120%31 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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