ricola vs. toblerone

ricola vs. toblerone — CS2 Stats

CH76561197960695229[U:1:429501]Steam profile ↗✓ No bans

1,986Tracked matches43%Win rate2020Tracked since
3,547Hours in CS14Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating16,275Purple band · top ~23.3% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 53 days played since 19 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,275 -4,241 20 May20 Sept · 18 days played
15,65820,516peak 20,51620 May20 Sept
20,516Peak Premier in tracked matches
53Days played since 2026-05-19

Premier CS Rating

  • 4,241 below peak (20,516)
  • -340 over 30 days · steady
  • -3,271 over 90 days
  • Next: Pink band at 20,000 3,725 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,275), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate34.8%44.8%45.7%10.9% short
Shot accuracy13.9%12.5%12.7%above
Kill/death ratio0.991.031.050.06 short
Match win rate46.6%45.2%45.7%meets

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGricola vs. tobleroneFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,275 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning44
Utility37

0–100 skill scores via Leetify.

Recent form

COLD39547Last 10039%Win rateLLLWLLWLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −7.7pp headshot accuracy · −59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 520ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 571ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim7.0
Utility3.7
Positioning4.4
Opening Duels3.2
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 99% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.4
Utility3.7
Mechanics6.4
Opening Duels2.8
Win Impact2.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time605ms−24ms
first ⅓ avg 629ms → last ⅓ avg 605ms
Headshot accuracy15.8%+0.2%
first ⅓ avg 15.6% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–6 · nuke, 5 Jul
37%Best headshot accuracy · 13–8 · cache, 5 Aug
422msFastest reaction time · 4–13 · ancient, 15 Sept
13–0Biggest win · dust2, 4 Aug

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
87In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 57% over 14ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheD2171433%-0.00
infernoC1661038%-0.01
anubisA148657%-0.01
nukeD124833%-0.00
ancientD82625%-0.03
boulderB84450%-0.00
dust2B63350%0.02
overpass41325%-0.04
vertigo42250%-0.02
fachwerk32167%0.00
mirage2020%-0.04
train1010%-0.08
italy1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,854Lifetime kills
0.99K/D
4,881Matches
46.6%Match win rate · Top 50% of Level 6 players
34.8%Headshot %
13.9%Shot accuracy · Top 50% of Level 6 players
10,405MVPs
2,134Hours (in match)
5,207Bombs planted
1,062Bombs defused

Most-used weapons

AK-4724,198
AWP9,411
MP77,215
P902,233
SCAR-201,829
XM10141,631

Lifetime map wins

9,855inferno
6,941dust2
4,521nuke
1,417vertigo
870train
468office
149italy
131cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

201Matches
52%Win rate
1.00Avg K/D
55.9ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1669%1.0816.7
Inferno1267%0.8613.7
Ancient757%0.8713.6
Dust2333%0.589.7
Overpass20%0.6212.5
Vertigo250%0.7113.0
Nuke1100%1.1714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
36.4%Accuracy (enemy spotted)
37.7%Spray accuracy
78.8%Counter-strafing
9.2°Preaim
591msReaction time
44.6%T opening success
37.9%CT opening success
0.39Enemies flashed / flash
9.4%Flash assists
13.11HE damage / grenade
1.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3916 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.9448% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–130.0513%20 Sept
cache4–13-0.0412%17 Sept
inferno2–13-0.0810%16 Sept
ancient13–110.019%16 Sept
ancient4–13-0.0617%15 Sept
nuke6–13-0.055%15 Sept
fachwerk13–5-0.043%13 Sept
anubis13–16-0.0411%11 Sept
inferno7–130.0315%10 Sept
inferno16–130.0215%7 Sept
cache9–130.0117%7 Sept
anubis13–40.0317%5 Sept
cache12–12-0.0010%5 Sept
boulder10–130.0216%5 Sept
boulder5–13-0.0724%4 Sept
boulder13–8-0.013%4 Sept
fachwerk13–40.0221%4 Sept
nuke13–5-0.0219%4 Sept
anubis2–13-0.0032%4 Sept
cache13–90.0226%3 Sept
inferno13–6-0.0215%3 Sept
inferno13–70.0414%3 Sept
inferno8–13-0.0222%2 Sept
boulder13–11-0.0716%31 Aug
boulder9–130.0213%30 Aug
mirage14–16-0.0126%30 Aug
inferno15–150.0114%27 Aug
ancient11–13-0.0816%27 Aug
dust213–90.0428%23 Aug
anubis6–13-0.0417%23 Aug
inferno15–150.0118%22 Aug
boulder13–30.049%22 Aug
boulder5–130.0420%21 Aug
nuke10–13-0.0421%21 Aug
inferno13–80.0314%20 Aug
dust213–100.0024%20 Aug
inferno8–13-0.0111%19 Aug
mirage6–13-0.0618%19 Aug
inferno5–13-0.0513%15 Aug
ancient11–13-0.0516%14 Aug
cache13–110.0618%14 Aug
anubis13–10-0.0219%14 Aug
nuke5–130.0421%12 Aug
boulder13–70.0111%12 Aug
cache4–13-0.035%11 Aug
inferno13–50.0011%11 Aug
anubis8–130.016%11 Aug
cache11–13-0.0022%10 Aug
ancient9–13-0.0618%5 Aug
cache13–80.0537%5 Aug
dust213–0-0.0418%4 Aug
overpass2–13-0.0814%4 Aug
ancient7–13-0.0210%2 Aug
cache10–13-0.0110%31 Jul
anubis13–7-0.076%26 Jul
inferno8–13-0.0619%26 Jul
cache13–50.007%26 Jul
ancient13–30.0417%26 Jul
inferno5–13-0.0415%26 Jul
cache12–16-0.0220%26 Jul
dust24–130.0426%24 Jul
nuke9–13-0.009%24 Jul
nuke3–13-0.0617%24 Jul
anubis13–80.0429%20 Jul
fachwerk4–130.0326%9 Jul
cache5–13-0.0321%7 Jul
nuke13–110.0222%7 Jul
nuke12–12-0.095%6 Jul
anubis13–11-0.024%5 Jul
anubis13–10-0.0011%5 Jul
nuke13–60.1014%5 Jul
nuke11–13-0.026%4 Jul
overpass2–13-0.068%4 Jul
ancient15–15-0.037%2 Jul
train3–13-0.0814%23 Jun
dust23–130.0817%14 Jun
cache8–130.0428%14 Jun
nuke13–50.0314%13 Jun
cache10–130.0218%12 Jun
dust28–13-0.0123%12 Jun
italy7–13-0.0217%9 Jun
vertigo13–3-0.0111%9 Jun
overpass3–13-0.0223%9 Jun
anubis1–7-0.047%7 Jun
overpass13–110.0121%7 Jun
inferno12–12-0.0018%6 Jun
cache12–120.0113%6 Jun
cache7–130.0415%5 Jun
vertigo3–130.0116%4 Jun
vertigo13–11-0.0223%4 Jun
cache13–11-0.0511%3 Jun
vertigo6–13-0.0523%3 Jun
anubis6–13-0.045%1 Jun
cache7–13-0.0630%30 May
anubis8–40.015%30 May
anubis13–10-0.0124%30 May
cache11–13-0.0515%22 May
cache13–9-0.0111%20 May
inferno13–80.0024%20 May
cache13–20.0135%19 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →