mAd™ Kugelfang

mAd™ Kugelfang — CS2 Stats

76561197960516679[U:1:250951]Steam profile ↗✓ No bans

2,562Tracked matches64%Win rate2020Tracked since
CSDB Rating6.3 SolidSupport
Premier CS Rating16,614Purple band · top ~22% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,614 -1,451 29 Aug – 4 Nov · 33 days played
13,31818,065peak 18,06529 Aug4 Nov
18,096Peak Premier in tracked matches
33Days played since 2026-08-29

Premier CS Rating

  • 1,451 below peak (18,065)
  • +1,503 over 30 days · improving
  • Next: Pink band at 20,000 — 3,386 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmAd™ KugelfangFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,614 · Purple bandcsdb.gg/stats

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Performance scores

Aim44
Positioning70
Utility73

0–100 skill scores via Leetify.

Recent form

HOT47–50–3Last 10047%Win rateWWWWWLWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −1.5pp headshot accuracy · +39ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 650ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 695ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim4.4
Utility7.3
Positioning7.0
Opening Duels4.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 57% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning7.0
Utility7.3
Mechanics5.1
Opening Duels7.3
Win Impact9.8

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time650ms+22ms
first ⅓ avg 629ms → last ⅓ avg 650ms
Headshot accuracy12.6%−0.6%
first ⅓ avg 13.2% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–1 · dust2, 21 Sept →
29%Best headshot accuracy · 13–1 · dust2, 17 Sept →
484msFastest reaction time · 5–13 · mirage, 8 Oct →
13–0Biggest win · nuke, 2 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
7–11In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 71% over 14mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%-0.00
dust2B199–1047%0.04
cacheS1410–471%0.02
mirageD134–931%-0.05
nukeB126–650%0.00
ancientC104–640%0.02
anubisC52–340%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

432Matches
49%Win rate
0.81Avg K/D
—ADR
34%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis425%0.8016.3
Mirage20%0.9621.0
Inferno10%1.2823.0
Nuke10%0.417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
37.2%Spray accuracy
72.8%Counter-strafing
12.8°Preaim
659msReaction time
65.4%T opening success
53.2%CT opening success
0.68Enemies flashed / flash
6.5%Flash assists
12.18HE damage / grenade
12.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7858° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0585% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.0111%4 Nov →
inferno13–6-0.0515%4 Nov →
inferno13–80.0510%3 Nov →
ancient13–70.0212%3 Nov →
ancient13–80.0428%3 Nov →
cache7–13-0.0010%2 Nov →
nuke13–00.108%2 Nov →
cache9–130.0310%2 Nov →
inferno13–110.0318%1 Nov →
cache11–13-0.083%1 Nov →
cache13–60.0613%31 Oct →
dust213–80.0516%31 Oct →
inferno13–30.015%31 Oct →
ancient5–130.0119%31 Oct →
nuke13–50.1113%31 Oct →
ancient11–13-0.0412%30 Oct →
anubis6–13-0.0919%30 Oct →
inferno15–15-0.0313%30 Oct →
dust213–30.0819%16 Oct →
cache13–110.0711%16 Oct →
inferno15–150.047%16 Oct →
cache13–50.0113%15 Oct →
mirage11–13-0.0312%15 Oct →
inferno13–7-0.0418%14 Oct →
anubis13–8-0.0015%14 Oct →
dust25–13-0.0419%14 Oct →
anubis5–13-0.0815%13 Oct →
dust213–80.0512%13 Oct →
cache13–50.016%13 Oct →
mirage10–13-0.0413%9 Oct →
ancient12–16-0.046%9 Oct →
inferno13–16-0.019%9 Oct →
mirage5–13-0.067%8 Oct →
mirage9–13-0.076%8 Oct →
nuke13–110.037%8 Oct →
mirage5–13-0.1015%8 Oct →
dust210–130.058%7 Oct →
cache13–90.026%7 Oct →
inferno3–130.0111%7 Oct →
cache13–70.077%6 Oct →
nuke8–13-0.059%6 Oct →
ancient10–130.078%6 Oct →
anubis13–100.059%6 Oct →
mirage16–14-0.0315%5 Oct →
inferno13–10-0.028%5 Oct →
cache13–11-0.0016%3 Oct →
mirage11–13-0.059%3 Oct →
dust216–130.0116%3 Oct →
inferno14–16-0.048%3 Oct →
cache13–90.0715%3 Oct →
inferno16–14-0.0313%3 Oct →
dust216–14-0.026%2 Oct →
inferno13–10-0.0518%2 Oct →
inferno11–130.0214%2 Oct →
inferno13–5-0.0116%2 Oct →
ancient13–10.0910%2 Oct →
mirage7–13-0.1110%25 Sept →
anubis6–13-0.087%25 Sept →
dust29–130.0510%24 Sept →
dust210–130.096%24 Sept →
inferno8–13-0.0118%23 Sept →
nuke13–50.1014%23 Sept →
dust213–60.0311%23 Sept →
mirage10–13-0.0714%21 Sept →
dust213–10.2018%21 Sept →
dust24–13-0.059%20 Sept →
inferno13–90.038%19 Sept →
nuke8–13-0.118%19 Sept →
cache13–70.079%19 Sept →
dust213–70.0913%19 Sept →
nuke5–13-0.0514%19 Sept →
dust26–130.0024%19 Sept →
dust28–13-0.007%17 Sept →
cache13–50.0019%17 Sept →
dust213–10.0329%17 Sept →
inferno16–130.0613%14 Sept →
inferno13–16-0.0014%14 Sept →
mirage13–30.018%12 Sept →
dust210–13-0.0416%12 Sept →
nuke11–130.0111%12 Sept →
inferno11–130.0214%12 Sept →
inferno10–13-0.0216%7 Sept →
dust27–130.0010%7 Sept →
inferno11–13-0.0012%5 Sept →
inferno15–15-0.038%5 Sept →
inferno9–130.0123%4 Sept →
mirage13–4-0.0115%4 Sept →
mirage2–13-0.053%4 Sept →
inferno10–130.0110%4 Sept →
ancient11–130.0212%3 Sept →
inferno13–60.106%3 Sept →
inferno7–13-0.0712%2 Sept →
nuke4–13-0.0311%2 Sept →
ancient6–130.0113%2 Sept →
cache6–13-0.036%2 Sept →
nuke14–16-0.0419%30 Aug →
nuke13–10-0.0424%30 Aug →
dust212–160.0717%30 Aug →
nuke16–13-0.0011%29 Aug →
mirage13–10-0.0311%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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