Deady

Deady — CS2 Stats

76561197960311849[U:1:46121]Steam profile ↗✓ No bans

2,217Tracked matches55%Win rate2020Tracked since
CSDB Rating5.6 SolidSupport
Premier CS Rating24,835Top 25% of 213,211 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#25113 of 259901 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,835 -165 18 Aug – 2 Nov · 33 days played
22,20925,000peak 25,00018 Aug2 Nov
25,000Peak Premier in tracked matches
35Days played since 2026-08-18

Premier CS Rating

  • 165 below peak (25,000)
  • +2,232 over 30 days · improving
  • -165 over 90 days
  • Next: Red band at 25,000 — 165 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-25
  • Purple band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDeadyFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER24,835 · Pink bandcsdb.gg/stats

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Performance scores

Aim63
Positioning56
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateLWLWWTWLWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −2.1pp headshot accuracy · −25ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 10%
  • Avg reaction 497ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 528ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.3
Utility5.6
Positioning5.6
Opening Duels1.6
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.6
Utility5.6
Mechanics5.5
Opening Duels1.9
Win Impact6.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time554ms+9ms
first ⅓ avg 545ms → last ⅓ avg 554ms
Headshot accuracy13.0%−0.3%
first ⅓ avg 13.3% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · inferno, 21 Oct →
27%Best headshot accuracy · 13–6 · dust2, 18 Oct →
375msFastest reaction time · 13–6 · anubis, 1 Nov →
13–3Biggest win · inferno, 1 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 57% over 28mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoA2816–1257%0.02
ancientB1910–953%0.02
cacheA169–756%0.00
dust2B157–847%0.01
mirageD123–925%0.01
nukeC94–544%0.01
anubis—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

694Matches
51%Win rate
1.06Avg K/D
76.7ADR
37%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno10160%1.1215.8
Ancient8448%1.0515.2
Dust25848%0.9315.4
Nuke2152%1.2517.6
Anubis1644%1.0215.8
Train1457%0.9714.9
Overpass956%1.1716.6
Mirage825%0.8113.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
35.9%Accuracy (enemy spotted)
37.7%Spray accuracy
74.7%Counter-strafing
9.8°Preaim
566msReaction time
33.9%T opening success
41.7%CT opening success
0.69Enemies flashed / flash
7.2%Flash assists
8.38HE damage / grenade
4.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3502% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8633% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.0110%2 Nov →
ancient13–80.0216%2 Nov →
nuke10–13-0.009%1 Nov →
anubis13–60.018%1 Nov →
inferno13–30.099%1 Nov →
inferno15–150.0412%27 Oct →
cache13–11-0.019%27 Oct →
dust26–130.0312%27 Oct →
inferno13–70.0121%26 Oct →
inferno13–60.1314%26 Oct →
mirage6–13-0.0117%26 Oct →
inferno13–40.1410%21 Oct →
ancient13–100.1112%21 Oct →
mirage5–130.0213%21 Oct →
cache13–50.0418%20 Oct →
dust23–13-0.0714%20 Oct →
inferno13–11-0.0212%20 Oct →
dust213–9-0.0310%19 Oct →
ancient5–13-0.0115%19 Oct →
dust213–100.0120%18 Oct →
dust213–60.0627%18 Oct →
nuke3–13-0.027%18 Oct →
inferno13–70.0211%18 Oct →
ancient9–130.014%18 Oct →
mirage8–130.0011%15 Oct →
nuke16–130.058%15 Oct →
dust26–130.0110%15 Oct →
inferno10–13-0.0815%12 Oct →
ancient11–130.008%12 Oct →
ancient13–110.0411%12 Oct →
inferno13–70.0121%11 Oct →
dust23–13-0.0123%11 Oct →
dust213–40.0210%11 Oct →
ancient11–130.026%11 Oct →
dust213–30.0219%11 Oct →
mirage8–13-0.0521%11 Oct →
inferno13–80.0210%9 Oct →
mirage10–130.0014%9 Oct →
inferno13–100.0413%9 Oct →
mirage9–130.018%9 Oct →
mirage16–13-0.0513%7 Oct →
dust213–100.129%7 Oct →
inferno9–130.0612%5 Oct →
cache13–11-0.0217%5 Oct →
mirage9–130.0610%5 Oct →
nuke6–130.0420%30 Sept →
ancient13–80.0524%30 Sept →
nuke0–13-0.0319%30 Sept →
mirage16–130.0011%29 Sept →
ancient13–9-0.0213%29 Sept →
mirage10–130.0511%29 Sept →
dust213–70.0624%27 Sept →
mirage13–16-0.026%27 Sept →
ancient4–130.0017%27 Sept →
cache13–50.0721%27 Sept →
nuke31–27-0.028%26 Sept →
cache11–130.028%26 Sept →
inferno13–3-0.0117%26 Sept →
inferno13–30.0114%26 Sept →
dust26–13-0.0311%26 Sept →
inferno11–130.0310%26 Sept →
ancient13–90.025%26 Sept →
nuke16–140.0520%24 Sept →
inferno10–130.0723%24 Sept →
ancient10–130.039%23 Sept →
cache13–10-0.0211%23 Sept →
inferno11–130.0711%21 Sept →
cache13–10-0.0113%21 Sept →
inferno11–130.0319%21 Sept →
inferno6–13-0.0212%20 Sept →
cache13–9-0.0415%20 Sept →
ancient13–40.0411%19 Sept →
inferno13–9-0.0111%19 Sept →
dust211–130.0220%19 Sept →
inferno13–70.0312%18 Sept →
ancient13–70.0120%18 Sept →
ancient13–50.0813%16 Sept →
inferno13–50.0320%16 Sept →
cache7–13-0.049%15 Sept →
inferno11–130.068%15 Sept →
cache6–13-0.0416%14 Sept →
ancient13–9-0.026%14 Sept →
ancient7–13-0.006%10 Sept →
ancient5–130.0215%10 Sept →
inferno3–13-0.0714%10 Sept →
inferno13–9-0.0415%7 Sept →
cache13–40.098%7 Sept →
cache13–100.0612%7 Sept →
cache11–13-0.0115%6 Sept →
inferno3–130.018%6 Sept →
dust21–13-0.1015%2 Sept →
cache3–13-0.0116%2 Sept →
inferno13–80.0418%31 Aug →
nuke13–100.0317%31 Aug →
cache3–13-0.0017%31 Aug →
mirage13–60.1213%26 Aug →
inferno10–13-0.0212%26 Aug →
ancient9–130.039%25 Aug →
dust215–15-0.0014%25 Aug →
cache7–13-0.0514%18 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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