chrizz

chrizz — CS2 Stats

DE76561197960275456[U:1:9728]Steam profile ↗✓ No bans

5,629Tracked matches57%Win rate2020Tracked since
CSDB Rating7.1 StrongSupport
Premier CS Rating23,474Top 25% of 200,982 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#36381 of 247868 tracked
FaceitLevel 10 · 2,302 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,474 +1,817 5 Aug – 30 Sept · 12 days played
21,65723,474peak 23,4745 Aug30 Sept
23,474Peak Premier in tracked matches
2,302Highest Faceit ELO seen on CSDB
45Days played since 2026-07-12

Faceit ELO

  • At peak — 2,302
  • Next: 2,500 ELO at 2,500 — 198 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-04
  • Level 9 first seen 2026-09-04

Premier CS Rating

  • At peak — 23,474
  • +608 over 30 days · improving
  • Next: Red band at 25,000 — 1,526 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGchrizzFACEITLevel 10 · 2,302 ELOSTANDINGTop 12.4% of rankedPREMIER23,474 · Pink bandPEAK ELO2,302csdb.gg/stats

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Performance scores

Aim83
Positioning58
Utility63

0–100 skill scores via Leetify.

Recent form

HOT45–53–2Last 10045%Win rateWLWWWWWWLW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +1.3pp headshot accuracy · +16ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 502ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 510ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 502ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim8.3
Utility6.3
Positioning5.8
Opening Duels4.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim8.3
Positioning5.8
Utility6.3
Mechanics7.1
Opening Duels5.5
Win Impact7.2

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time510ms−84ms
first ⅓ avg 594ms → last ⅓ avg 510ms
Headshot accuracy17.9%−2.5%
first ⅓ avg 20.4% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · ancient, 29 Aug →
41%Best headshot accuracy · 13–4 · inferno, 14 Aug →
352msFastest reaction time · 13–5 · ancient, 14 Jul →
13–3Biggest win · ancient, 23 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–9In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 61% over 23nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB3919–2049%0.01
ancientA2314–961%0.02
nukeD103–730%-0.01
anubisC83–538%-0.02
mirageC73–443%0.01
dust2D62–433%-0.00
cache—40–40%-0.03
overpass—21–150%0.01
vertigo—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,642Matches
49%Win rate
1.16Avg K/D
85.7ADR
46%Headshot %

Clutches & streaks

40%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient90554%1.2017.1
Inferno85249%1.1516.5
Anubis66149%1.1817.0
Nuke26645%1.0015.8
Dust212841%0.9013.8
Overpass9540%1.0315.2
Mirage7231%0.9413.9
Vertigo5340%0.8714.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
38.0%Accuracy (enemy spotted)
38.6%Spray accuracy
81.8%Counter-strafing
9.2°Preaim
511msReaction time
54.5%T opening success
49.4%CT opening success
0.44Enemies flashed / flash
8.4%Flash assists
10.25HE damage / grenade
9.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4408 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–90.0413%30 Sept →
mirage10–13-0.0118%30 Sept →
mirage13–80.0412%29 Sept →
ancient13–10-0.0318%26 Sept →
inferno13–100.0615%25 Sept →
inferno16–130.0512%24 Sept →
inferno13–80.0131%24 Sept →
ancient16–130.0117%24 Sept →
ancient4–13-0.0923%24 Sept →
dust213–90.0025%15 Sept →
inferno13–60.0216%15 Sept →
ancient4–13-0.0415%15 Sept →
ancient13–70.0312%15 Sept →
nuke20–22-0.0212%11 Sept →
inferno16–19-0.0222%9 Sept →
inferno13–11-0.0124%8 Sept →
ancient10–13-0.0417%8 Sept →
ancient13–100.0724%8 Sept →
nuke3–13-0.1013%8 Sept →
inferno7–130.0316%7 Sept →
dust213–60.0715%7 Sept →
inferno11–130.0618%7 Sept →
inferno8–130.0315%6 Sept →
mirage13–100.0418%6 Sept →
inferno11–13-0.0228%5 Sept →
inferno13–60.0119%5 Sept →
ancient13–10-0.0326%5 Sept →
ancient13–90.0619%5 Sept →
inferno11–130.0411%4 Sept →
inferno14–160.0313%4 Sept →
inferno7–13-0.0418%4 Sept →
inferno4–13-0.0022%4 Sept →
ancient13–80.0717%4 Sept →
ancient16–13-0.0018%3 Sept →
inferno13–10-0.0131%31 Aug →
vertigo8–130.0320%30 Aug →
inferno3–13-0.078%30 Aug →
inferno6–13-0.0519%30 Aug →
inferno13–90.0316%30 Aug →
ancient13–60.1120%29 Aug →
inferno13–4-0.0315%29 Aug →
nuke16–120.0014%29 Aug →
inferno10–130.0414%29 Aug →
dust28–13-0.0412%29 Aug →
mirage11–130.0124%29 Aug →
overpass9–70.0327%29 Aug →
inferno13–100.0325%27 Aug →
ancient5–13-0.0315%27 Aug →
inferno3–9-0.0517%27 Aug →
overpass6–90.0012%27 Aug →
inferno14–16-0.0113%26 Aug →
ancient13–30.1027%23 Aug →
inferno13–110.0714%22 Aug →
inferno10–13-0.0120%22 Aug →
ancient8–13-0.0327%20 Aug →
anubis8–13-0.0520%19 Aug →
inferno13–40.0341%14 Aug →
nuke13–70.0116%12 Aug →
inferno13–10-0.0225%10 Aug →
inferno14–160.0318%7 Aug →
anubis8–13-0.1113%7 Aug →
anubis13–60.0721%7 Aug →
inferno15–15-0.0216%5 Aug →
anubis13–9-0.0516%5 Aug →
dust26–13-0.0314%5 Aug →
anubis23–25-0.0615%3 Aug →
inferno8–13-0.0415%1 Aug →
nuke6–13-0.0414%31 Jul →
nuke9–130.0010%31 Jul →
dust210–13-0.0131%31 Jul →
anubis13–30.0630%31 Jul →
ancient13–70.0824%29 Jul →
dust27–13-0.0121%27 Jul →
cache7–13-0.0626%27 Jul →
mirage10–130.0527%26 Jul →
mirage13–16-0.0632%25 Jul →
anubis6–13-0.0518%25 Jul →
ancient13–7-0.0226%24 Jul →
nuke8–13-0.0233%24 Jul →
ancient19–220.0812%23 Jul →
inferno13–60.1016%23 Jul →
inferno5–13-0.0617%23 Jul →
cache4–130.0315%23 Jul →
inferno1–13-0.0213%23 Jul →
nuke16–13-0.0017%22 Jul →
ancient7–130.0524%21 Jul →
inferno13–50.0435%21 Jul →
cache10–130.0016%21 Jul →
ancient5–130.0326%21 Jul →
nuke16–190.0616%20 Jul →
nuke6–13-0.0217%20 Jul →
ancient8–13-0.0234%16 Jul →
cache3–13-0.100%15 Jul →
ancient13–110.0824%15 Jul →
inferno13–90.0120%14 Jul →
mirage13–60.0118%14 Jul →
anubis15–150.0414%14 Jul →
ancient13–50.0420%14 Jul →
inferno13–100.0721%13 Jul →
inferno13–10-0.0111%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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